Question: How could we impliment the return of a named weapon with modifiable stats, without removing the need to look for RPG-like equipment improvement? I was thinking finding materials or runes to improve the weapon, even though it remains the same.
Tangent: I'd like to name my own weapon. No one would have to talk about it or mention it or refer to it ever, so why not? The only difficulty I see is that sticking to a single weapon would prevent anyone from having to work to improve their gear. Like with the item pack weapons from DA2.
Modifié par Auintus, 16 septembre 2012 - 09:08 .





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