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#36276
Ailith Tycane

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Which side you decide to bring into the Inquisition (Templars/Mages) opens up specific content.

 

I'm really hoping that this doesn't turn out like the Stormcloak/Imperial war in Skyrim. If I side with one I would really like it to have some kind of noticeable impact on the world, but judging by his answer it seems like it does. 



#36277
Hrungr

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User

When i specialize my inquisition will i be able to mix and match, or do i have to choose just one (eg. strictly espionage)

 

Mark Darrah @BioMarkDarrah

You can change as you go.


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#36278
rapscallioness

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well, Cam did say you "Can" decide to bring either faction in. So, maybe if you really hate templars, or really hate mages you can decide to exclude them from your Inquisition.

 

And maybe you Can also decide that you want both factions working for/with you.......?


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#36279
katerinafm

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I think they already said that healing spells/potions will have a long cooldown to make healing even more important then it was in DA2.  They want you to actually think about healing instead of being able to just spam potions or spells now..which personally I think sucks

 

Aw no D:. I knew about the potions, but I was hoping I could have a healing dedicated mage :/. Looks like it'll have to be a secondary thing now.



#36280
Ailith Tycane

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well, Cam did say you "Can" decide to bring either faction in. So, maybe if you really hate templars, or really hate mages you can decide to exclude them from your Inquisition.

 

And maybe you Can also decide that you want both factions working for/with you.......?

 

I'm somewhat hoping we can try to maintain neutrality while also expelling them from territories the Inquisition controls. Keep that war nonsense to yourself, I'm busy with demons falling out of the sky lol.



#36281
Either.Ardrey

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I never said soldiers, as human beings, have no emotional range as people. I don't get why you put words in my mouth. If you don't understand the word I use, then google it.

 

emotive
ɪˈməʊtɪv/
adjective
 
  1. arousing or able to arouse intense feeling.
    "animal experimentation is an emotive subject"
    synonyms: inflammatorycontroversialcontentiousemotionalMore
     
     
    • expressing a person's feelings rather than being neutrally descriptive.
      "the comparisons are emotive rather than analytic"
 
Jennifer Hale delivered her lines rather well no matter Shepards disposition, while Mark Meer retained a relatively neutral tone throughout his dialogue options.
 
The problem is that Hale delivers them a little too well, with a little too much feeling in either disposition. As long as you stay with the same paragon or renegade disposition throughout the game, it's fine (great even). However, if you switch it up, it ends up being a little jarring. I'm not implying that people should be monotone, but she spiked it pretty hard in either direction. She was either the voice of an angel as a Paragon or a stern ruthless aggressive woman. Of course there are numerous exceptions, but the argument still stands. Any soldier with her shift in tones would be sent to a mental health clinic.
 
This doesn't imply that Mark Meer didn't have a variation of tone (as many actually say but it is rather incorrect), but they melded together relatively seamlessly. 
 
It's why I saw him as being more natural. He stayed in character no matter what your disposition was. Hale on the other hand overdid it and it only got worse as the game progressed.
 
So all in all, I believe that Hale was a little too emotive with her presentations while Meer was more consistent. That was my argument. Feel free to disagree.
 
 
 
 

 

I agree with everything here except for the part about Hale's Paragon portrayal. Since I always went Paragon, because I am incapable of exploring the possibility of being anything but a nice person in a game, Hale's VO on my FemShep run-through left a bad taste. I was role-playing as a helpful, good-natured Paragon who could be slightly stern if necessary, and what came out after every choice was my FemShep being a complete [expletive deleted]hat, like she was doing these nice things even though she severely didn't want to. It took all my effort to not abandon that alt after a third of the way through ME1.


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#36282
rapscallioness

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I'm somewhat hoping we can try to maintain neutrality while also expelling them from territories the Inquisition controls. Keep that war nonsense to yourself, I'm busy with demons falling out of the sky lol.

that would make the most sense to me. i mean, if the player is so inclined to exclude one group, then it's nice to have options. but i'm of the mind that i would like them both putting their talents to work for me. a strong left and right hand.

 

and if they wanna fight in my territories...then i'll have to put the smack down! :lol:



#36283
rapscallioness

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*you know,i keep reading that thread title as "now with more weird-azz passion"...oh wait..."poison. poison"..



#36284
Lebanese Dude

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I agree with everything here except for the part about Hale's Paragon portrayal. Since I always went Paragon, because I am incapable of exploring the possibility of being anything but a nice person in a game, Hale's VO on my FemShep run-through left a bad taste. I was role-playing as a helpful, good-natured Paragon who could be slightly stern if necessary, and what came out after every choice was my FemShep being a complete [expletive deleted]hat, like she was doing these nice things even though she severely didn't want to. It took all my effort to not abandon that alt after a third of the way through ME1.


Well that's what I implied. You have to be 100% paragon for it to work, otherwise it doesn't feel right.

#36285
Vortex13

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That's kinda lame we can't get both to help us

 

 

Yeah I was hoping for a compromise option.

 

I would be willing to accept the two factions at half strength or something similar.



#36286
Akernis

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That's kinda lame we can't get both to help us

Why? When have we ever been able to bring both sides of an opposing faction to help us?

 

DAO:

Werewolves vs. Dalish - kill or cure werewolves: gets Dalish - Kill Dalish: get werewolves.

Templars and Mages - Execute the mages: get Templars - Save the mages: get mages.

Dwarves or Golems - Destroy the anvil: get dwarves - preserve the anvil: get golems.

 

DA2:

Mages vs. Templars: - support the annulment: fight alongside Templars - oppose the annulment: fight alongside mages.

 

There would hardly be much choice if we could simply get both.


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#36287
Hrungr

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David Hulegaard @HulegaardBooks 

I did a sweet Iron Bull impression today during a conference call. My coworkers weren't as enthusiastic.

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#36288
Either.Ardrey

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Well that's what I implied. You have to be 100% paragon for it to work, otherwise it doesn't feel right.

I was 100% Paragon. That was the problem.



#36289
Vortex13

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Why? When have we ever been able to bring both sides of an opposing faction to help us?

 

DAO:

Werewolves vs. Dalish - kill or cure werewolves: gets Dalish - Kill Dalish: get werewolves.

Templars and Mages - Execute the mages: get Templars - Save the mages: get mages.

Dwarves or Golems - Destroy the anvil: get dwarves - preserve the anvil: get golems.

 

DA2:

Mages vs. Templars: - support the annulment: fight alongside Templars - oppose the annulment: fight alongside mages.

 

There would hardly be much choice if we could simply get both.

 

 

Not entirely true. One gets to recuit the aid of the Dwarven Legion of the Dead whether you destroyed or preserved the Anvil of the Void; so you can get Golems and Dwarves.



#36290
AresKeith

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Why? When have we ever been able to bring both sides of an opposing faction to help us?

 

DAO:

Werewolves vs. Dalish - kill or cure werewolves: gets Dalish - Kill Dalish: get werewolves.

Templars and Mages - Execute the mages: get Templars - Save the mages: get mages.

Dwarves or Golems - Destroy the anvil: get dwarves - preserve the anvil: get golems.

 

DA2:

Mages vs. Templars: - support the annulment: fight alongside Templars - oppose the annulment: fight alongside mages.

 

There would hardly be much choice if we could simply get both.

 

 

In those cases we were pretty much forced into it, in DA:I we aren't forced to choose a side this time so why are we getting forced to choose which side to help us

 

(I already get why they're doing it, just sayin')



#36291
Hanako Ikezawa

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Why? When have we ever been able to bring both sides of an opposing faction to help us?

 

DAO:

Werewolves vs. Dalish - kill or cure werewolves: gets Dalish - Kill Dalish: get werewolves.

Templars and Mages - Execute the mages: get Templars - Save the mages: get mages.

Dwarves or Golems - Destroy the anvil: get dwarves - preserve the anvil: get golems.

 

DA2:

Mages vs. Templars: - support the annulment: fight alongside Templars - oppose the annulment: fight alongside mages.

 

There would hardly be much choice if we could simply get both.

 

Yeah, but ME3 offered that in being able to help both the Geth and Quarians in ME3 and was my favorite moment in the game. I was hoping for another one of those. 



#36292
Iakus

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So we have to choose one side? No compromise option?

 

Depressing. :(

 

Yay for binary choices.

 

I guess  :angry:



#36293
Eveangaline

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Why? When have we ever been able to bring both sides of an opposing faction to help us?

 

DAO:

Werewolves vs. Dalish - kill or cure werewolves: gets Dalish - Kill Dalish: get werewolves.

Templars and Mages - Execute the mages: get Templars - Save the mages: get mages.

Dwarves or Golems - Destroy the anvil: get dwarves - preserve the anvil: get golems.

 

DA2:

Mages vs. Templars: - support the annulment: fight alongside Templars - oppose the annulment: fight alongside mages.

 

There would hardly be much choice if we could simply get both.

 

Come to think of it..what was the reason you couldn't get dwarves AND golems?



#36294
AresKeith

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Come to think of it..what was the reason you couldn't get dwarves AND golems?

 

That also applies to the Templars and Mages in DAO, one of them basically said "wherever the Mages go we go" if you saved the mages. 

 

So where was they at in the Battle of Denerim?  :angry:


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#36295
Vegeta 77

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No compromise good mages have got to go back to the circle.



#36296
Vortex13

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So we have to choose one side? No compromise option?

 

Depressing. :(

 

 

Ideally, I would want four options:

 

1. Side with the Mages.

2. Side with the Templars

3. Make/Force a compromise between Mages and Templars.

4. Kill both the Mages and Templars, and not have to deal with either's stupidity again. :devil:


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#36297
Zatche

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In those cases we were pretty much forced into it, in DA:I we aren't forced to choose a side this time so why are we getting forced to choose which side to help us

 

(I already get why they're doing it, just sayin')

 

 

When was it said we wouldn't be forced to choose a side?

 

That being asked, it would nice if we can choose neutral or force some sort of compromise. Maybe it will be difficult for us to pull off and he doesn't want to give it away.

 

Or maybe they'll stick with DA2's ending theme of: Some people are extremists and can't be reasoned...which does reflect real life after all.



#36298
Jawzzus

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Come to think of it..what was the reason you couldn't get dwarves AND golems?

 

I think because golems were superior, and they needed dwarves to clean up after the squabbles



#36299
Lebanese Dude

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I was 100% Paragon. That was the problem.

 

Oh...well it's been a long time since I played her... I was just relaying what I remember.



#36300
Batknight

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Yeah, but ME3 offered that in being able to help both the Geth and Quarians in ME3 and was my favorite moment in the game. I was hoping for another one of those. 

True but let's be honest, Mass Effect has never been a game about making truly difficult decisions. There were a few here and there sure but mainly the paragon/renegade system told you whether the decisions were good or bad, or let you get to the point where you could get to the best outcome with out having to really think about your choice. This isn't necessarily bad (it does lead to some great moments as you pointed out) but It's not the choice system I think Dragon Age should have. Where the right or wrong decision isn't made clear and compromise sometimes not being an option, or there's just no good choice at all.


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