We all know that for all it's greatness, the morality system of Mass Effect 2 is quite unbalanced. Not just that thing where you have to go all paragon or all renegade to get the best persuasion options, but that the paragon options are almost always better than the renegade options. This is true of the Veetor situation: if you let him go with Tali, he turns up later at Tali's trial and speaks on her behalf at the trial, allowing you to get her acquitted without using the dodgy persuasion options or sacrificing her loyalty.
Granted you also have to save Kal'Reegar for that to happen, but who can honestly say they wouldn't want to save him?
Conversley, giving him to Cerberus just makes Tali hate you, leaves Veetor traumatised and you don't get any extra bonuses or intel. All-in-all, the first big paragon/renegade choice in Mass Effect 2 is pretty much a dud looking back on it.
Thing is, it becomes so much worse having seen the effects of Mass Effect 3. I'm not going to spoil anything here since this is not the place to discuss Mass Effect 3 story events, but by now we all know that acquiting Tali at her trial is one of two major factors for unlocking a very important persuasion option in Mass Effect 3. An option that if chosen, provides you with the single largest group of war assets in the game, averts a major disaster from occuring and has a huge impact on the galaxy at large.
When I had to make that choice on my new playthrough, that is honestly what ended up going through my mind at the time. Help him, so he can help Tali, so Tali can help me prevent something absolutely terrible from happening in the third game. Well done Veetor, the little quarian that could.
So, what do we think? Has anyone had similar situations occur? Did anyone else consider stuff like this when doing repeat playthroughs?





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