crimzontearz wrote...
Allan started posting here saying "hey I was deeply pissed off at the endings like you guys" (read "I am like you guys and even tho I work for Bioware I am on a team completely unrelated to ME) "but I then thought about it and now I am OK with it" (nice damage control tactic to try and break through the distrust).
look, I work for a VERY large company and I am a customer service rep, our parent company is a multinational large enough to buy and sell EA many times over (in two weeks when I chance job I will be able to say which one). We ALL (including the lowliest guys) sign an agreement upon hiring saying we will represent our company even off the clock AND not doing so is ground for termination......in light of that I really cannot take anything Allan says at face value
I don't agree with you about Alan. But I understand the rage. I often feel that rage myself, and have to make effort not to let it get the best of me.
The fact that Alan took the time to speak to us at all today, or ever, is an indication that he and BW are interested in what we are feeling about the game and the DLC. I think there is a large element of management perhaps, that does not understand why the endings do not work for us RPGers. So when a 'door' opens, however briefly, and BW asks questions, is it not better to engage in a dialogue? No matter which side of the debate you fall on?
I find that it is not possible to have a discussion with someone, if I get hit in the face with raw emothion.
I don't know what to do with that and may shutdown, or respond in kind. But if you take the time to lay out your point, we both may learn something, even if we do not agree. The devs are no different. When they ask a question, about how you feel about something, it is probably more productive to tell them, in a conversational way.
So yes, Alan is a representative of Bioware. Whether it is him, or BW or both, that we have to thank for him putting in an appearance today, I say it is a good opportunity for us to present our thoughts, particularly as the input was solicited. And to do so respectfully. Maybe nothing will come of it, or maybe, we will be pleasantly surprised.
While Bioware cannot or will not change the ending(s) of ME3. It remains to be seen whether or not they can fit those endings into a broader tapestry, through DLC, sort of like adding pieces to a puzzle