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Help me understand what's wrong with a so called, 'disney' ending


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#1
ShepnTali

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 As one of multiple options, what's the problem with it?

There are 2 major arguments against it, and they conflict with each other.

1 .. Sappy, stupid, no disney ending in war. Hate disney endings.

And

2 .. If you have a golden disney ending, everyone will pick it.

Which is it?

#2
Jadebaby

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There's nothing wrong with it. If there was they wouldn't have put Synthesis in.

#3
Red Dust

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Nothing's wrong with it. It's just not a venue that Bioware chose to explore for their story.

#4
Dendio1

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Red Dust wrote...

Nothing's wrong with it. It's just not a venue that Bioware chose to explore for their story.


/Thread right here

#5
Taboo

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There was plenty of Shepard and Miranda LURVING in my ending.

The ending is as happy as you want it to be.

I'd like to think that Shepard being with Miranda is happy enough for me.

#6
eddieoctane

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As far as BioWare is concerned, there is no artistic merit in anything that doesn't involve soul-rushing darkness.

#7
Jadebaby

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Taboo-XX wrote...

There was plenty of Shepard and Miranda LURVING in my ending.

The ending is as happy as you want it to be.

I'd like to think that Shepard being with Miranda is happy enough for me.


That's such a cop-out though, they might as well have just not made ME3 and said "the invasion happens however you want it to be."

#8
ShepnTali

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Taboo-XX wrote...

There was plenty of Shepard and Miranda LURVING in my ending.

The ending is as happy as you want it to be.

I'd like to think that Shepard being with Miranda is happy enough for me.


I absolutely get that.

It's the two biggest arguments against a golden ending in full view that makes little sense with each other.

#9
jtav

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The arguments don't really conflict.

1. An ending where nothing the player cares about is sacrificed contradicts the darker tone of the game. It's a writing failure.
2. An ending with no sacrifice is automatically the best ending, meaning the other endings represent greater or lesser degrees of failure.

#10
GreyLycanTrope

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Taboo-XX wrote...

There was plenty of Shepard and Miranda LURVING in my ending.

The ending is as happy as you want it to be.

I'd like to think that Shepard being with Miranda is happy enough for me.

What's presented isn't enough for everyone to make it happy, your are admitedly easy to please Tabs ;)

Seriously though a happy ending =/= a disney ending, this war has been horrible from begining to end, even if we do win without having to commit a war crime the results will still be a good chunk of the galaxy dead. Add in the Krogan, Geth, Rachni and Leviathans and it's still fairly uncertain what will happen, there's no garuntee that everyone will hold hands and start singing Kumbaya. No unless you pick synthesis.

Modifié par Greylycantrope, 15 septembre 2012 - 03:35 .


#11
FOX216BC

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Well if disney ending means showing us what happens to Shepard if he lives in the destroy ending.
Then i think control and synthesis will no longer be considerd canon by most of it's supporters.
Simply because Mass Effect is a character focused game.

So this is my guess why BioWare give us this lame breath scene instead.
And because of that Control and synthesis give more closure to the trilogy then destroy since destroy ending feels unfinished.

#12
ShepnTali

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jtav wrote...

The arguments don't really conflict.

1. An ending where nothing the player cares about is sacrificed contradicts the darker tone of the game. It's a writing failure.
2. An ending with no sacrifice is automatically the best ending, meaning the other endings represent greater or lesser degrees of failure.


1. Terrible, wouldn't pick it?
2. Best, everyone would pick it?

#13
Guest_Cthulhu42_*

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The endings post-EC are actually pretty happy.

They just lack things like proper closure and narrative coherence.

#14
Taboo

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The best thing you can do, at least in my experience is come up with a scenario in your head and talk to someone about it. I've been doing it with loads of people and it's helped them move on.

I'd be happy to talk to any of you about whatever scenario you have. It'll make you feel better.

Lord knows how much you all love hearing about my ending. Why not tell me about yours?

#15
GreyLycanTrope

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Cthulhu42 wrote...

The endings post-EC are actually pretty happy.

They just lack things like proper closure and narrative coherence.

One of my two main issues.

#16
Guest_magnetite_*

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Given that the Reapers are a hyper advanced machine race compared to everyone in the galaxy, it wouldn't make sense to have a happy ending. I expected the galaxy to be in shambles, but to eventually rebuild itself.

Modifié par magnetite, 15 septembre 2012 - 03:38 .


#17
geceka

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ShepnTali wrote...

 As one of multiple options, what's the problem with it?

There are 2 major arguments against it, and they conflict with each other.

1 .. Sappy, stupid, no disney ending in war. Hate disney endings.

And

2 .. If you have a golden disney ending, everyone will pick it.

Which is it?


Nothing wrong per se, but you can't deny the fact that the presence of an all-white no-sacrifices ending would greatly diminish the impact of the existing endings. Consider there was a way of saving both Ashley and Kaidan on Virmire – Wouldn't this take away from the impact of that decision as well? Same goes for the endings...

#18
ShepnTali

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Taboo-XX wrote...

The best thing you can do, at least in my experience is come up with a scenario in your head and talk to someone about it. I've been doing it with loads of people and it's helped them move on.

I'd be happy to talk to any of you about whatever scenario you have. It'll make you feel better.

Lord knows how much you all love hearing about my ending. Why not tell me about yours?


I've accepted the official endings, putting on the reality hat. Though more would be welcomed.

It's the arguments against golden endings (optional) in general, which I find odd.

#19
Twinzam.V

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magnetite wrote...

Given that the Reapers are a hyper advanced machine race compared to everyone in the galaxy, it wouldn't make sense to have a happy ending. I expected the galaxy to be in shambles, but to eventually rebuild itself.


The happy ending could come after the rebuilding.
You know like lots of dead but everyone overcoming their diferences and giving a hand to each other, krogans helping turians, geth taking care of heavy work, etc....
But i guess few people like those kind of endings, where if we overcome our diferences we can do better and much more.
In the end its better if someone hands us everything in a silver plate i guess or shove self-sacrifice down our throaths. :mellow:

Modifié par Twinzam.V, 15 septembre 2012 - 03:47 .


#20
Cheesesack

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A happy ending would have been fine, Bioware just took the cheap way out. Lots of people nowadays seem to think that artistic and emotional is synonymous with dark and depressing. That's not the case. Sadness is just the easiest emotion to induce. All you have to do is show someone images of somone/something they care about being killed. It's a lazy way to make something 'emotional' and 'deep'. Since Bioware seem to be all up on their high horse about being 'artists', I guess that's what they were going for.

Personally, I think the 'happy ending' should just have been Destroy, without EDI and the geth dying and with more closure/exposition on Shepard being alive. That way, you've achieved your goal (destroyed the Reapers), you get to live out the rest of your life (with you LI if you have one) and there has still been a realistic amount of loss - large chunks of the fleet destroyed, homeworlds badly ravaged and mass relays damaged. Instead, Bioware had to get all 'artsy' and make people die, because as we all know, sadness is the only emotion worth invoking.

#21
teh DRUMPf!!

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 I'd qualify endings of "Disney" caliber to be ones that are 100% happy. To that end, none of them are. No, not even Synthesis.

In the end, this game is about a war with a formiddable enemy. If you come out unscathed and ride off into the sunset.... well, there's a little dissonance there. Especially for people who want a challenge, and a story that isn't predictable/cliche about how the hero saves the day completely.

That said, I'd say these endings are about ~90% happy, post-EC. There was downside tagged on to all three, but EC otherwise painted a mostly-positive picture about all endings not named Low-EMS Destroy or Refuse.

IMO... the lost 10% is not worth lamenting.

#22
darkway1

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A happy ending won't diminish the existing ending if you have to work at the game to achieve a Disney ending..........and this is where the end of Mass3 fails.......there is no best ending,it is a choice of how you want Shepard to be sacrificed.....I walked away from the game feeling that I hadn't achieved anything....and worst still.....there are no options to do better.....it's the end...........a stupid way to end the Mass trilogy considering Shep has made so many hard choices though out the franchise........something new players to the franchise will never quite grasp.

#23
Memnon

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Taboo-XX wrote...

The best thing you can do, at least in my experience is come up with a scenario in your head and talk to someone about it. I've been doing it with loads of people and it's helped them move on.

I'd be happy to talk to any of you about whatever scenario you have. It'll make you feel better.

Lord knows how much you all love hearing about my ending. Why not tell me about yours?


Having to go though a process of some kind to move on is an issue in itself, don't you think? I would contend that the fact that people can't move on without something akin to therapy indicates a failure in storytelling.

In any case, I don't really want to move on - I want to be in a position where I love the game so much, that I'll replay it 10-20 times (like I did with ME1, ME2, KOTOR, etc). I played ME3 once, tried another playthrough and couldn't bring myself to get past the introduction mission ... I'm moving on because I can't bring myself to play it anymore

Modifié par Stornskar, 15 septembre 2012 - 04:01 .


#24
o Ventus

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It's not a good story unless the protagonist dies.

--Varric

#25
Gervaise

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There is nothing wrong with the Destroy ending having some element of sacrifice to it. In ME1 you had to sacrifice one of your companions and with less riding on the decision than at the end of ME3. I didn't like losing EDI, particularly as she had helped me directly get that far, but I hated losing Kaiden and he had pretty much done the same.
As for the Geth, in ME2 they approved of my decision to destroy the collector human reaper and tread my own path - just as the majority of them had chosen to reject the reapers for the same reason.

The difference between the endings is that at least in Destroy you have left intact the element of free will. All the races I fought so hard to save still have autonomy. True they may fall back into their old ways but the possibility is there for them to develop differently. The Quarians could still restore the Geth but not make their previous mistakes.
Control means that Sheperd, however benign, is controlling things and presumable will stamp on anyone who gets out of line. In Synthesis Sheperd takes the unilateral decision to change the entire galaxy into mini reapers/ultra husks. Both outcomes are really a triumph for the Reapers (or the mind behind the Reapers). Yet the Extended Cut in particular would have us belief that Control has a nobility to it and Synthesis heralds a golden age.
Sheperd dying is not a problem to me - what it results in is the important thing. For me, Destroy is the nearest I can get to a happy ending because it is true to the character I created.