So again, I ask... does anyone from Bioware have any feedback on what Frostbite 2 brings to the table other than nicer graphics and a better bottom line for EA?
I already stated that memory management and streaming are significantly improved.
It was a few posts before you stated that the only thing you had heard was improved graphics, just on the previous page.
While I'll agree with hoorayforicecream's initial response on the previous page (i.e. whether or not our game has NPCs that are all interactiable and can move around and do their own things) is less engine focused, the argument since then is starting to carry on.
By the technical description, hoorayforicecream is correct. Though even in my own posting I'll often use the word "engine" to include the baggage that comes with it (the current development tools) so in that regard, I've helped to obfuscate the issue too.
If your concern is "whoa, you're going to have to do a lot of work that you've already done" then yeah, that's valid. But we don't just decide to switch engines without there being some level of benefit to them. And yes, graphical fidelity IS also one of the benefits. Much of that is effectively free, however (we can take a DA2 asset and plop it into Frostbite and it already looks better).
Modifié par Allan Schumacher, 05 novembre 2012 - 07:34 .