Aller au contenu

Photo

Help me understand what's wrong with a so called, 'disney' ending


  • Veuillez vous connecter pour répondre
378 réponses à ce sujet

#376
Netsfn1427

Netsfn1427
  • Members
  • 184 messages

iakus wrote...

You're forgetting that nobody knows where Shepard is.  And the existence of the plaques tells us that Shepard is likely presumed dead.  Is anybody even looking?

ALso, the last image we see of the formerly indomitible Commander Shepard is burned, bloody, and partly buried.  Helpless and alone.  THi sis not an image to inspire hope.  To me this inspires melancholy and even dread.  Is SHepard's 'reward" for going in so highly prepared to be a lingering death rather than a quick one?

Intentions aside, the scene sends the entirely wrong image to me.


I haven't forgotten that part. They rebuild the Citadel (which is shown through the slides, destroyed citadel, then Hackett talks about rebuilding, it cuts to rebuilt London connecting with a rebuilt Citadel), so someone was on the thing. They could have found him then, even if it appears later chronologically in the ending. Since it would take months, if not years to repair the Citadel, and Shepard wouldn't suddenly spring to life after it was completed. Again, all in the ending slides. Plus while no one knows where Shepard is
exactly, they would be canvassing the whole place because there were
other people on it when the Reapers took control.

I don't really need it explained though. Mass Effect has had plenty of things which defy logic and stretch the boundries of belief. I've enjoyed the series despite that before. Why would I suddenly hold it to a different standard now, especially since Shepard surviving and being found is far from the weirdest/most unexplained thing in the game. (Like the Illusive Man being able to suddenly control Shepard and Anderson... what?)

And again, I see it fails in it's purpose.  In fact, it only has a purpose at all when compared to the other endings.  By itself, it tells us nothing.  They have no proof Shepard's alive.  Heck the fact that their holding Shepard's plaque and Anderson's is already up tells us they have very good reason to believe the opposite.

So this is the ending they're not quite ready to put the name on the wall.  That says nothing.  Now if they got word from the Fleet while they're hesitating, and the smile is hearing Shepard's alive, that would be another thing... 


By itself it doesn't mean much. Combined with everything else though? Before the EC, you get a scene out of nowhere which says Shepard's alive. Now, you have a scene where you hear the talk about sacrifice, then when the LI is about the put the plaque up on the wall, stops. Then the Normandy takes off, followed by the breathe scene. It's meant to say "well they believe... seems crazy but..." and then breathe scene which is supposed to say "they're right, Shepard is alive." Now from there I can come up with different rationale as to how or why Shepard gets found. He's alive though, someone else believes he's alive- he's going to get found. (They also knew he's on the Citadel, which is something that wasn't clear before the EC) In real life, he'd be screwed. In a video game fantasy world? We can assume the best case scenario, since they wouldn't have bothered with it otherwise.

I never said that.  I said the endings are too ambiguous.  It's like Bioware's afraid to say one way or another.  And I don't like that at all.  Particularly since Shepard is in fact dead in every other ending.  They couldn't spare one where Shep's definitely alive?


We still disagree on that though, since I think it's clear Shepard's alive. But the same basic principle applies; if you find the endings too ambiguous, what I laid out here probably isn't going to change your mind. Enjoyed the discussion though.

#377
darthoptimus003

darthoptimus003
  • Members
  • 680 messages
because we didnt spend money on THREE games just to lose or imagane the ending
and yes the refusal ending is a slap in the face and dont even get me started on the breath scene
the destroy ending is the only option but i dont think its right to comit mass genocide just to take out the bad guys even with a high TMS its still the same now if it only target reapers and the breath scene was added to then maybe but as it stands now there is no ending
and disney ending is not really correct because this is a war but shepard should have a better ending than thais BS so yeah i think shepard desreves to get that house/beach/blue babys or whatever cause THAT is what i payed for in a tleast one of these endings {refusal high TMS victory}
and not become a war crimanal in destroy but thats what we get
no i dont have a problem with more endings cause some people like the ones we got so why cant those that dont get one aswell

#378
xeNNN

xeNNN
  • Members
  • 1 398 messages

jtav wrote...

The arguments don't really conflict.

1. An ending where nothing the player cares about is sacrificed contradicts the darker tone of the game. It's a writing failure.
2. An ending with no sacrifice is automatically the best ending, meaning the other endings represent greater or lesser degrees of failure.


that's true but as the player you would have that choice, a lot of people who enjoy the (supposed) flexibility of choice in mass effect (whatever that's worth anymore) would chose whichever they wanted and would explore the story from every angle. 

that being said you are sacraficing throughout the entire game so i think a no sacrafice ending should at least be possible. i dont think a games ever made me deppressed throughout the entire thing and after lol

#379
Nightwriter

Nightwriter
  • Members
  • 9 800 messages
There is already a proclaimed Best Ending. I don't see the point in complaining about another one. The system isn't designed for strict equality. It is meant to reward high achievement and punish low achievement.