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Why was the catalyst even thought of for me3?


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#26
Obeded the 2nd

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DWH1982 wrote...

Obeded the 2nd wrote...

I don't think he was in mind in ME1 or 2.

He could have been but I doubt it.


I'm sure he wasn't.

Which shows the pitfalls of doing a trilogy when you don't bother planning ahead.


I agree.

If you say okay lets make a trilogy you should think the backbone of the entire trilogy story not take it as it goes.

#27
Someone With Mass

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shodiswe wrote...

Apparently the Proteans sabotaged the Catalysts control of the citadel, in essence, it's a reaper in a wheelchair... Can't move it's legs, arms or anything major..

Secondly, it would have been moronic of the catalyst to make itself known to the enemy.

Hello!!! Im here! the leader of the Reapers!! Their creator! I demand you let my reapers in to get the harvest going! And dont even think about sending in your millions of citadel habitants to pull out my circuits during the years it will take my forces to reach you!! That's right!! Im right here!!

Smartest Catalyst ever ;) 


Well, it was designed by the "apex" race in an attempt to stop synthetics and to preserve life. While the easiest way to stop that race was to smash their fancy orbs.

#28
shodiswe

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It was stated that the Catalyst had no power over the citadel after what the proteans did.

The protean VI might have thoguht that they only sabotaged the relay activation protocol, though Vigil had no idea what they actualy found or did to the citadel after they left Ilos since there was no way back and all communication was down after the war.

The proteans probably sabotaged far more than just the relay activation control. But there is noone left to tell us that story. Because otherwise im sure the Catalyst could have done more.
And when you are stuck in enemy territory by aliens that will want to destroy you, I don't think anyone would let the enemy know they were there and that they are a sitting duck.
It makes perfect sense to me.

Though I can't say I think it's the most interesting ending I could think of.

#29
shodiswe

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Someone With Mass wrote...

shodiswe wrote...

Apparently the Proteans sabotaged the Catalysts control of the citadel, in essence, it's a reaper in a wheelchair... Can't move it's legs, arms or anything major..

Secondly, it would have been moronic of the catalyst to make itself known to the enemy.

Hello!!! Im here! the leader of the Reapers!! Their creator! I demand you let my reapers in to get the harvest going! And dont even think about sending in your millions of citadel habitants to pull out my circuits during the years it will take my forces to reach you!! That's right!! Im right here!!

Smartest Catalyst ever ;) 


Well, it was designed by the "apex" race in an attempt to stop synthetics and to preserve life. While the easiest way to stop that race was to smash their fancy orbs.


Yes, thus it makes sense that it didn't tell anyone that it was a sitting duck, for them to kill with ease if they only knew it was there. It was hiding for a reason.

Modifié par shodiswe, 16 septembre 2012 - 03:09 .


#30
dreman9999

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He's there to explain the reapers.

#31
Red Dust

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sheppard7 wrote...

Argolas wrote...

Reaper kid can´t control the citadel arms, even in ME3. They remain closed until Shepard manages to open them, and reaper kid does not do anything about it.


That had me wondering too. Why didn't the starbrat come forward saying, "Oh no you didn't!" and close them back?


Because I'd imagine that completing The Crucible and reaching The Catalyst seems to be the criteria for successfully completing whatever little test The Catalyst has been running for the past three billion years.

#32
Neizd

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Sparda16 wrote...

I'm pretty sure that Javik was supposed to have been the Catalyst at some point, but the idea was axed due to time constraints, beta info leak, or something along them lines.

Also i thought the Reapers controlled the Keepers which were the caretakers of the Citadel? Surely the AI/Star Kid could of used the keepers to open the Citadel arms.


And then we would have three ending choices:

1, You can throw granade through red colored airlock and by doing so destroying the reapers
2. You can touch blue colored airlock and by doing so, controll the reapers
3. You can jump through green colored airlock and by doing so create syntesis.

#33
Guest_Finn the Jakey_*

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We all know the answer...

A-R-I-S-T-I-C I-N-T-E-G-R-I-T-Y
What's that spell?!
LOTSA SPECULATIONS (probably)

#34
Hexley UK

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Xellith wrote...

Image IPB


Yes "Art" which equals "Plagiarism" apparently.

#35
Someone With Mass

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shodiswe wrote...

Yes, thus it makes sense that it didn't tell anyone that it was a sitting duck, for them to kill with ease if they only knew it was there. It was hiding for a reason.


Yet, it feels perfectly content with letting Shepard come in and wreck everything and end its existence.

The Crucible doesn't really solve anything either, since uncontrolled and rebellious synthetics can still be created in all three endings.

#36
Pain87

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If the Catalyst can´t controll the Citadel(Arms or whatever)....i wondering why Shepard can close the Arms, after he has take over Catalysts Place and the Controll over the Reaper...so it must mean, Catalyst can controll the Citadel, Shepard could it too...so its a plothole..oh no wait, its Artistic Intergry!
(Apologize if my English is bad:P*German Dude*)

#37
Ridwan

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They were Contact (a bad film) fans.

#38
angol fear

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Obeded the 2nd wrote...

DWH1982 wrote...

Obeded the 2nd wrote...

I don't think he was in mind in ME1 or 2.

He could have been but I doubt it.


I'm sure he wasn't.

Which shows the pitfalls of doing a trilogy when you don't bother planning ahead.


I agree.

If you say okay lets make a trilogy you should think the backbone of the entire trilogy story not take it as it goes.



The catalyst was in mind. Look at Klencory's description in mass effect 1. Bioware always knew in which direction  Mass Effect was going.

#39
Argolas

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angol fear wrote...

The catalyst was in mind. Look at Klencory's description in mass effect 1. Bioware always knew in which direction  Mass Effect was going.


No, just no. This was NOT the plan, look at the leaked Dark Energy plot (which was even more terrible IMO). Just a little planet text about some mysterious beings that have hardly anything to do with what the reaper kid is does not mean they had a plan with that. In ME2, the beings of light weren´t even mentioned (correct me if I am mistaken) and in ME3, some brilliant mind thought about bringing that up again.

#40
DWH1982

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I always assumed the "beings of light" were another prothean VI that survived and was trying to warn people.

Given that we actually have Vigil on Illos within ME1, it feels more likely that is what they meant to reference. Face the facts: They were making video games, which, unlike novels, is a team effort. They knew how much things tend to change during the development of each individual video game. So, for the most part, they made it up as they went along, rather than committing to something that might end up needing to change due to the development demands of a particular game.

Besides, if the "beings of light" from Klencroy were Star Brat, you're going to have to explain to me how he showed up there, outside of his "home."

Modifié par DWH1982, 16 septembre 2012 - 04:50 .


#41
Darth Asriel

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Terrible writing that was then called art.

#42
Obeded the 2nd

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angol fear wrote...

Obeded the 2nd wrote...

DWH1982 wrote...

Obeded the 2nd wrote...

I don't think he was in mind in ME1 or 2.

He could have been but I doubt it.


I'm sure he wasn't.

Which shows the pitfalls of doing a trilogy when you don't bother planning ahead.


I agree.

If you say okay lets make a trilogy you should think the backbone of the entire trilogy story not take it as it goes.



The catalyst was in mind. Look at Klencory's description in mass effect 1. Bioware always knew in which direction  Mass Effect was going.


You have a point but I feel like they didn't think it through throughly.

#43
Yate

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lotta people in here who paid no attention to EC

#44
DWH1982

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Obeded the 2nd wrote...

You have a point but I feel like they didn't think it through throughly.


I'm not sure they do have a point.

Is there any proof at all that Klencroy was meant to foreshadow some sort of "superior being" or "controlling intellegence" for the Reapers?

I ask because we kind of, sort of, had something that could very well be described as "beings of light" on Illos within ME1. I think the simpler explanation for Klencroy was that Bioware meant to suggest that there was another surviving, albeit damaged (like on Illos) Prothean VI there.

Yate wrote...

lotta people in here who paid no attention to EC


I haven't seen the EC ending yet, personally. At some point I will. I'm working on it.

Modifié par DWH1982, 16 septembre 2012 - 04:58 .


#45
SpamBot2000

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Code_R wrote...

Because the writers thought they knew better than "Our motives are beyond your comprehension". They genuinely seemed to think that a sudden bait and switch move at the finale after everything the rest of the trilogy had built towards was a good idea.


I wouldn't be so sure. Struck me more like a "Screw this game, throw in any old garbage" moment. While of course confident that most of the fans would just lap it up like it was a real ending. Which didn't turn out so well in the end.

#46
The Spamming Troll

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shodiswe wrote...

Yes, thus it makes sense that it didn't tell anyone that it was a sitting duck, for them to kill with ease if they only knew it was there. It was hiding for a reason.


how does one kill "the catalyst?"

lets make that a DLC!!!

#47
Argolas

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The Spamming Troll wrote...

how does one kill "the catalyst?"

lets make that a DLC!!!


No need, just shoot the tube and you´re fine.

#48
The Spamming Troll

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Argolas wrote...

The Spamming Troll wrote...

how does one kill "the catalyst?"

lets make that a DLC!!!


No need, just shoot the tube and you´re fine.


when a ghost AI does, where does it go?

do ghost AIs dream of ghost AI sheep?

#49
Obeded the 2nd

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DWH1982 wrote...

Obeded the 2nd wrote...

You have a point but I feel like they didn't think it through throughly.


I'm not sure they do have a point.

Is there any proof at all that Klencroy was meant to foreshadow some sort of "superior being" or "controlling intellegence" for the Reapers?

I ask because we kind of, sort of, had something that could very well be described as "beings of light" on Illos within ME1. I think the simpler explanation for Klencroy was that Bioware meant to suggest that there was another surviving, albeit damaged (like on Illos) Prothean VI there.

Yate wrote...

lotta people in here who paid no attention to EC


I haven't seen the EC ending yet, personally. At some point I will. I'm working on it.


I think it could have been a potential ending they thought of, scrapped and then came back to it.

But you also have a point...

#50
Foolsfolly

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LiarasShield wrote...

If the catalyst always resided in the citadel why didn't it help open the arms for soverign to let the reapers in and have the invasion happen during soverigns grand parade?


In mass effect 2 why not open the relay from the citadel or our system to  have the other reapers back up the collectors?

The catalyst seems to have zero or little to no involvement in the previous games so why would you introduce a new character in the last 10 minutes that is suppose to alter the entire story?


Because the Catalyst is so last minute that its existence doesn't even gel within the third game. There's the speech with the Reaper on Rannoch where it says "Harbinger speaks of you" this shows the Reapers have individual identities complete with their own memories. Then you have the Catalyst talking like it IS the collective of the Reapers.

Last minute choice that makes no sense.