Mission, crew choice, Shephard class - reasons why? Also, favorite class and why...
#1
Guest_starlitegirlx_*
Posté 16 septembre 2012 - 03:19
Guest_starlitegirlx_*
Prison break - as a vanguard or adept I always take Garrus and Jacob. Not sure why Jacob. Miranda might be better with warp since they have so many shields. I think I'll bring her on the next run. Plus she has overload for those mechs. (adept and vanguard)
Getting Grunt - Always Miranda and Jack. Triplet of casters do lots of damage to these guys especially the ones that are shielded. (adept and vanguard)
Getting Samara and Thane - Miranda and Garrus. Always. Never deviate from this. Miranda has overload and warp. Great for damage and killing. Garrus has overload but I consider him my shoot to kill guy. He's a wrecking ball with that. (adept and vanguard)
Tali- Samara and Jack always as either adept or vanguard. They bring down geth fast. Also, Jack doesn't seem to have the shield issue with the sun.
Horizon - Jack and miranda as both adept and vanguard. Never played their skills much but focused on mine in attacks until recently when I realized Warp does major damage to harbinger and that big black bug at the end. can't remember it's name. Praetoreon? Then as an adept I did a run with Garrus and Jack since I had warp. Worked well and fast. This time I might try Miranda and Garrus since Miranda has warp and as an adept this does fast damage and killing.
Collector ship - Miranda and Thane as both vanguard and adept. Then Garrus and Thane as adept. My warp is great with their shooting and Thane has warp as well. Not sure if I did miranda and Garrus on one round as an adept. I always want warp (being that I'm a caster) when dealing with collectors. Reave is my bonus I always take. Works well if I'm a vanguard in place of warp.
Loyalty missions:
Jack - Samara as adept. Miranda as adept or vanguard. Reave and warp go well together. Double warp kicks butt. Fast run there.
Thane and Samara - doesn't matter
Garrus - ALWAYS thane. I'm the caster. Thane does have warp and throw but mostly he's a shooter and a great one at that which is needed there.
Miranda - always Thane. Same reasons as always.
Grunt - Garrus. Concussive shot for the win. Plus great shooter though I swear I do almost ALL the work there. Truly. These guys sleep through it for the most part.
Mordin - Miranda always. Not sure why other than I've brought her on so many missions that she's an easy go to for this one. Plus, not sure about other characters, but she's quick on noticing krogan charging.
Legion - Garrus generally but did tali for kicks as an adept. Warp kills fast. It was fun.
Tali - Miranda and Garrus. Want Overload there most of all. Miranda's warp is good too but takes to long to recharge to bother with it if I have reave or warp. Garrus seemed to work best due to heavy weapons, good shooting and overkill.
IFF - Thane and Miranda, always both classes. Mirada dies a lot though since she seems to run head on into the enemy and rarely, if ever, take cover. (Anyone else notice that? Jacks kind of the same but gets smart enough to take cover at times whereas Miranda not so much). Thane is perfect here for killing husks and can use his warp and for scions. Mirand is a great add for scion kills with her warp. Shockwave is really the live saver here. As an infiltrator I dreaded IFF. Probably would benefit from Jack instead of Miranda in that case.
Suicide mission: Always the same:
tali - vent once but because tali cooks too fast and starts freaking out almost as soon as I open one. so now Legion on vents always. He's got longer staying power.
Garrus - leads other team
Mordin - escorts, had grunt escort in first few plays.
Thane and miranda always with me until reaper which is garrus and miranda
samara - biotic field.
Least used players: Mordin, Grunt (only for their missions), Samara, Jacob (only for his misson and by default in first three due to small a crew), Legion - by default is really only there for his mission and suicide mission.
I could get by with only Miranda, Garrus, Thane, and Jack or samara.
I did once do Jack as the escort when I still couldn't win her loyalty and found it nice that she gave her life to fight off collectors to save crew. That was moving.
Since I'm not a shooter, I haven't done any of the other classes in a bit. Infiltrator has incinerate, but it's limited in effectiveness. My favorite is adept. Took some time to get used to but now it's my favorite. Tried Sentinel but I have no idea what to do with tech armor. It still has warp, a caster's main weapon, but I really find shockwave to be the lifesaver during IFF. So that means bringing Jack and who really wants to bring her on the IFF?
#2
Posté 16 septembre 2012 - 06:35
I have played all classes, but I have yet to finish a play through as a Vanguard yet. It's funny, when I first got ME I assumed I would be a caster, since I never play shooters (really, I don't. ). But, since I do pause and play, I have learned to enjoy the shooting aspect, and Infiltrator has become a staple for me. Love sniping, and cloaking for a close in kill is quite fun too. I also play Engineer quite often. Both Infiltrator and Engineer have Incinerate which I LOVE! As you level up, the cooldown time is very quick, which allows for spamming. And because it eats through armor, it is great on heavy mechs, scions gunships, ect.....I do enjoy soldier and sentinel as well, but those other two are my favorite.
Ok, so my list: (I'll stick with your format and not include Garrus/Mordin RM's)
RMs:
Jack - Have tried everyone available (at that point of the game), at least once. But my goto team for that one is Garrus and Mordin. Interesting banter with them about the prison, and as for power, Mordin's Incinerate works great on any fleshy and as soon as the Heavy Mechs get to armor, I spam the hell out of Incinerate (since I usually play Infiltrator or Engineer, I have that power too..weeeeee!). Garrus for Overload and firepower.
Grunt - Jack and usually Garrus or Miranda. Fun banter, plus if you saved Rana, Garrus can have some interesting interjections. Because of all the ledge based fighting, Pull works awesome! Garrus for Overload per usual.
Thane - Again, have tried everyone available, but usually go with Garrus and Mordin. Again, great talk-talk. Guns, overload, and incinerate for the win.
Samara - Thane and Jack are my favorite duo for that RM (biotic God and police station banter is all kinds of silly!). Lovely ledges and the like for Throw and Pull/Shockwave. Not to mention, nice mix of up close fighters and snipers.
Tali - Miranda ALWAYS glitches on Haestrom; seriously! Ugh. So I now take Thane and Garrus. Garrus for Overload and Thane for Warp. Plus, sniping from a safe spot out of the sun, means I don't have to dogde and dart for cover from both the geth AND the damn sun. Oh, and it should be noted: Thane ALWAYS goes with me on Haestrom for one reason. First time I ever used him, Miranda and I had taken the left side route during the Colossus fight, got pinned down (had a helluva time), and by the time I got around to the side of the Colossus, Thane had taken it out on his own. No joke. Never fired a single bullet at the beast.
LMs:
Miranda - Thane. Those two just work really well there.
Samara and Thane - I usually just choose people for RP reasons (since there isn't any fighting).
Garrus - Miranda, Jacob, Mordin or Thane.
Mordin - Thane. He is always a good teammate, but I like his interjections (plus, if you haven't figured it out by now, he is my chosen LI for my female Sheps.)
Grunt - Mordin or Thane. Mordin because Incinerate...nuff said. hehe. Thane for awesomeness.
Jack - For RP reasons, I DON"T take Thane (too much rain on Praggia; not good for him.) I usually take Garrus or Mordin.
Jacob - Thane. Spying a pattern here? (I should note, that because I have played so many times, I have tried everyone available, with these missions, to see what works well combat wise, and to hear new banter/interjections.)
Tali - Kasumi, Garrus or Thane. Kasumi is actually one of the bests for this mission because of her Shadow Strike and Overload. SS works well in CQC, and you definately have that in Tali's LM. However, for RP reasons, Garrus and Thane are often used.
Zaheed - It all depends on when I do this mission, so I literally change it up pretty much everytime.
Legion - Garrus, (Thane only for RP reasons), or Tali. Tali and Garrus for pretty obvious reasons.
Plot Missions:
Horizon - Garrus and Jack are my favorites, but I have used Miranda and Jacob often as well. Good combo of RP reasons and combat usefulness.
Collector Ship - Thane and Samara or Jack. Throw, Shockwave and Warp kick bootay! Using Throw while on the platforms.....oh so much win.
IFF - Same as above, but prefer Thane and Samara. Wide throw takes out numerous husks at one time; beautiful.
SM :
Vents - Tali
First FT Leader - Garrus/Jacob
My teammates - Thane and Jack/Samara/ or Legion
Second FT Leader - Garrus/Jacob
Biotic Bubble - Samara or Jack
Long walk - Thane and Samara/Jack/Legion
Escort - Mordin
Final Push - Thane and Legion or Samara
*EDIT*
Modifié par coldwetn0se, 16 septembre 2012 - 06:40 .
#3
Guest_starlitegirlx_*
Posté 16 septembre 2012 - 10:38
Guest_starlitegirlx_*
I might start mixing it up more though I have zero use for Jacob. Incinerate is an awesome power. I loved it as an infiltrator and was bummed to lose it when I tried a vanguard. But I just never really see mordin as a power player I want on my team though given cooldowns, if a character has one good power like incinerate they're useful. If they have a good power plus are good with guns, even better. That's why I'm thinking in this run I'll be taking Thane more. I wish he was acquired sooner.
I don't use the power wheel much except to get the power. Not for shooting. I think I really love my adept because warp is mapped to the trigger so it's great for spamming. I have used the power wheel at time for shooting, but I kind of avoid shooting since I most especially noticed that in some places where I still don't know the routes (omega to mordin and the vents confuses me) the button sends me toward ammo first before the location I need to go even if I'm not using my gun a lot but enough to go through a clip I guess. That is very annoying and causes me to get more lost on the map. I HATE omega and mordin's pickup for that reason. Played the game how many times and still don't have it down other than the vent area.
Maybe I'll try my sentinel again. I just don't trust jack won't be using all her powers so I won't have shockwave when I get to the IFF part. Sometimes they use them and when you need them they're in cooldown. I've tried turning off active, but it feels like I always have to pause with the wheel to look around and see what powers i have available and who is where. So the real time part is lost and it slows it down for me way too much. And then there's the micromanaging of the crew. Or is it just micromanaging of their powers if you disable?
What RP purposes might have you bring someone along? Sometimes I bring someone for interesting commentary, to see if there is any, but find there's not much. Thane is good with commentary. Mordin is probably good as well since he talks like crazy.
#4
Posté 16 septembre 2012 - 11:18
I usually make up a story surrounding my Shepards. Not just backgrounds for said Shepards, but also I imagine what my Shepard would be doing in between missions, off time. I also rarely go pure Paragon or Renegade. I like establishing a personality for my Shepards, and choosing dialogue options that fit that personality, rather than always picking Upper or Lower. So when it comes to missions, I allow relationships with squaddies to help determine who and when I take them on certain missions.
Example: if I am working from an import from ME1, I usually will take Garrus with me to recruit Thane (because he knows who Nassana Dantius is). Since we know that she is involved, I see this as my Shepard thinking that someone who has helped him/her deal with Nassana in the past, is a good plan.
Another example is taking Thane on Miranda's mission. He had a family, and I would imagine he would be very sympathetic to Miranda's plight with her sister. These are just a couple of examples. I do however, choose at times solely on combat reasons. You play the game enough times, and sometimes you just want to "mess things up!" hehehe!
Since I prefer pause and play, I do turn off my squaddies ability to spam their own powers. Sometimes I will leave it to them, but more often than not, I just take control.
I wish I could get Thane quicker as well. I would love to hear his comments when getting some of the first few squaddies (especially Grunt and Jack). If I played ME on the PC, I would gibb him in early, now and again. But, I play ME on the xbox. It would have been nice for us to have all dossiers available to us right up front, then we could pick and choose the order as we please. Ah well.
#5
Guest_starlitegirlx_*
Posté 17 septembre 2012 - 12:22
Guest_starlitegirlx_*
coldwetn0se wrote...
If you have never tried Mordin's Neural Shock, I highly recommend giving it a go. It is actually quite useful (kind of fun).
I usually make up a story surrounding my Shepards. Not just backgrounds for said Shepards, but also I imagine what my Shepard would be doing in between missions, off time. I also rarely go pure Paragon or Renegade. I like establishing a personality for my Shepards, and choosing dialogue options that fit that personality, rather than always picking Upper or Lower. So when it comes to missions, I allow relationships with squaddies to help determine who and when I take them on certain missions.
Example: if I am working from an import from ME1, I usually will take Garrus with me to recruit Thane (because he knows who Nassana Dantius is). Since we know that she is involved, I see this as my Shepard thinking that someone who has helped him/her deal with Nassana in the past, is a good plan.
Another example is taking Thane on Miranda's mission. He had a family, and I would imagine he would be very sympathetic to Miranda's plight with her sister. These are just a couple of examples. I do however, choose at times solely on combat reasons. You play the game enough times, and sometimes you just want to "mess things up!" hehehe!
Since I prefer pause and play, I do turn off my squaddies ability to spam their own powers. Sometimes I will leave it to them, but more often than not, I just take control.
I wish I could get Thane quicker as well. I would love to hear his comments when getting some of the first few squaddies (especially Grunt and Jack). If I played ME on the PC, I would gibb him in early, now and again. But, I play ME on the xbox. It would have been nice for us to have all dossiers available to us right up front, then we could pick and choose the order as we please. Ah well.
That's really interesting. I've never really done that sort of RP to that degree. I play the character as though it's me and I have a mission but never really get into the story of the character. Might make it more interesting to do that. I'm a little bored with it right now as I've just played it about three times. So today was a no play day.
I have to admit one of the reasons I like leaving their powers active is to see the stuff they pull off that I would have never imagined was possible. It's like a game teaching tool. I'll never forget the first time I did a run through ilos with kaidan and garrus and kaidan took out an armature with lift. Now I had read lift would work great with saren along with proton ammo before the ilos run, but to see such a thing happen, when I was in cover and shooting then realized one armature was gone and the other was in lift and garrus and kaidan were shooting it till it fizzled dead. There was something in that moment that I really loved. Like they were a bit more real to me. I know they're just programmed to do those sort of things, but something about it really immersed me into the game more than I had been at that point. I had just been playing like the other games I'd played. But these characters suddenly felt like MY teammates. They were on the mission with me and not some mindless NPCs put into a game I'm playing. So I really love letting them be active for that reason. Sometimes they do the most interesting things in battle. Like Garrus, he stays in cover a lot in treacherous situations where he's got the odds against him. But Miranda and Jack tend to charge in fearlessly at times. Thane does both. Honestly, now that I'm more used to the game and the battles, watching what the characters do at different times, how they react and being immersed in it on that level is really interesting.
In ME1, Garrus and Kaidan are my team the whole way through. I love the way kaidan just plows through everything with his biotics. Garrus is almost timid at times. Big on cover. I almost wonder if that was the way he was designed because he was csec and battle is not his current thing when you take him onto the team. But they all have different actions and behaviors, some are subtle but there nevertheless. In ME3 I really noticed it the most and that made it really more tolerable despite my not liking the game. Plus the added banter was very interesting.
I'll have to try giving shepard a story of her own and get into that RP aspect just to see if it makes it more interesting for me since it sounds like there's an even more immersive quality about it and I've gotten a bit bored with it lately as it's kind of playing on remote. There aren't any other games I replay. They all bore me after I defeat them. Nothing interesting left in them. That's why I love the Mass effect ones and probably why I was so disgusted with ME3 - seeing it end that way and become so much less of a game you can immerse yourself in and so much more shooter based. I just can't immerse in shooting. Never could.
#6
Posté 17 septembre 2012 - 12:56
Kaidan and Wrex, Garrus and Wrex, and Kaidan and Garrus. Those were my favorite mixes. It was actually quite sad that I didn't have great use (combat wise) for Ashley. As a character, I really liked her. She was different, a bit of a contrarian. Even as an agnostic myself (though I have RPed some faith oriented Shepards), I liked that she practiced a faith. Made her very real.
Do you ever play a Male Shep, or just females? Do you switch up your romances, or do you stick with one LI? BTW, no judgement on any answer. Just simply curious.
I like making both male and female PCs. Though, since I am female, I often feel a bit more attached to my fem!Sheps. Besides.....Thane. HA!
#7
Guest_starlitegirlx_*
Posté 17 septembre 2012 - 01:29
Guest_starlitegirlx_*
I wish I could get into a male shepard, but something about playing a male shepard leaves me totally disconnected from the game rather than immersed in it and then I have to deal with ashley who I really don't like and liara who I don't care about so the LI is out the window. I tried bonding with Kaidan but couldn't seem to get any kind of connection going with him a friend or even really for feedback. So always femshep, which really keeps options limited in ME1 for romance and ME2 kind of lame. Garrus is the best choice if you want to get some depth to the connection but they really dropped the ball there I think. Compared to ME1, the build up was awful. No real getting into more depth with the character. Limited contact (I think three short conversations qualify as romance) and the cabin visits are bland at best. When playing ME3, I was glad I held out for Kaidan because he was the best of them all despite that I felt they really had it backwards in how he treated shepard. He should have cut her slack since he was pushing her to go to ilos in ME1 to get the job done but in two when human colonies are getting abducted and she aligns with the only one that cares just to stop the abductions and destroy the base, he takes issues with it, like his personality changed completely. Then in ME3 he's a whiny tool that needs all sorts of reassurance when really he needs to be told 'if you don't get why I HAD to USE cerberus to stop the collectors and destroy the base, especially after YOU pushed me to go to ilos and stop saren, then you don't deserve me and I question if you really ever cared because people who care have my back even if they don't agree with my methods. People who care support and trust me and my reasons and choices." Instead, he's pathetic and my femshep has to regain his trust despite that she just did the near impossible. Gotta admit, I'm glad I traded my ME3 just so I don't have to deal with that again because I'd always default to it since once he's past that, it was the best romance for fem shep by far. But it should have been dealt with better by the writers. Kaidan should have not needed that level of coddling. He should have trusted her after she destroyed the base then returned to the alliance and stood lockdown.
#8
Posté 17 septembre 2012 - 07:41
#9
Guest_Spectre David Shepard_*
Posté 17 septembre 2012 - 01:53
Guest_Spectre David Shepard_*
Spectre David Shepard wrote...
"Project Vitality was an Alliance and Cerberus joint project, the sole purpose of which was to create human super soldiers.
The project used Cerberus research data and enabled Alliance scientists to create a unique serum to genetically enhance soldiers. Three subjects were chosen to test the serum. The project was deemed a failure and shutdown by the Alliance when two of the three subjects had an allergic reaction to the serum, resulting in their deaths. With the project shutdown and all ties to Cerberus severed, the Alliance kept the project secret. Only the highest ranking officials of the Alliance know the truth about Project Vitality and its connection to Cerberus. This information was even kept from the one successful subject of the project, Commander Shepard."
This is my headcannon for my Shepard...basically the equivalent of Captain America's origin in the ME universe, if you will.
A lot of the storyline and dialog lend itself to the idea...especially with the way Anderson and Hackett "see" you in the game. It also gives Cerberus a better reason to save me at the beginning of ME 2 (me being the key to something they are drastically trying to recreate in ME1 with their extreme experiments and TIM seeing me as his property because the project was based on Cerberus data...and just his overall outlook on you as the best humanity has to offer).
Anyways...just wanted to share this to see if anyone else headcannons their shepard in a similar way.
My crew is always Garrus and Miranda...for the missions where I can select anyone.
Garrus...because he is my Shepards closest friend...and the only one he can fully trust (besides Tali)
Miranda...because at first it's about TIM wanting her to be involved...then it's because Shepard eventually comes to trusts her and knows she can kickass.
Any mission that forces characters with you (loyalty)...then it's Garrus and whoever the loyalty mission is for.
#10
Guest_starlitegirlx_*
Posté 17 septembre 2012 - 02:06
Guest_starlitegirlx_*
Spectre David Shepard wrote...
I play the soldier class because of this...Spectre David Shepard wrote...
"Project Vitality was an Alliance and Cerberus joint project, the sole purpose of which was to create human super soldiers.
The project used Cerberus research data and enabled Alliance scientists to create a unique serum to genetically enhance soldiers. Three subjects were chosen to test the serum. The project was deemed a failure and shutdown by the Alliance when two of the three subjects had an allergic reaction to the serum, resulting in their deaths. With the project shutdown and all ties to Cerberus severed, the Alliance kept the project secret. Only the highest ranking officials of the Alliance know the truth about Project Vitality and its connection to Cerberus. This information was even kept from the one successful subject of the project, Commander Shepard."
This is my headcannon for my Shepard...basically the equivalent of Captain America's origin in the ME universe, if you will.
A lot of the storyline and dialog lend itself to the idea...especially with the way Anderson and Hackett "see" you in the game. It also gives Cerberus a better reason to save me at the beginning of ME 2 (me being the key to something they are drastically trying to recreate in ME1 with their extreme experiments and TIM seeing me as his property because the project was based on Cerberus data...and just his overall outlook on you as the best humanity has to offer).
Anyways...just wanted to share this to see if anyone else headcannons their shepard in a similar way.
My crew is always Garrus and Miranda...for the missions where I can select anyone.
Garrus...because he is my Shepards closest friend...and the only one he can fully trust (besides Tali)
Miranda...because at first it's about TIM wanting her to be involved...then it's because Shepard eventually comes to trusts her and knows she can kickass.
Any mission that forces characters with you (loyalty)...then it's Garrus and whoever the loyalty mission is for.
So really the whole crew is wasted on you and just there for the final mission. Interesting. Well, it was the main reason they were recruited.
#11
Guest_Spectre David Shepard_*
Posté 17 septembre 2012 - 02:33
Guest_Spectre David Shepard_*
starlitegirlx wrote...
Spectre David Shepard wrote...
I play the soldier class because of this...Spectre David Shepard wrote...
"Project Vitality was an Alliance and Cerberus joint project, the sole purpose of which was to create human super soldiers.
The project used Cerberus research data and enabled Alliance scientists to create a unique serum to genetically enhance soldiers. Three subjects were chosen to test the serum. The project was deemed a failure and shutdown by the Alliance when two of the three subjects had an allergic reaction to the serum, resulting in their deaths. With the project shutdown and all ties to Cerberus severed, the Alliance kept the project secret. Only the highest ranking officials of the Alliance know the truth about Project Vitality and its connection to Cerberus. This information was even kept from the one successful subject of the project, Commander Shepard."
This is my headcannon for my Shepard...basically the equivalent of Captain America's origin in the ME universe, if you will.
A lot of the storyline and dialog lend itself to the idea...especially with the way Anderson and Hackett "see" you in the game. It also gives Cerberus a better reason to save me at the beginning of ME 2 (me being the key to something they are drastically trying to recreate in ME1 with their extreme experiments and TIM seeing me as his property because the project was based on Cerberus data...and just his overall outlook on you as the best humanity has to offer).
Anyways...just wanted to share this to see if anyone else headcannons their shepard in a similar way.
My crew is always Garrus and Miranda...for the missions where I can select anyone.
Garrus...because he is my Shepards closest friend...and the only one he can fully trust (besides Tali)
Miranda...because at first it's about TIM wanting her to be involved...then it's because Shepard eventually comes to trusts her and knows she can kickass.
Any mission that forces characters with you (loyalty)...then it's Garrus and whoever the loyalty mission is for.
So really the whole crew is wasted on you and just there for the final mission. Interesting. Well, it was the main reason they were recruited.
Yeah...I don't look at them as "wasted".
I chat with them all...and do their loyalty missions. (which set up ME3 cameos)
Basically...you got...
Jacob...you could say he was "wasted"...but he is my squad mate for the beginning missions...the station, freedoms progress, mordins recruitment...garrus' recruitment...and his loyalty mission.
Mordin...in my mind...is not wasted even when you don't bring him on missions (besides his loyalty)...because he is a key component for the research.
Grunt...I never release...so you can definitely say he was "wasted".
Jack...convict with a ****y attitude...who gloats about killing...walks around basically topless. Yeah, she's definitely not my favorite choice for any mission. I talk to her and do her loyalty mission because I really like her character arc through ME3. So she is definitely not "wasted" in my opinion.
Thane...I didn't really care for him as a mission squadmate because the way his skills as an assassin were portrayed made him a bad choice for any mission...because you and your squadmates basically go head first into combat. I talked to him...which paid off for his ME3 cameo. So I don't think I "wasted" him...I think he was "wasted" from the beginning as a stealth assassin...which in my opinion...seemed like he was not right for any of the missions.
Samara...recruited late in the whole ME2 storyline. I run her loyalty mission and she is the biotic for the long walk. While it definitely seems like she wasn't used much...her being recruited so late balances it out. So I definitely do not see her as "wasted".
Tali...definitely not "wasted". She is there at freedoms progress. She is then recruited late. You do her loyalty mission. I had her in the vents. Another one of my shepards closest friends.
So in my opinion...the only "wasted" character was Grunt...but we all play differently and have different opinions.
Modifié par Spectre David Shepard, 17 septembre 2012 - 02:34 .
#12
Posté 17 septembre 2012 - 06:17
- Jack's recruitment: Either Garrus or Zaeed since they've dealt with the Blue Suns before.
- Jacob's LM: Mordin since the people down there might need medical attention.
- Tuchanka: Usually *not* Garrus or Mordin outside of Mordin's LM, since some krogan may have...issues with turians and salarians.
- Jack's LM: Usually not Jacob or Miranda - having another Cerberus operative there could inflame things with Jack.
- Derelict Reaper: Samara because I figure she'd be very resistant to indoctrination.
- The Long Walk: Again Samara over Jack - I trust her a little more to remain calm when projecting a biotic bubble while total mayhem erupts around her.
- Collector Base Escort: Mordin, admittedly metagaming so he doesn't die, but I justify it by assuming some of the crew might need on-the-spot medical help on the way.
(I know none of these things actually end up making any difference, but I guess it make it a little more immersive anyway.)
In terms of decisions that *do* actually play out differently IC, I sometimes take Tali and Garrus when I know I'm going to confront the C-sec officer and the volus who are giving Lia'Vael a hard time, partly so Tali can chew them out and partly for the extra banter where Garrus reminds himself not to get on Tali's bad side and teases her about the elevator rides.
#13
Guest_starlitegirlx_*
Posté 17 septembre 2012 - 06:32
Guest_starlitegirlx_*
Spectre David Shepard wrote...
starlitegirlx wrote...
Spectre David Shepard wrote...
I play the soldier class because of this...Spectre David Shepard wrote...
"Project Vitality was an Alliance and Cerberus joint project, the sole purpose of which was to create human super soldiers.
The project used Cerberus research data and enabled Alliance scientists to create a unique serum to genetically enhance soldiers. Three subjects were chosen to test the serum. The project was deemed a failure and shutdown by the Alliance when two of the three subjects had an allergic reaction to the serum, resulting in their deaths. With the project shutdown and all ties to Cerberus severed, the Alliance kept the project secret. Only the highest ranking officials of the Alliance know the truth about Project Vitality and its connection to Cerberus. This information was even kept from the one successful subject of the project, Commander Shepard."
This is my headcannon for my Shepard...basically the equivalent of Captain America's origin in the ME universe, if you will.
A lot of the storyline and dialog lend itself to the idea...especially with the way Anderson and Hackett "see" you in the game. It also gives Cerberus a better reason to save me at the beginning of ME 2 (me being the key to something they are drastically trying to recreate in ME1 with their extreme experiments and TIM seeing me as his property because the project was based on Cerberus data...and just his overall outlook on you as the best humanity has to offer).
Anyways...just wanted to share this to see if anyone else headcannons their shepard in a similar way.
My crew is always Garrus and Miranda...for the missions where I can select anyone.
Garrus...because he is my Shepards closest friend...and the only one he can fully trust (besides Tali)
Miranda...because at first it's about TIM wanting her to be involved...then it's because Shepard eventually comes to trusts her and knows she can kickass.
Any mission that forces characters with you (loyalty)...then it's Garrus and whoever the loyalty mission is for.
So really the whole crew is wasted on you and just there for the final mission. Interesting. Well, it was the main reason they were recruited.
Yeah...I don't look at them as "wasted".
I chat with them all...and do their loyalty missions. (which set up ME3 cameos)
Basically...you got...
Jacob...you could say he was "wasted"...but he is my squad mate for the beginning missions...the station, freedoms progress, mordins recruitment...garrus' recruitment...and his loyalty mission.
Mordin...in my mind...is not wasted even when you don't bring him on missions (besides his loyalty)...because he is a key component for the research.
Grunt...I never release...so you can definitely say he was "wasted".
Jack...convict with a ****y attitude...who gloats about killing...walks around basically topless. Yeah, she's definitely not my favorite choice for any mission. I talk to her and do her loyalty mission because I really like her character arc through ME3. So she is definitely not "wasted" in my opinion.
Thane...I didn't really care for him as a mission squadmate because the way his skills as an assassin were portrayed made him a bad choice for any mission...because you and your squadmates basically go head first into combat. I talked to him...which paid off for his ME3 cameo. So I don't think I "wasted" him...I think he was "wasted" from the beginning as a stealth assassin...which in my opinion...seemed like he was not right for any of the missions.
Samara...recruited late in the whole ME2 storyline. I run her loyalty mission and she is the biotic for the long walk. While it definitely seems like she wasn't used much...her being recruited so late balances it out. So I definitely do not see her as "wasted".
Tali...definitely not "wasted". She is there at freedoms progress. She is then recruited late. You do her loyalty mission. I had her in the vents. Another one of my shepards closest friends.
So in my opinion...the only "wasted" character was Grunt...but we all play differently and have different opinions.
Sorry, I didn't mean it negatively. Just that you have a standing crew for most of the missions and then the survivor mission. I'm pretty much the same way. Garrus gets a good amount of use as does miranda. Thane also but the rest not really other than that they are there for the suicide mission itself and mordin as a scientist. "wasted' was just meant as not used beyond the suicide mission for the most part, which if you look at my use, I'm pretty close with your use barring some exceptions for need of playing to a caster rather than a soldier. Hope I didn't offend. Wasn't how I meant to come across. Just that you don't play them at all really. Heck, I never use Grunt or mordin for a thing and jacob only because I have to get mordin and garrus then because I felt he would be best for jack as I didn't quite see the power of miranda in my first playthrough. After that, I stuck with him, but will be using miranda next playthough to get jack. Again, sorry if I came across negatively in any way. Just meant they weren't used much but then again, they were only there for the suicide mission if you think of it in the grander scheme.
#14
Guest_Spectre David Shepard_*
Posté 17 septembre 2012 - 07:33
Guest_Spectre David Shepard_*
starlitegirlx wrote...
Sorry, I didn't mean it negatively. Just that you have a standing crew for most of the missions and then the survivor mission. I'm pretty much the same way. Garrus gets a good amount of use as does miranda. Thane also but the rest not really other than that they are there for the suicide mission itself and mordin as a scientist. "wasted' was just meant as not used beyond the suicide mission for the most part, which if you look at my use, I'm pretty close with your use barring some exceptions for need of playing to a caster rather than a soldier. Hope I didn't offend. Wasn't how I meant to come across. Just that you don't play them at all really. Heck, I never use Grunt or mordin for a thing and jacob only because I have to get mordin and garrus then because I felt he would be best for jack as I didn't quite see the power of miranda in my first playthrough. After that, I stuck with him, but will be using miranda next playthough to get jack. Again, sorry if I came across negatively in any way. Just meant they weren't used much but then again, they were only there for the suicide mission if you think of it in the grander scheme.
No offense taken.
I just took it as an opportunity to fully explain why I did the things I did with each character.
#15
Posté 19 septembre 2012 - 11:54
Garrus: Miranda and Zaeed. The first time I played it, I took Jacob instead of Zaeed but after doing his loyalty mission when we found out that we founded the Blue Suns, I figured it would be great to have him fight against them.
Thane: Garrus and Miranda. No particular reason other than they are my two favourite squadmates and I need a sniper (I usually play as an Adept).
Jack: Again, Garrus and Miranda and they work really well against YMIR Mechs. Also, since Jack is one of the first to be recruited, you don’t have much choice in squadmates anyway and to me, those two are among the best.
Samara: Miranda and Thane. I like to bring lots of biotic power against Eclipse mercs.
Tali: I’m starting to sound like a broken record here but Miranda and Garrus. Overload and Concussive Shot work beautifully on Geth.
Grunt: Mordin and Garrus. Mordin because his Incinerate with my Warp as an Adept work extremely well on Krogan. If I play as an Infiltrator though, then I bring Miranda instead because I need some Warp.
Legion: All I can say is: BIOTICS! Even if I play as an Adept, I now always bring Thane and Samara. I guess Jack could do as well but I’m not particularly fond of her.
Loyalty
Garrus: Thane. I just love having those two together on my team and they work very well for that mission, mainly because of their firepower. And they look so damn sexy doing it!
Miranda: First time I did it, I brought Jacob simply because of their history with Cerberus and the fact that Miranda was the one behind Jacob’s LM. But now I always bring Thane and I find that he’s much more suitable for that kind of mission.
Samara: I usually pick someone at random since there’s no combat whatsoever.
Thane: Garrus, simply because this one takes place on the Citadel and CSec is involved (so RP reason here).
Jacob: Always Miranda, especially now that I know she was behind the whole thing.
Jack: Garrus and Miranda. They’re very efficient at bringing down those YMIR Mechs. Plus that first contact between Miranda and Jack is fun!
Zaeed: Always Garrus since he’s also a veteran of sorts with Mercs. Those two make a really great team.
Tali: Always Garrus, mainly for RP purposes. Tali needs to be with people she really trusts on that mission so who better than Shep and Garrus?
Mordin: Garrus and Miranda. Concussive Shot and Warp FTW!
Grunt: Either Garrus or Thane, for no particular reason.
Legion: The only time I did it, I brought Miranda and Garrus because they’re usually my best team against Geth but I might try it with Tali and Garrus next time…
Horizon: Either Zaeed and Miranda or Garrus and Miranda. Same with the Collector Ship.
Modifié par Alien Fodder, 19 septembre 2012 - 11:58 .
#16
Posté 20 septembre 2012 - 05:39
Soldier Shep - Miranda and someone else, likely either Grunt or Zaeed.
Infil or Engy Shep - Grunt and Zaeed, Miranda or Jack.
Adept/Sentinel/Vanguard Shep - Grunt and Miranda or Zaeed.
Current playthrough I brought Mordin along for once. Thought he'd be as soft as a Hanar, nope. I'll be using Mordin more often though mainly I just bring randoms along for various reasons. It amuses me to hear unique dialogue.
#17
Posté 23 septembre 2012 - 01:12
FlyingSquirrel wrote...
I find that I frequently make the decisions based more on RPing than actual abilities, or at least I try to have an IC reason.
I totally do that too. Which sadly means I often leave Tali and Mordin behind - they have important work to do on the Normandy and don't really feel like combatants first and foremost. It seems odd to take Mordin rather than, say, Zaeed or Samara on a dangerous mission. It was the same reason I rarely take Liara and Tali out much in ME1 or 3. At least on missions that are obviously dangerous from the outset. But it sounds like I'm missing some good dialogue. I really must do a Mordin/Tali runthrough.
#18
Posté 01 octobre 2012 - 10:14
I suppose if I based my characters on class, it would be along the lines of
Soldier:
Casual: Jack/Samara and Kasumi, without basing it on the mission. Jack/Samara are useful biotics, but I find harder to use on Insanity, so I use them on Casual. Kasumi, I use as my tech specialist in the game, even on Insanity. I find her Shadow Strike to be so useful.
Insanity: Zaeed, and Garrus/Kasumi. On Insanity, I focus on being able to take down all defenses. Zaeed has Disruptor Ammo, and Garrus/Kasumi has Overload, so taking down shields is easy, especially with Squad Ammo. Barriers are more annoying, since Garrus is the only one that is effective against them with Concussive Shot. Unless Disruptor Ammo can deal high damage to Barriers, never used it much. Or, while Kasumi distracts the enemy with Barriers with Shadow Strike, me and Zaeed focus on it. Armor can be taken down with Incinerary Grenade, and Squad Armor-Piercing ammo, and this combination still maintains combat control.
Infiltrator:
Casual: Grunt, Garrus, Zaeed, Legion, Samara, Jack.
Without having to deal with protection as much, I can focus on combat support for the Infiltrator. Grunt and Samara works. Both of them have good combat weapons, Grunt is a living death machine, and Samara's biotics are useful. Pull and shoot with my sniper rifle.
Insanity: Grunt and Zaeed. For shields, Disruptor ammo. For Armor, Incinerary ammo and incinerary grenade. Barriers are a problem here too, but I tend to focus on combat with Infiltrators. The ammo was automatically implied as squad ammo.
Adept:
Casual: Garrus and Grunt (Yes, I love Grunt. Would be a hell of a Love Interest.) Combat and Tech, since Adept covers Biotics. Though, I could replace Garrus with Legion or Tali.
Insanity: Kasumi/Tali, and Grunt. I like to keep a combat-tech-biotic balance in the squad. Might replace Kasumi/Tali with Legion or Garrus though, since they're tech, but can cover combat more.
Sentinel:
Casual: Since Sentinel can do mostly anything on Casual, I'd use whatever I feel like, which would probably involve Tali or something. Really don't have much to say for it on Casual.
Insanity: Grunt, and Zaeed/Garrus. I'm using this setup right now, actually. With Sentinel, I can cover any defense, so using meat shields to take the bullets works well, especially with Zaeed and his damage output.
I don't really have anything to say for the other two, since I've never used Vanguard, or Engineer.
Hope I typed all of that right, and it makes sense. xD





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