The Dragon Age Twitter Thread
#3376
Posté 19 mars 2013 - 09:51
Advantage to getting a prototype working properly - you suddenly see all the edge cases you missed and can then plan for them. #da3
#3377
Guest_BarbarianBarbie_*
Posté 19 mars 2013 - 10:01
Guest_BarbarianBarbie_*
serenai wrote...
John Epler:
Advantage to getting a prototype working properly - you suddenly see all the edge cases you missed and can then plan for them. #da3
I wonder what an edge case is.
#3378
Posté 19 mars 2013 - 10:14
Fast Jimmy wrote...
With Laidlaw and Darrah at PAXEast (and possibly Chris Priestly, given that he is going to be more in control of events now), I'd say they may just delay this Sprint Review session.
Blair would be the person to know, honestly. He does the setup for the reviews most days.
Blair, can you hear us? We call you from the Great Beyond to seek your counsel! If you can hear us, give us a sign!
Dont know yet. :\\ possibly the week of april 1-5. I haven't locked down the date yet.
#3379
Posté 19 mars 2013 - 10:15
Yeah, I think it is very unikely that DA:3 will be released in 2014. Oh, and if it is next-gen it wil most likely be on current-gen consoles as well so I don't think we have much to worry about.Melca36 wrote...
TheBlackAdder13 wrote...
ElitePinecone wrote...
I wouldn't take that article as any sort of confirmation, *particularly* about release dates. Too many news organisations were confused by EA's financial calendar, and that misguided information about 2014 is still being peddled as truth rather than a mistaken interpretation. The OXM article also, uh, has no sources.
In other news, spring is coming.
This. The article was a piece of ****. It said that those titles were officially confirmed for Xbox 720 and nowhere has anyone officially confirmed that DA 3 will be on the 720. Furthermore, it has 2014 as the release date, meaning that they've misinterperted EA's fiscal calendar with the real world one, like so many other shoddy news sources before it. They've said they're aiming for fiscal year 2014, which is late 2013 on the normal calendar, so there's no actual discrepencay between the release dates but the writer was evidently too preoccupied with pulling stuff out of his ass to realize that he posted the fiscal year release date.
I agree. I wish people would stop being so guillible
#3380
Posté 19 mars 2013 - 10:22
Blair Brown wrote...
Fast Jimmy wrote...
With Laidlaw and Darrah at PAXEast (and possibly Chris Priestly, given that he is going to be more in control of events now), I'd say they may just delay this Sprint Review session.
Blair would be the person to know, honestly. He does the setup for the reviews most days.
Blair, can you hear us? We call you from the Great Beyond to seek your counsel! If you can hear us, give us a sign!
Dont know yet. : possibly the week of april 1-5. I haven't locked down the date yet.
BLAIR HAS COME FROM THE GREAT BEYOND!!!!
#3381
Posté 20 mars 2013 - 12:37
discosuperfly wrote...
serenai wrote...
John Epler:
Advantage to getting a prototype working properly - you suddenly see all the edge cases you missed and can then plan for them. #da3
I wonder what an edge case is.
The way we used 'edge case' where I was working was that it was on the edge of an expected result range (therefore it rarely happened, and was usually outside of expected behavior). For example, if we were able to apply a name to our inventory bags, the ability to enter/change a name and save it would be coded, and an edge case would be if someone didn't enter a name at all and attempted to save an empty string. The empty string would need to be handled gracefully. Or maybe a conversation choice with an NPC goes against something already said to a different NPC and both affect ambient dialogue and/or later conversations. It would be rare, but would have to be planned for.
In other places, an edge case is the minimum/maximum tested for in a QA test case. An example of that would be the amount of copper allowable and the math involved when purchasing or selling. They would test the minimum of 0cp and the maximum of 999999cp, and if those (the edge cases) were fine, then everything between was probably fine, too.
I'm leaning toward the first explanation for Mr. Epler's tweet, though, just from how he said it.
John Epler:
Oh my god, dynamic occlusion checking WORKS. MY LIFE IS FULL OF JOY. #da3
Now it's my turn: What is dynamic occlusion checking?!
Modifié par serenai, 20 mars 2013 - 12:41 .
#3382
Guest_BarbarianBarbie_*
Posté 20 mars 2013 - 01:21
Guest_BarbarianBarbie_*
serenai wrote...
The way we used 'edge case' where I was working was that it was on the edge of an expected result range (therefore it rarely happened, and was usually outside of expected behavior). For example, if we were able to apply a name to our inventory bags, the ability to enter/change a name and save it would be coded, and an edge case would be if someone didn't enter a name at all and attempted to save an empty string. The empty string would need to be handled gracefully. Or maybe a conversation choice with an NPC goes against something already said to a different NPC and both affect ambient dialogue and/or later conversations. It would be rare, but would have to be planned for.
In other places, an edge case is the minimum/maximum tested for in a QA test case. An example of that would be the amount of copper allowable and the math involved when purchasing or selling. They would test the minimum of 0cp and the maximum of 999999cp, and if those (the edge cases) were fine, then everything between was probably fine, too.
I'm leaning toward the first explanation for Mr. Epler's tweet, though, just from how he said it.
John Epler:
Oh my god, dynamic occlusion checking WORKS. MY LIFE IS FULL OF JOY. #da3
Now it's my turn: What is dynamic occlusion checking?!
Wow, thanks! Very informative and much appreciated.
#3383
Posté 20 mars 2013 - 01:25
discosuperfly wrote...
serenai wrote...
John Epler:
Advantage to getting a prototype working properly - you suddenly see all the edge cases you missed and can then plan for them. #da3
I wonder what an edge case is.
Something "along the edge" (imagine a flat plane or something).
Basically a case that wasn't anticipated because it's not a frequently occuring situation.
#3384
Posté 20 mars 2013 - 01:42
Blair Brown wrote...
Fast Jimmy wrote...
With Laidlaw and Darrah at PAXEast (and possibly Chris Priestly, given that he is going to be more in control of events now), I'd say they may just delay this Sprint Review session.
Blair would be the person to know, honestly. He does the setup for the reviews most days.
Blair, can you hear us? We call you from the Great Beyond to seek your counsel! If you can hear us, give us a sign!
Dont know yet. : possibly the week of april 1-5. I haven't locked down the date yet.
He speaks! He has given us a sign!
#3385
Posté 20 mars 2013 - 04:23
Fast Jimmy wrote...
Blair Brown wrote...
Fast Jimmy wrote...
With Laidlaw and Darrah at PAXEast (and possibly Chris Priestly, given that he is going to be more in control of events now), I'd say they may just delay this Sprint Review session.
Blair would be the person to know, honestly. He does the setup for the reviews most days.
Blair, can you hear us? We call you from the Great Beyond to seek your counsel! If you can hear us, give us a sign!
Dont know yet. : possibly the week of april 1-5. I haven't locked down the date yet.
He speaks! He has given us a sign!
Maker praise us HE HAS COME!!!
#3386
Posté 20 mars 2013 - 04:24
One the one hand:@stfueuan - any plans for the next DA novel..?
@davidgaider - Not one that I'll be writing, no. Whether there's one that someone else is writing, that remains to be seen.
On the other hand, at least another DA novel isn't out of the question. Which of the writers' pit members will take on the challenge?!
This doesn't surprise me really. We've seen DG mention before that writing the DA novels is stressful and time consuming. With the new game in development, comics, and articles in the new lore book, it's a wonder he has time for anything else xD.
Modifié par nightscrawl, 20 mars 2013 - 04:30 .
#3387
Posté 20 mars 2013 - 05:22
From what I understand dynamic occlusion is a system that checks to see what objects are within line of sight and culls objects not within view to improve GPU load. So I would assume that dynamic occlusion checking is a tool that allows you to actually view the system at work and see what objects are not being rendered at any given time.serenai wrote...
Now it's my turn: What is dynamic occlusion checking?!
#3388
Posté 20 mars 2013 - 05:54
Melca36 wrote...
I agree. I wish people would stop being so guillible
That gullible comment was not necessary. I did not post the link because I believe it completely. It's just yet another piece of information/rumor that is out there and wanted to see what everyone thought. At this point we have almost nothing solid to go on since Bioware isn't talking much at all about DA3, including when the release date will be. So please do not use such a term as to implicate that I am somehow falling for what OXM writes as the only truth about DA3.
I am just as anxious as anyone on the BSN to get some answers from Bioware concerning even simple information like the platforms DA3 will release on and a round about date for its release. Until then, I am simply speculating and gathering subtle mentions concerning the game here and there. Something to hold on to while we wait for statements from the developers.
For now I am guessing that DA3 will release somewhere Fall 2013/Spring 2014. That covers all the bases. Anyway, look forward to seeing if the DA team posts anything on Twitter during PAX East.
#3389
Posté 20 mars 2013 - 05:56
#3390
Posté 20 mars 2013 - 06:13
nightscrawl wrote...
Surprised no one posted this one yet, or perhaps I just missed it in the flood of convo about the release date (again).One the one hand:@stfueuan - any plans for the next DA novel..?
@davidgaider - Not one that I'll be writing, no. Whether there's one that someone else is writing, that remains to be seen.
On the other hand, at least another DA novel isn't out of the question. Which of the writers' pit members will take on the challenge?!
This doesn't surprise me really. We've seen DG mention before that writing the DA novels is stressful and time consuming. With the new game in development, comics, and articles in the new lore book, it's a wonder he has time for anything else xD.
Good find! I've enjoyed all of the DA novels (indeed, each one was better than the last), I definitely wouldn't mind new books at all.
Though here's hoping the quality control process is better than with Mass Effect: Deception.
#3391
Posté 20 mars 2013 - 08:02
If they keep it within Bioware staff members, I don't think it will be an issue.ElitePinecone wrote...
Though here's hoping the quality control process is better than with Mass Effect: Deception.
#3392
Posté 20 mars 2013 - 08:34
Conduit0 wrote...
From what I understand dynamic occlusion is a system that checks to see what objects are within line of sight and culls objects not within view to improve GPU load. So I would assume that dynamic occlusion checking is a tool that allows you to actually view the system at work and see what objects are not being rendered at any given time.serenai wrote...
Now it's my turn: What is dynamic occlusion checking?!
Nice, thanks!
#3393
Posté 20 mars 2013 - 09:24
nightscrawl wrote...
If they keep it within Bioware staff members, I don't think it will be an issue.ElitePinecone wrote...
Though here's hoping the quality control process is better than with Mass Effect: Deception.
So long as they don't have Corypheus pissing in Varric 's Dwarven ale or shaving off his chest hair while he innocently sleeps, then I think we're probably golden!
#3394
Posté 20 mars 2013 - 12:11
#3395
Posté 20 mars 2013 - 12:15
nightscrawl wrote...
If they keep it within Bioware staff members, I don't think it will be an issue.ElitePinecone wrote...
Though here's hoping the quality control process is better than with Mass Effect: Deception.
the problem it's for bioware to not do the same like dragon age 2 . take their time to do what they have to do. for me i prefer to wait the end of 2014 more than have the game rush and have it 2013
#3396
Posté 20 mars 2013 - 12:21
Why would it be rushed if it came out in 2013?clst wrote...
nightscrawl wrote...
If they keep it within Bioware staff members, I don't think it will be an issue.ElitePinecone wrote...
Though here's hoping the quality control process is better than with Mass Effect: Deception.
the problem it's for bioware to not do the same like dragon age 2 . take their time to do what they have to do. for me i prefer to wait the end of 2014 more than have the game rush and have it 2013
It's already been in development much longer than DA2. Plus 3 years is around the average time it takes to make a game.
I trust that DA3 will not be rushed, after DA2.
#3397
Posté 20 mars 2013 - 01:39
Enad wrote...
Why would it be rushed if it came out in 2013?clst wrote...
nightscrawl wrote...
If they keep it within Bioware staff members, I don't think it will be an issue.ElitePinecone wrote...
Though here's hoping the quality control process is better than with Mass Effect: Deception.
the problem it's for bioware to not do the same like dragon age 2 . take their time to do what they have to do. for me i prefer to wait the end of 2014 more than have the game rush and have it 2013
It's already been in development much longer than DA2. Plus 3 years is around the average time it takes to make a game.
I trust that DA3 will not be rushed, after DA2.
perhaps but if the game come out at the end of this year why don'r you even see a screen shot of it . Bioware and ea are know for their communication and here nothing it's bizarre
#3398
Posté 20 mars 2013 - 02:41
As for EA, well. Dragon Age isn't their most profitable series, and maybe their mass marketing for DA2 didn't pay off well so they're holding off on Marketing till later on, or just wont be as extravagant.
If the game comes out in Nov-Dec, that's still 7-8 months of waiting. I don't think we'll be seeing a strong marketing push until August or later, but I think Bioware will do a reveal within the next 2 months, maybe June the latest.
#3399
Posté 20 mars 2013 - 03:37
"@Reset115 We haven't announced platforms yet. Stay tuned!"
#3400
Posté 20 mars 2013 - 03:40





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