Modifié par Ciryx, 13 octobre 2012 - 01:06 .
Mark Darrah @ Bioware Blog: DA3 to use new engine derived from Frostbite
#276
Posté 13 octobre 2012 - 01:02
#277
Posté 13 octobre 2012 - 11:59
I'm glad that they settled with Frostbite 2 which I suggested for a long time.
#278
Posté 14 octobre 2012 - 01:29
Somewhere in Singapore, Georg Zoeller just shed a tear.ScepticMatt wrote...
Bye bye Eclipse engine, you will not be missed.
I'm glad that they settled with Frostbite 2 which I suggested for a long time.
#279
Posté 14 octobre 2012 - 03:25
#280
Posté 14 octobre 2012 - 05:37
#281
Posté 15 octobre 2012 - 02:16
#282
Posté 15 octobre 2012 - 02:58
It worked well for Mass Effect 3. Some might say the multiplayer mode is the game's saving grace keeping it from uninstallation or trade-in.Lennard Testarossa wrote...
All in all, I'm happy they're using a better engine. Only thing that bothers me is that this might mean they're planning to include MP.
#283
Posté 15 octobre 2012 - 03:21
marshalleck wrote...
It worked well for Mass Effect 3. Some might say the multiplayer mode is the game's saving grace keeping it from uninstallation or trade-in.Lennard Testarossa wrote...
All in all, I'm happy they're using a better engine. Only thing that bothers me is that this might mean they're planning to include MP.
I can vouch for that notion.
#284
Guest_Trust_*
Posté 15 octobre 2012 - 04:17
Guest_Trust_*
I hate to admit it but this man speaks the truth.marshalleck wrote...
It worked well for Mass Effect 3. Some might say the multiplayer mode is the game's saving grace keeping it from uninstallation or trade-in.Lennard Testarossa wrote...
All in all, I'm happy they're using a better engine. Only thing that bothers me is that this might mean they're planning to include MP.
#285
Posté 15 octobre 2012 - 04:23
So can't say I'm overjoyed with the prospect of DA3 having MP as well. ::sudders::
#286
Posté 15 octobre 2012 - 06:59
marshalleck wrote...
It worked well for Mass Effect 3. Some might say the multiplayer mode is the game's saving grace keeping it from uninstallation or trade-in.
Huh
Something, i would loathe to happen to DA3(though DA2 hasn't set thebar high)
#287
Posté 15 octobre 2012 - 11:58
Robin2852 wrote...
marshalleck wrote...
It worked well for Mass Effect 3. Some might say the multiplayer mode is the game's saving grace keeping it from uninstallation or trade-in.
Huh, some might say, it was a cheap, badly made, tacked on additions, used for the only purpose of getting people to buy their crappy microtransaction boxes, and it's addition to the game, cheapened the game overall.
Something, i would loathe to happen to DA3(though DA2 hasn't set thebar high)
I agree. However to me ME3s multiplayer didn't really take anything away but it didn't add anything either. So I think its okay too have some with your firends every now and than but I agree Mass Effect should stay singleplayer.
I hope DA3 doesn't do this. A PVP thing would be okay but that'd be as far as i'd except. I don't know how the engine would handle Dragon Age online though. Hopefuly we don't have to find out.
#288
Posté 16 octobre 2012 - 05:09
Robin2852 wrote...
Huh, some might say, it was a cheap, badly made, tacked on additions, used for the only purpose of getting people to buy their crappy microtransaction boxes, and it's addition to the game, cheapened the game overall.
Something, i would loathe to happen to DA3(though DA2 hasn't set thebar high)
These "some" are in the minority, and their conclusions are based on nothing more beyond confirmation bias and meaningless non-statements like "it cheapened the game overall."
Fact is, ME3's multiplayer was both well-received and successful. Many (not some) play it and enjoy it.
In any case, DA is a different team and it's a different game. Hating on or loving an alleged multiplayer component whose details are completely unknown to anyone commenting is complete foolishness. Having reached a conclusion now, before any facts as to the nature of any DA3 multiplayer are released, reveals that critics of MP don't actually care what the MP is like, they're just anti-MP idealogues. The rest of us will wait and see.
SpEcIaLRyAn wrote...
it didn't add anything either.
Tell that to all the people playing it?
I don't play ME3 multiplayer but geez you guys have no idea how popular it is, do you? Or do you not even care?
They keep rolling out free multiplayer content packs all the time. They wouldn't be making money off of it if a lot of people weren't interested.
Modifié par Upsettingshorts, 16 octobre 2012 - 05:11 .
#289
Posté 16 octobre 2012 - 05:19
Please give me their names, so I know to disregard their inane opinions in the future.Robin2852 wrote...
Huh, some might say, it was a cheap, badly made, tacked on additions, used for the only purpose of getting people to buy their crappy microtransaction boxes, and it's addition to the game, cheapened the game overall.
Something, i would loathe to happen to DA3(though DA2 hasn't set thebar high)
#290
Posté 16 octobre 2012 - 05:33
#291
Guest_Puddi III_*
Posté 16 octobre 2012 - 05:38
Guest_Puddi III_*
Modifié par Filament, 16 octobre 2012 - 05:39 .
#292
Posté 16 octobre 2012 - 05:46
Allan Schumacher wrote...
The best example I always use to show how engines can be modified is that Civilization IV uses the same engine as Oblivion.
I usually go with Oblivion (realism, predominantly first person) and Sid Meier's Pirates! (a bit cartoony, stylized, predominantly third person or map-based) just to demonstrate that the engine not only has little to do with the genre of game, but also the art style. But yeah, Gamebryo is everywhere.
But yeah, I think part of the rigid association Frostbite 2 has with FPS games is simply that it's relatively new and it's mostly been used by FPSes so far. Once the C&C game, Need For Speed, and DA3 have been out for a while I imagine that perception might change.
Modifié par Upsettingshorts, 16 octobre 2012 - 05:47 .
#293
Posté 16 octobre 2012 - 05:52
#294
Posté 16 octobre 2012 - 05:54
#295
Posté 16 octobre 2012 - 05:57
hoorayforicecream wrote...
I think the biggest transition I've worked on was using an engine built for an extreme skiing sports game to make a Road Rash-style motorcycle racing and combat game. That was pretty wacky.
...now I'm nostalgic for Road Rash.
#296
Posté 16 octobre 2012 - 06:37
Upsettingshorts wrote...
but geez you guys have no idea how popular it is, do you? Or do you not even care?
Because popular = good, right?
I heard Justin Bieber concerts are still selling out...
#297
Posté 16 octobre 2012 - 06:40
demont0 wrote...
Upsettingshorts wrote...
but geez you guys have no idea how popular it is, do you? Or do you not even care?
Because popular = good, right?
I heard Justin Bieber concerts are still selling out...
When you say things like this, it makes you sound like you think your opinion (or at least the opinion of a select group) is more important than that of others. It might be to you, but I doubt that Bioware agrees with your assessment. I certainly don't.
#298
Posté 16 octobre 2012 - 06:43
demont0 wrote...
Upsettingshorts wrote...
but geez you guys have no idea how popular it is, do you? Or do you not even care?
Because popular = good, right?
I heard Justin Bieber concerts are still selling out...
Popular does not equal good. Popular equals popular.
Critical success tends to point to good, and ME3's multiplayer was critically well-received. Often begrudgingly, acknowledging pre-release qualms were in error.
"I don't like it" on the other hand does not equal unpopular, nor does it equal objectively bad. To presume otherwise is the definition of arrogance. But it's the only thing critics in this thread and elsewhere base their arguments on.
Modifié par Upsettingshorts, 16 octobre 2012 - 06:43 .
#299
Posté 16 octobre 2012 - 06:47
Robin2852 wrote...
marshalleck wrote...
It worked well for Mass Effect 3. Some might say the multiplayer mode is the game's saving grace keeping it from uninstallation or trade-in.
Huh, some might say, it was a cheap, badly made, tacked on additions, used for the only purpose of getting people to buy their crappy microtransaction boxes, and it's addition to the game, cheapened the game overall.
Something, i would loathe to happen to DA3(though DA2 hasn't set thebar high)
Hilarious, and very very wrong. Your post oozes of an agenda rather than a well thought out logical stance that it is not worth replying to....an here we are replying to it for some reason.
#300
Posté 16 octobre 2012 - 06:49
demont0 wrote...
Upsettingshorts wrote...
but geez you guys have no idea how popular it is, do you? Or do you not even care?
Because popular = good, right?
I heard Justin Bieber concerts are still selling out...
Yes popular does = good. It is the very defintion of good. Whether you or I or the cat thinks it's good doesn't matter at all. Justin Bieber is very good, his fans obvioulsy love the guy and his music. Whether I think he is bad or not does not lessen what other people feel about him.





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