Aller au contenu

Photo

The Dragon Age Twitter Thread


88399 réponses à ce sujet

#2601
Tommyspa

Tommyspa
  • Members
  • 1 397 messages

King Cousland wrote...

BasilKarlo wrote...

King Cousland wrote...

 Looks good, but it seems like they'll be sticking with DA II's art style [smilie]http://social.bioware.com/images/forum/emoticons/crying.png[/smilie] 


That was confirmed months ago.


Link please. I've had several people tell me this but no source has materialised. In fact, I haven't seen anything relating to DA III's art style despite following news avidly. 

It was an old post on the DA2 boards by a higher up either Laidlaw or Darrah I think. I wouldn't know where to find it, but it was said on here for what that is worth.

Could have been from PAX like event too. :/ It does exist somewhere just buried in the internet.

Modifié par Tommyspa, 17 février 2013 - 12:56 .


#2602
Ilidan_DA

Ilidan_DA
  • Polish Community Moderators
  • 3 983 messages
I changed the link to an image that belongs to BioWare.

#2603
Enad

Enad
  • Members
  • 686 messages

Tommyspa wrote...

King Cousland wrote...

BasilKarlo wrote...

King Cousland wrote...

 Looks good, but it seems like they'll be sticking with DA II's art style [smilie]http://social.bioware.com/images/forum/emoticons/crying.png[/smilie] 


That was confirmed months ago.


Link please. I've had several people tell me this but no source has materialised. In fact, I haven't seen anything relating to DA III's art style despite following news avidly. 

It was an old post on the DA2 boards by a higher up either Laidlaw or Darrah I think. I wouldn't know where to find it, but it was said on here for what that is worth.

Could have been from PAX like event too. :/ It does exist somewhere just buried in the internet.


Darn, I really prefered the more realistic, dark tone of Dragon Age Origins. I still don't find DA2 cartoony like most people say. It just looks brighter. 
If I recall correctly, the only thing Bioware has started is that they're going to make a colors deeper, not necessarily more colorful, but deeper.

#2604
HiroVoid

HiroVoid
  • Members
  • 3 697 messages
I'd be personally curious to see Dragon Age in Cel-Shading.

#2605
LolaLei

LolaLei
  • Members
  • 33 006 messages
I remember reading about the art style somewhere too. I wonder if it's possible to dig it up? I'll go see if I can find it.

#2606
Enad

Enad
  • Members
  • 686 messages

HiroVoid wrote...

I'd be personally curious to see Dragon Age in Cel-Shading.


That would single handedly ruin Dragon Age for me.

All immersion=lost. 


I would love for Bioware to stick with DAOs art style as it was most immersive, epsecially now with Frostbite. They should make it look as realistic as possible.

#2607
Steppenwolf

Steppenwolf
  • Members
  • 2 866 messages

Enad wrote...

HiroVoid wrote...

I'd be personally curious to see Dragon Age in Cel-Shading.


That would single handedly ruin Dragon Age for me.

All immersion=lost. 


I would love for Bioware to stick with DAOs art style as it was most immersive, epsecially now with Frostbite. They should make it look as realistic as possible.


That makes too much sense. Bioware would rather take the time to switch art styles when they only have 16 months to make a game instead of 30.

#2608
Enad

Enad
  • Members
  • 686 messages

BasilKarlo wrote...

Enad wrote...

HiroVoid wrote...

I'd be personally curious to see Dragon Age in Cel-Shading.


That would single handedly ruin Dragon Age for me.

All immersion=lost. 


I would love for Bioware to stick with DAOs art style as it was most immersive, epsecially now with Frostbite. They should make it look as realistic as possible.


That makes too much sense. Bioware would rather take the time to switch art styles when they only have 16 months to make a game instead of 30.


Not sure if this is sarcasm or you're actually agreeing with me....but Bioware has already had more than 16 months to work on DA3 since DA2 released. 

I don't dislike the DA2 art style, I just prefer origins. I'd much prefer a dark, gritty, realistic style for an RPG such as this. DA2 was just too bright and colorful. I couldn't make a character without his hair looking like wax and eyes like an anime character.

#2609
Steppenwolf

Steppenwolf
  • Members
  • 2 866 messages
I'm saying they decided to drastically change the art style for DA2 even though they had less than a year and a half to make the entire game, which was a silly decision. But now that they have well over 2 years to make a game they're sticking with the DA2 art style even though it wasn't a particularly well regarded aspect of DA2.

#2610
Danny Boy 7

Danny Boy 7
  • Members
  • 3 762 messages

BasilKarlo wrote...

I'm saying they decided to drastically change the art style for DA2 even though they had less than a year and a half to make the entire game, which was a silly decision. But now that they have well over 2 years to make a game they're sticking with the DA2 art style even though it wasn't a particularly well regarded aspect of DA2.


Not really, since one of the things generally disliked about Origins was the art style. Hindsight is 20/20 but before I even bought Origins all I heard was how the game was to brown, generic, etc. I'm not saying I minded it, but model variations and such were one of the big "pleas" from Origins. Similar to how re-used areas was a complaint from DA2. They made a choice to address not only a fan demand, but a dev desire as well.

Imo the change in and of itself wasn't a bad idea even in the time constraint. Whoever makes the schedules is to blame for not 1. Giving them enough time, and 2. Not gauging what would fit into said schedule. Either way it's over and done with.

#2611
Steppenwolf

Steppenwolf
  • Members
  • 2 866 messages
The general brown-ness of Origins was always a minor complaint, and DA2 had a severely short development cycle. They went from "brown and generic" to "cartoonish and exaggerated." They gained nothing. And instead of trying to find a middleground with Inquisition they're sticking with the art style of their less successful installment.

#2612
Melca36

Melca36
  • Members
  • 5 810 messages

BasilKarlo wrote...

The general brown-ness of Origins was always a minor complaint, and DA2 had a severely short development cycle. They went from "brown and generic" to "cartoonish and exaggerated." They gained nothing. And instead of trying to find a middleground with Inquisition they're sticking with the art style of their less successful installment.


Um...its a new game engine. I would not expect things to look EXACTLY the same if I were you.

#2613
Enad

Enad
  • Members
  • 686 messages

BasilKarlo wrote...

The general brown-ness of Origins was always a minor complaint, and DA2 had a severely short development cycle. They went from "brown and generic" to "cartoonish and exaggerated." They gained nothing. And instead of trying to find a middleground with Inquisition they're sticking with the art style of their less successful installment.


Well there's nothing concrete yet so maybe they aren't staying exactly the same...You have to remember it's a totally new engine so I expect it to look nothing like the previous games.

I too see it silly though, the decision to make this new art style for DA2 when it was hardly a complaint in DAO.  If anything I would say most people complained about DA2s art style. It just made some things look weird and too flashy/colorful for the 'dark' atmosphere they were trying to go for. 

This is just another thing I'm very curious about, this is why we need to see a screenshot soon. 1 Screenshot will give this community SO much insight into the game.

#2614
DragonMage95

DragonMage95
  • Members
  • 515 messages

Melca36 wrote...

BasilKarlo wrote...

The general brown-ness of Origins was always a minor complaint, and DA2 had a severely short development cycle. They went from "brown and generic" to "cartoonish and exaggerated." They gained nothing. And instead of trying to find a middleground with Inquisition they're sticking with the art style of their less successful installment.


Um...its a new game engine. I would not expect things to look EXACTLY the same if I were you.

Yeah and the colors of DA2 weren't cartoonish and exaggerated to me. Not everything is going to be similar in color because in reality thats not how different places look either. Orlais and Kirkwall strike me as colorful places of Thedas so of course it's not going to be like Fereldan. I think you're setting yourself up for dissapointment if you think otherwise.

#2615
Danny Boy 7

Danny Boy 7
  • Members
  • 3 762 messages

BasilKarlo wrote...

The general brown-ness of Origins was always a minor complaint, and DA2 had a severely short development cycle. They went from "brown and generic" to "cartoonish and exaggerated." They gained nothing. And instead of trying to find a middleground with Inquisition they're sticking with the art style of their less successful installment.


But it wasn't just the brown-ness that was complained about, the lack of model variation and just generic nature of the style in and of itself was a complaint. Had they stayed with it, it would have looked like they didn't listen to their fans. To be fair to you though the same could be said by keeping DA2's style, but we don't actually know that for a fact.

We know that the art is gorgeous now, that's about it, which could mean that they kept the art style from DA2, but now that they have had time to really, umm, put work into it (for lack of a better phrase) it could be amazing...or not we really don't know.

I also can't believe that they didn't gain anything from it, they gained individuality which has been the life or death of some games.

#2616
MilaBanilla

MilaBanilla
  • Members
  • 1 038 messages
   
*Fixed

Modifié par Mila-banilla, 17 février 2013 - 02:19 .


#2617
Steppenwolf

Steppenwolf
  • Members
  • 2 866 messages

Melca36 wrote...

BasilKarlo wrote...

The general brown-ness of Origins was always a minor complaint, and DA2 had a severely short development cycle. They went from "brown and generic" to "cartoonish and exaggerated." They gained nothing. And instead of trying to find a middleground with Inquisition they're sticking with the art style of their less successful installment.


Um...its a new game engine. I would not expect things to look EXACTLY the same if I were you.


The engine has almost nothing to do with the art style. The Toy Story movies were all done with different software, with different resources, but the movies all share the same art style, just sharper with each installment.

#2618
I WANT YOU TO FUCK ME JERY

I WANT YOU TO FUCK ME JERY
  • Members
  • 17 349 messages

Wiedzmin182009 wrote...

Posted Image

Orlais official concept art ;)


Damn, this looks....exactly like I imagined it. Huh. =]

#2619
ladyofpayne

ladyofpayne
  • Members
  • 3 138 messages

Wiedzmin182009 wrote...

Posted Image

Orlais official concept art ;)

:wub::wub::wub:

#2620
DragonMage95

DragonMage95
  • Members
  • 515 messages

BasilKarlo wrote...

Melca36 wrote...

BasilKarlo wrote...

The general brown-ness of Origins was always a minor complaint, and DA2 had a severely short development cycle. They went from "brown and generic" to "cartoonish and exaggerated." They gained nothing. And instead of trying to find a middleground with Inquisition they're sticking with the art style of their less successful installment.


Um...its a new game engine. I would not expect things to look EXACTLY the same if I were you.


The engine has almost nothing to do with the art style. The Toy Story movies were all done with different software, with different resources, but the movies all share the same art style, just sharper with each installment.

Actually the engine does have something to do with art style because in the video game world artists create what they think the engine can handle. If the engine can only handle certain color schemes of a certain world than the artist is only going to do an art style that coincides with the engine. I believe I saw an article about a artist at bioware pretty much saying what I said.

#2621
MiSS Provencale

MiSS Provencale
  • Members
  • 1 126 messages
I am French and I can assure you that this is not French but Italian style (Renaissance). It's beautiful, I feel like in Venice.

#2622
Tommyspa

Tommyspa
  • Members
  • 1 397 messages
The red lyrium page of WoT is cool, a nice mention of Hawke. Hard to read though.

#2623
Melca36

Melca36
  • Members
  • 5 810 messages

BasilKarlo wrote...

Melca36 wrote...

BasilKarlo wrote...

The general brown-ness of Origins was always a minor complaint, and DA2 had a severely short development cycle. They went from "brown and generic" to "cartoonish and exaggerated." They gained nothing. And instead of trying to find a middleground with Inquisition they're sticking with the art style of their less successful installment.


Um...its a new game engine. I would not expect things to look EXACTLY the same if I were you.


The engine has almost nothing to do with the art style. The Toy Story movies were all done with different software, with different resources, but the movies all share the same art style, just sharper with each installment.



Them how come the artists are happier with this new engine? Go Google Dragon Age 3 and read for yourself. 

Im not going to judge or presume anything until we see MORE.

#2624
Cirram55

Cirram55
  • Members
  • 311 messages
"An orlesian girls discover lightning in her fingers when she touches a lake and kills all the fish".
Oh my freaking goodness. If they put something like this in the game I'm sooo gonna be like... ERMAHGERD!1!!

Modifié par Cirram55, 17 février 2013 - 08:55 .


#2625
MilaBanilla

MilaBanilla
  • Members
  • 1 038 messages

Wiedzmin182009 wrote...
[snip]
Orlais official concept art ;)


Orlais made a very tasteful and fabulous looking statue of Andraste being stabbed ^_^
I need to start learning the website's language. Spanish isn't helping here.

Modifié par Mila-banilla, 17 février 2013 - 01:56 .