As much as I'd love to see a large city in Frostbite, the PAX/Digiexpo gameplay demo seemed to imply that your various Keeps will function as city hubs instead.
Frostbite really isn't known for its urban environments, and David has pointed out in a couple of threads that bustling cities work in games like Assassin's Creed because those engines are built specifically for allowing lots of NPCs at once.
But we have seen villages like Crestwood (and Redcliffe has been mentioned), and there's definitely at least one urban street in the trailer.





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