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Mark Darrah @ Bioware Blog: DA3 to use new engine derived from Frostbite


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#451
Guest_Erik Lehnsherr_*

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Naughty Bear wrote...


Personally, your not missing much. It is hard to get into, combat is strange (I just spam X). And the animations for running is stange.

Also Flotsam (the first town) forest looks nice but there is a cave full of these goblin things from the ground, it's a very dull scene.




lol, WAT. 

TW2 is the best RPG since... a long time. 

#452
dduane o

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to EpicBoot2daFace, shouldn't they be different since skyrim and the witcher are set in medieval fantasy settings which is dark, shady but sometimes colorful and full of textures while halo is in the future which is suppose to be cleanly detailed, smooth and finely detailed?

#453
dduane o

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to EpicBoot2daFace, shouldn't they be different since skyrim and the witcher are set in medieval fantasy settings which is dark, shady but sometimes colorful and full of textures while halo is in the future which is suppose to be cleanly detailed, smooth and finely detailed?

#454
EpicBoot2daFace

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dduane o wrote...

to EpicBoot2daFace, shouldn't they be different since skyrim and the witcher are set in medieval fantasy settings which is dark, shady but sometimes colorful and full of textures while halo is in the future which is suppose to be cleanly detailed, smooth and finely detailed?

The idea remains the same. Fallout 3 has similar texture mods to Skyrim and the end result is the same: the textures look very detailed, but they don't sync up well with everything else in the world and they change the art a bit. This is why most experienced game developers space out the detail in their games. You can't have the road look far more detailed than the trees or the characters.

Modders don't have the experience with making an actual game. So, they just try to add as much detail to everything as they can. This usually involves adding a crap load of shaders on things that don't even need shaders, but **** it, let's put shaders anyway because we can. That's the mindset of a modder. Game developers can do the same thing. They choose not to.

Image IPB
Image IPB

See how the art doesn't blend anymore when certain things are too detailed? It may look nice on the surface, but once you start playing the game you start to notice how all the "uber detail" is just distracting and rather pointless. I would much rather have a medium amount of detail in everything with convincing art.

#455
Ghost43

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Very interesting, EpicBoot2daFace.

BTW, why doesn't the ashley in your picture look like Tammie Faye Baker? Mod?

#456
dduane o

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thanks EpicBoot2daFace, i'll keep this new knowledge that you shared.

#457
EpicBoot2daFace

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Ghost43 wrote...

Very interesting, EpicBoot2daFace.

BTW, why doesn't the ashley in your picture look like Tammie Faye Baker? Mod?

Image IPB

No mod, just a good angle I guess.

dduane o wrote...

thanks EpicBoot2daFace, i'll keep this new knowledge that you shared.

You're welcome. Image IPB

Modifié par EpicBoot2daFace, 22 janvier 2013 - 04:42 .


#458
74 Wrex

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FROSBITE FOREVER!!!!!!!!!!
LET'S RAIN IN BLOOD BABY!!!!!!

#459
EpicBoot2daFace

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74 Wrex wrote...

FROSBITE FOREVER!!!!!!!!!!
LET'S RAIN IN BLOOD BABY!!!!!!

That's the kind of thinking that will save a galaxy... or at least Ferelden. Image IPB

#460
Felya87

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the use of a better engine leave me indifferent.
the cusotmization of my characters with races, ability and all the rest, the replayability, the choise and the different outcomes, the story, the companions and the interaction with them, the exploration of a fantasy world, all the lore.

those are things that make me say "YES!!! MINE!!!".

not the good looking graphic.

#461
Giant ambush beetle

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I never really gave much of a damn about graphics either but I recently played Far Cry 3 and now I totally want as detailed faces in DA3! Really, faces in Far Cry 3 blew my socks off, the skin textures, the details, AMAZING. :o 

#462
CosmicGnosis

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System Requirements Lab claims that I can't run Battlefield 3 on my laptop. Does this mean that Dragon Age III is doomed for me? :unsure:

#463
EpicBoot2daFace

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CosmicGnosis wrote...

System Requirements Lab claims that I can't run Battlefield 3 on my laptop. Does this mean that Dragon Age III is doomed for me? :unsure:

We won't know until Bioware releases system requirements.

#464
Sylvius the Mad

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EpicBoot2daFace wrote...

See how the art doesn't blend anymore when certain things are too detailed? It may look nice on the surface, but once you start playing the game you start to notice how all the "uber detail" is just distracting and rather pointless. I would much rather have a medium amount of detail in everything with convincing art.

That's the great thing about modding - we can still all get what we want, even if we don't all like the same things.

#465
EpicBoot2daFace

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Sylvius the Mad wrote...

EpicBoot2daFace wrote...

See how the art doesn't blend anymore when certain things are too detailed? It may look nice on the surface, but once you start playing the game you start to notice how all the "uber detail" is just distracting and rather pointless. I would much rather have a medium amount of detail in everything with convincing art.

That's the great thing about modding - we can still all get what we want, even if we don't all like the same things.

True.

#466
I Am Robot

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CosmicGnosis wrote...

System Requirements Lab claims that I can't run Battlefield 3 on my laptop. Does this mean that Dragon Age III is doomed for me? :unsure:


My guess is DA3 graphics are gonna be equivalent or higher than BF3 for a few reasons:

1. DA3 comes out around 2 years after BF3
2. EA will be keen on a great presentation for FrostBite2 so more non-ea developers use it afterwards (not sure about this one)
3. There've been rumors that DA3 is a next gen game or it will be released for both the current and the coming generations. But this also means that you're probalbly gonna get the options to run it on around current gen level graphics on the PC(laptop).

Also I don't think either bioware or ea would be interested in a huge leap in min requirments.  

#467
Sylvius the Mad

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One of the strengths of the PC as a platform is that a game's use of resources can be altered to suit the available hardware.

Skyrim's minimum requirements are quite forgiving, but if you turn everything up is needs a whole lot of horsepower (especially with some of the more aggressive aesthetic mods available).

I would agree that DA3's minimum requirements will probably be as low as possible, but I hope that it will make use of more powerful hardware when that hardware is available.

#468
Yumichika

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Felya87 wrote...

the use of a better engine leave me indifferent.
the cusotmization of my characters with races, ability and all the rest, the replayability, the choise and the different outcomes, the story, the companions and the interaction with them, the exploration of a fantasy world, all the lore.

those are things that make me say "YES!!! MINE!!!".

not the good looking graphic.


I'll not say that i'm completly indefferent but i have to admit i agree with u.
Good graphics does not make good games. But if the story line and all the rest are good a good graphic will make things unforgetable and epic.
No empty story, useless companions, etc if they do not forget about that everything will be fine with me.

For now, i'll not rush i buy the game. Waiting for the gameplay vids to have an opinion.

#469
I Am Robot

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Felya87 wrote...

the use of a better engine leave me indifferent.
the cusotmization of my characters with races, ability and all the rest, the replayability, the choise and the different outcomes, the story, the companions and the interaction with them, the exploration of a fantasy world, all the lore.

those are things that make me say "YES!!! MINE!!!".

not the good looking graphic.


This is highly subjective for me. Depending on what game it is you're talking about my priorities change.In Mass Effect for example this is the order of my priorities (in terms of game elements): 1.story 2. gameplay 3. graphics 4. music 5. sound. 
 For crysis they are as follows: 1.graphics 2. sound 3. gameplay 4. story 5. music
Of course I don't mean that I don't care about the sound in mass effect or the story in crysis, They're still really important. 
 
Although if you are exclusively a fan of one genre only play that specific one you're priorities may be fixed. 

#470
Maytrows

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Felya87 wrote...

the use of a better engine leave me indifferent.
the cusotmization of my characters with races, ability and all the rest, the replayability, the choise and the different outcomes, the story, the companions and the interaction with them, the exploration of a fantasy world, all the lore.

those are things that make me say "YES!!! MINE!!!".

not the good looking graphic.


And thats why you should be happy with the new engine as it is way more efficient then the last one which means more time to implement what you look forward to. It not just graphics with a new engine but workflow as well.

#471
Jack Pipsam

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Going to be interesting to see.

I hope they go all out on the PC version of the game.

#472
ghost_ronin

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Another thing to get excited about! Frostbyte2 is crazy. I hope this wont impact development too much though since they might not be too used to the engine. DAO had a lot of development time with a well-mastered engine... Than again, it wasnt FB2 and it coldnt have had the amount of support dice reps will give.

#473
XX-Pyro

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Honestly if my school laptop can run Skyrim on ultra with bad FPS and on medium with perfectly fine FPS I think you're all going to be fine. (This is like a $600 Staples laptop, literally use it for notes and the occasional game when I'm really bored and don't have my desktop.)

Another thing I wanted to ask was the quote mentions the word derived, does this mean it is in fact not the Frostbite 2 engine?

Modifié par XX-Pyro, 07 février 2013 - 11:37 .


#474
LliiraAnna

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Well, I just hope that I will be able to run the game on my laptop. My video card gives me chills every time I'm installing a new game.

#475
Nightdragon8

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honestly no one outside of programming games can honestly understand why X engine is better/worse than Y engine, and most of us will say ????Engine???? they use a car to make the game????

(last part may or may not be true but I think the first part gets the idea)

I'm an (complete) amature when it comes to game programing. but i do understand why they would like to change the engine. but the big issue is that, what will we lose/gain from changing. And it all depends on what the goals are for the game. I mean are we talking about having more than say 20 charecters on the screen. 50? 100? or less.

so really we dont understand what teh focus for the change or even if there was a need for change.