who is the best supporting character?
#51
Posté 15 septembre 2012 - 10:16
I never kill huge amounts with him but never get complaints from teamates
My Krogan Sentinel is specced as a support role too..but he almost always gets 50 kills so not so much there
#52
Posté 15 septembre 2012 - 10:19
Zero132132 wrote...
Kind of surprised that I'm the only one to say 'Kroguard' so far. Do people mostly not regard them as support characters? Do most people rambo completely when playing as one, kind of ignore revives and objectives and drawing aggro?
I play the kroguard quite a bit. I try to revive as much as I can, and I do the objectives and all that, but I just never think of him as a support character. I think of him as a tank, and to me support characters in RPG's have always tended to be healers or casters who either buff my party or debuff the enemy. So for me, abilities like Overload, Warp, Cloak, Tac Scan and so on fall more into the role of a support character than the kroguard.
I guess it's mostly my mindest on the term support, but a class that lacks the debuffing abilities or any buffing abilities I just never classify as support. even if I'm reviving a lot, it's more because he's tanky enough than anything ability wise. He has a lot of utility because of his high health and shields when it comes to reviving and such, but he's more of a damage sponge type of class in my mind, kinda like fighters were for me in Baldur's Gate and other games. Same with the Destroyer. I can pull a lot of risky revives with that class as well, but he's always gonna be a damage dealer in my mind. I think it's mostly just a mindset thing when people don;t mention the kroguard as a support class.
#53
Posté 15 septembre 2012 - 10:30
I guess that makes sense. In this game, since there are very few skills that can possibly heal a character and there are no buffs, I guess 'medic' means someone that can revive well, and the properties you ascribe to a tank (absoribing damage and aggro) sort of sound like 'support' to me, since he doesn't have a set of skills that promotes high damage-dealing. I guess by your definitions, though, yeah, he's a tank, not a support class.bloodstalker1973 wrote...
I play the kroguard quite a bit. I try to revive as much as I can, and I do the objectives and all that, but I just never think of him as a support character. I think of him as a tank, and to me support characters in RPG's have always tended to be healers or casters who either buff my party or debuff the enemy. So for me, abilities like Overload, Warp, Cloak, Tac Scan and so on fall more into the role of a support character than the kroguard.
I guess it's mostly my mindest on the term support, but a class that lacks the debuffing abilities or any buffing abilities I just never classify as support. even if I'm reviving a lot, it's more because he's tanky enough than anything ability wise. He has a lot of utility because of his high health and shields when it comes to reviving and such, but he's more of a damage sponge type of class in my mind, kinda like fighters were for me in Baldur's Gate and other games. Same with the Destroyer. I can pull a lot of risky revives with that class as well, but he's always gonna be a damage dealer in my mind. I think it's mostly just a mindset thing when people don;t mention the kroguard as a support class.
I agree on the destroyer. He doesn't have an instant bring-shields-back button, so I think of him as less of a tank and more of a shoot-all-the-things character. Devastator mode also boosts damage output a whole bunch. Might need to respec him.... rockets have definitely turned out to be more annoying than the multifrags, which were kind of amazing.
#54
Posté 15 septembre 2012 - 10:38
or any if the player know how to use it...
#55
Posté 15 septembre 2012 - 10:44
Modifié par Parallax Demon, 15 septembre 2012 - 10:45 .
#56
Posté 15 septembre 2012 - 10:47
You constantly give your team enemy location and still give a nice debuff on big targets while being able to revive and do objectives.
I have joined many pubs with this and gotten positive feedback for being a nice support role.
Using a harrier X on him also helps.
Support is making it easier for your team to kill stuff, not dominating the kill feed with a dps class or sitting behind cover spamming powers with a low score.
Modifié par Uh Cold, 15 septembre 2012 - 10:48 .
#57
Posté 15 septembre 2012 - 10:55
Paladin still need to get close to the enemy, and are often aggressive using their defense & ED.
#58
Posté 15 septembre 2012 - 10:56
Modifié par megawug, 15 septembre 2012 - 10:57 .
#59
Posté 15 septembre 2012 - 10:59
#60
Posté 15 septembre 2012 - 11:34
Parallax Demon wrote...
Can anyone give me a build for the supporting Kroguard? Don't like Vanguards, as they get killed too easy, but a tank build sounds interesting
I usually do this, but you probably don't have a Talon X, so maybe this or this instead. Basically, for the most part, you want to save charge for when you need to restore your shields. I also use it to get to downed teammates faster. You don't have a dodge, so the biggest issue is going to be instakills. Banshees seem to love turning the Kroguard into a chewtoy. You can tank most damage, though.
#61
Posté 15 septembre 2012 - 11:36
Modifié par Silentbob711, 15 septembre 2012 - 11:37 .
#62
Posté 15 septembre 2012 - 11:46
On top of this she has arc grenades which are capable of stunning large groups of enemies thus preventing them from pushing damage on the group for a bit. Homing Grenades are capable of staggering any target, even the large ones which again will stop them from attacking the group for a bit and on top of this can also be set to weaken the armor of armored targets rendering them more vulnerable to the group. Both grenades also are capable of leaving DoTs rendering the targets vulnerable to tech bursts & fire explosions to which anyone can set off.
In short she has a lot of field control, group support through multitudes of buffs and supplies as well as plenty enough dps to be on equal footing with the others.
While things like 'tanking' (krogan vanguard) and dishing out damage may be perceived as supportive by some, although true to some extent, they themselves would fall under other categories, like stated before about the vanguard falling under the tanking role. This is just my take on the subject.
Modifié par Nightmare137, 15 septembre 2012 - 11:48 .
#63
Posté 15 septembre 2012 - 11:47
Overload, set chain->neural->sheild/barrier, is a nice blend of CC and helping bring down shields/barriers for my biotic/sniper friends.
#64
Posté 15 septembre 2012 - 11:51
turian sentinel for synergy with adepts and techs
krogan vanguard for drawing fire
demolisher for ammo and covering fire with grenades
female quarian infiltrator with sabotage. making a geth prime stop firing at your team for a few seconds really helps
female quarian engineer for cryo debuffs. makes killing armor that much easier
asari vanguard/adept for stasis
ooh too many for me to count :3
#65
Posté 15 septembre 2012 - 11:53
Instead, the only support this community supports is Shepard's jock.
#66
Posté 15 septembre 2012 - 11:57
Quarian infiltrator if specced for hacking.
Geth engineer if specced for a healing drone.
Asari Justicar if specced for shield bubble.
Demolisher if they give their pylon to the squadmates, or give it a large shield boost.- though this does more damage to the team than good, as the Demolisher can be a very valuable squadmate if spamming grenades constantly. xD so that doesn't really count.
People, reviving isn't support. Sure, it revives people, but everyone does that.
Support is something that actually helps your squadmates, such as recharging shields, damage protection, and getting enemies to work for you.
Male Quarians could be considered support if they use their targeting thingy. The Paladin could also be support if they throw down their shield in a tight situation and start taking fire for the team.
Modifié par Zaidra, 16 septembre 2012 - 12:09 .
#67
Posté 16 septembre 2012 - 12:01
GallowsPole wrote...
Hmmm. When I brought up weeks ago about the Demolisher being a support class, man the uprising on this forum for a hanging! Even though every Engineer has specific evo's for team assistance! Which is kinda the definition of support! So, according to the BSN, there's really no such thing as a support class. Just ask Demolisher users who cry over their grenades being taken. Probably the iconic emblem of a support class. But nope. BSN declares them not support.
Instead, the only support this community supports is Shepard's jock.
I would actually argue that Mass Effect has no true support character. Support characters in general certainly exist, but Mass Effect has a bunch of damage dealers that have varying levels of utility rather than full blown support characters.
Support characters are supposed to be there solely to support. They can deal damage(it's generally not very much, however), but their primary job is to support the team. In this case, I would say that the Demolisher's primary job is to kill things with Grenades, and the Supply Pylon is just a nice bonus for the team.
#68
Posté 16 septembre 2012 - 12:08
Cyonan wrote...
GallowsPole wrote...
Hmmm. When I brought up weeks ago about the Demolisher being a support class, man the uprising on this forum for a hanging! Even though every Engineer has specific evo's for team assistance! Which is kinda the definition of support! So, according to the BSN, there's really no such thing as a support class. Just ask Demolisher users who cry over their grenades being taken. Probably the iconic emblem of a support class. But nope. BSN declares them not support.
Instead, the only support this community supports is Shepard's jock.
I would actually argue that Mass Effect has no true support character. Support characters in general certainly exist, but Mass Effect has a bunch of damage dealers that have varying levels of utility rather than full blown support characters.
Support characters are supposed to be there solely to support. They can deal damage(it's generally not very much, however), but their primary job is to support the team. In this case, I would say that the Demolisher's primary job is to kill things with Grenades, and the Supply Pylon is just a nice bonus for the team.
#69
Posté 16 septembre 2012 - 12:16
AJ with Bubble ( no matter which, both are good for the team, one is for debuffing, other for defense)
SE with Decoy ( The Power of the Decoy to screw all of the enemy AI in platinum game is glorius
Paladin ( obviusly he is the decoy, but has one debuffing power, make it two if you get cryo shield)
Krogan Battlemaster ( great for objectives,reviving,tanking,killing, probably the most viable support class)
Geth Engineer with his turret ( Skill that regenarates your shields, what else do you want from your teammate?)
Demolisher with his Supply pylon ( The pylon that regenerates shields, increases weapon/power damage, gives grenades and ammo)
And probably every Infiltrator speced for Cloak Duration, is a great asset to the team, because of easy objectives/revives.
#70
Posté 16 septembre 2012 - 04:57
synapsefire wrote...
Anybody scoring low would claim support as the cause. So try that.
Tips on how to score low:
1. Equip one of the worst weapons in the game. Don't use it.
2. Sit in a corner, peek out to spam your power every two seconds.
Grats, you are now playing support!
I have another tips, use paladin shield all the time, never fire weapons so you can score low now
#71
Posté 16 septembre 2012 - 05:07
Zero132132 wrote...
Kind of surprised that I'm the only one to say 'Kroguard' so far. Do people mostly not regard them as support characters? Do most people rambo completely when playing as one, kind of ignore revives and objectives and drawing aggro?
Its hard to call vanguard as support as they are suppose to be fighting in the frontline.
#72
Posté 16 septembre 2012 - 05:12





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