They disappear SWTOR style.
Do you have a source for that?
They disappear SWTOR style.
I meant that it's a leak because it was supposed to be released next month, not this.It's hardly a leak if someone just posted details from an upcoming magazine article
And they already said this area was from the Dales - Mark mentioned it at PAX.
As far as I know they didn't say anything about companions and mounts.Do you have a source for that?
Do you have a source for that?
Hmm, now that I'm checking, the only statements I find are unsourced fan talk. If there is a developer source, I can't find it. Sorry for that bit of misinformation.
Yeah I don't remember them saying anything about what happens to companions when the Inquisitor is riding a mount. In the only pre-alpha footage of a horse that we've seen, the Inquisitor was by themselves.
Either the companions get mounts of their own, or they disappear, or they run really fast behind the horse
(One thing that might make companion mounts less likely is that they'd surely take up an incredible amount of memory - maybe one for the Inquisitor is all that can reasonably be done, unless there's also a design reason to keep it restricted.)
I sure hope companions have mounts of their own.
To me, the best part of Dragon Age (or any BioWare's games) is our companions. If I have to ride around without having them riding / walking / talking by my side, then I'd rather not riding at all, and then the whole mount thing just kind of lose its purpose there.
Someone should ask Bioware about it on Twitter.
It's night time there. But I will ask them tomorrow, or actually in a few hours lol
Someone should ask Bioware about it on Twitter.
Confirmation of a confirmation.
If you have Varric and Iron Bull in the same party Varric will be riding IB piggyback-style when the Inquisitor is mounted. I know this because I have a secret source from Bioware.
It's not Ganders I swear please don't rat him out.
If you have Varric and Iron Bull in the same party Varric will be riding IB piggyback-style when the Inquisitor is mounted. I know this because I have a secret source from Bioware.
It's not Ganders I swear please don't rat him out.
Don't let Arishonk know. He's an ardent BioWare follower, we wan't to break them up do we?
Don't let Arishonk know. He's an ardent BioWare follower, we wan't to break them up do we?
Of course we don't. I ship those two harder than I know some ship Dean and Cass, which is why it's so important to keep it a secret. And the fact that we're provided with a steady flow of top-secret dragon age info.
Yeah I don't remember them saying anything about what happens to companions when the Inquisitor is riding a mount. In the only pre-alpha footage of a horse that we've seen, the Inquisitor was by themselves.
Either the companions get mounts of their own, or they disappear, or they run really fast behind the horse
![]()
(One thing that might make companion mounts less likely is that they'd surely take up an incredible amount of memory - maybe one for the Inquisitor is all that can reasonably be done, unless there's also a design reason to keep it restricted.)
I believe SOMEONE (key word someone) mentioned something about pathing problems if companions had their own mounts. Whether it was a dev or not I do not know, but I may be confusing it with Bethesda.
I believe SOMEONE (key word someone) mentioned something about pathing problems if companions had their own mounts. Whether it was a dev or not I do not know, but I may be confusing it with Bethesda.
Mike Laidlaw mentioned pathing problems with jumping (and mounts) and yet jumping is in.
Mike Laidlaw mentioned pathing problems with jumping (and mounts) and yet jumping is in.
I'm curious to see how that works out. I don't see what jumping would add to DA:I, but we'll see. Maybe we'll have to jump on cliffs and stuff to discover hidden treasure? ![]()
Super Dragon Mario Age?
Honestly I wont use mounts unless the followers get them to.
Why have a party if they vanish for long periods of time?
Hell I hardly used a horse in Skyrim, and got by just fine.
I know its not likely to happen but having each follower on a mount, maybe even a unique one to them would be cool.
I do not have twitter account, can someone ask the developers whether there will be dual wielding warriors, or strength based rogues with dual swords ? (brofist)
I do not have twitter account, can someone ask the developers whether there will be dual wielding warriors, or strength based rogues with dual swords ? (brofist)
I don't think so. I don't have official confirmation, but it seems implied at this point that the weapon limitations from DA2 are still around. And honestly, I'm okay with that. It keeps the classes distinct.
I don't think so. I don't have official confirmation, but it seems implied at this point that the weapon limitations from DA2 are still around. And honestly, I'm okay with that. It keeps the classes distinct.
If I remember correctly they said that the class restrictions were mostly gone, so it comes down to attributes again
-but it was also heavily implied that warriors won't get dual (or archery) talents.
I kinda liked that change in DA:Hawke since playing a warrior was kinda pointless in DA:Origins imho...
The first ally you get is a tank (and Arcane warriors are the best tanks anyways), two-handed weapons were
way to slow (though I used them in a later playthrough since I like them =P) and thus the best weapons could be used
as a rogue.. but the rogue could also open locks and got way more talents.. So I always felt he was superior =/
Yes, and by having dual wield is not pointless anymore. Too bad i have zero hope and might as well replay Dragon Age Origins this fall and saving myself a 60$.
Yes, and by having dual wield is not pointless anymore. Too bad i have zero hope and might as well replay Dragon Age Origins this fall and saving myself a 60$.
They improved the speed of two-handed weapons, introduced evasion and made both, the rogue and the warrior, more unique.
If you like dual-wield, why not play a rogue? They can do so. If you want to play a character that trades speed for strength don't try to play a speedy character...
It sounds like you want just two character concepts: Mage and Non-Mage.
I'm sorry if I sound patronizing or arrogant, but I REALLY don't understand what the importance of dual-wielding warriors is,
so, if you have a strong opinion abut it, I would be happy to learn about it...
They improved the speed of two-handed weapons, introduced evasion and made both, the rogue and the warrior, more unique.
If you like dual-wield, why not play a rogue? They can do so. If you want to play a character that trades speed for strength don't try to play a speedy character...
It sounds like you want just two character concepts: Mage and Non-Mage.
I'm sorry if I sound patronizing or arrogant, but I REALLY don't understand what the importance of dual-wielding warriors is,
so, if you have a strong opinion abut it, I would be happy to learn about it...
Because i want weighted dual sword attacks, instead of tiny dagger pierce attack with acrobatics and whole circius act. I want big weapons. In both my hands.