User
Was the E3 demo Qunari the "default" design for Qunari women? I couldn't see a braid! ![]()
Patrick Weekes @PatrickWeekes
No idea. I know that face customization is better every time I see it, which suggests it's still changing. ![]()
User
Was the E3 demo Qunari the "default" design for Qunari women? I couldn't see a braid! ![]()
Patrick Weekes @PatrickWeekes
No idea. I know that face customization is better every time I see it, which suggests it's still changing. ![]()
About the horses, in every game I've played that involved mounts, I always say that I will use them and never do. So honestly if I never end up using them here it won't bug me. If the areas are really so big, we will probably exhaust all dialogue so traversing with mounts most likely won't be that big of a deal. I'm also thinking, like other people have mentioned, that it'll mostly be in certain areas. Although it would be cool to have party banter that reflected the area.
"Oh, Inquisitor can we please stop by this stream for a second?"
"Um.. there's a tear just up ahead that's streaming demons, we might want to close it."
"But it's so pretty and soothing here."
User
Was the E3 demo Qunari the "default" design for Qunari women? I couldn't see a braid!
Patrick Weekes @PatrickWeekes
No idea. I know that face customization is better every time I see it, which suggests it's still changing.
Better every time, cool. But I really just want that CC in my hands already. I want to play around with it so badly.
It was another prediction I enjoyed seeing people make!
Always assume this is you when browsing the threads.
Then why bother creating a mount system in the first place?
Waste of resourcestm if you ask me.
There's a degree of fantasy fulfillment.
There's also a degree of "if we don't do it now, there's a very good chance it'll never be done in any capacity" (i.e. we can address concerns that a mount may have while creating other systems that know it is A Thing™ and can take it into consideration).
There's a degree of fantasy fulfillment.
I agree, mounts have an appeal beyond their utility as a way of getting around. They look cool, for one thing, and there's something to be said for galloping around huge environments.
People who like customising their character, or even seeing them in heroic poses, would probably enjoy the opportunity to be on a horse (especially an armoured horse?). Mounts are a staple of fantasy adventures, after all.
Also it made no sense that thedas apparently had no horses.
Because the game levels take fifteen minutes or more to cross by foot, and sometimes you need to cover large distances very quickly?
Ummm...that's what fast travel is for.
Also it made no sense that thedas apparently had no horses.
That would be Ferelden, the rest of Thedas have horses.
Ummm...that's what fast travel is for.
Not everyone uses fast travel ![]()
Not everyone uses fast travel
True. I was just responding to that post on how to travel real large distances in short span of time. If you are only allowed to use mounts in areas you have cleared and there are no companion banter, there really is little motivation to use them.
Has it been confirmed there is fast travel?
Well, on the topic of mounts, there was a demo where you could MAYBE, if you did it in time, save a village and a keep? One of the earlier, pre-E3 vids?
Maybe mounts are for those situations, as well as returning to previously explored and lower-level areas where you don't want to bother with lower-level enemies. Short on time? Better not try to get to your destination on foot. Use your mount, get there faster, have a better chance of saving the day for everyone. Still difficult to do but you have now managed a win-win.
I could be wrong, of course. But that was my guess, and no one else seems to have suggested it...
Has it been confirmed there is fast travel?
It was in the demo.
Also it made no sense that thedas apparently had no horses.
And even less sense that people talked about horses and had paintings of horses and characters in the books rode around on horses (and fell off them constantly, in one case) and yet we had never seen one in game. Maybe the Warden had a horse allergy? Or a phobia?
(It's actually less inexplicable in DA2 since you don't travel as far except at the very beginning when you go by sea.)
Well, on the topic of mounts, there was a demo where you could MAYBE, if you did it in time, save a village and a keep? One of the earlier, pre-E3 vids?
Maybe mounts are for those situations, as well as returning to previously explored and lower-level areas where you don't want to bother with lower-level enemies. Short on time? Better not try to get to your destination on foot. Use your mount, get there faster, have a better chance of saving the day for everyone. Still difficult to do but you have now managed a win-win.
I could be wrong, of course. But that was my guess, and no one else seems to have suggested it...
Yeah I think that village was Crestwood--you could send your men back to the Keep and then walk yourself and your party down to the fighting to save the village. But that's a good idea, plus the image of my Inquisitor heroically galloping into battle on a horse is just awesome.
Oh well at least that clarifies something.
*kicks all mounts out of barn*
Disappointed to hear about mounts and disappearing companions.
Allan Schumacher @AllanSchumacher
I have become a meme now. Might as well own it? (now I understand @AarynFlynn haha) http://memedad.com/memes/205114.jpg …
Spoiler
I made that. Yay my work is in a Bioware tweet! ![]()
There's a degree of fantasy fulfillment.
There's also a degree of "if we don't do it now, there's a very good chance it'll never be done in any capacity" (i.e. we can address concerns that a mount may have while creating other systems that know it is A Thing™ and can take it into consideration).
So were companion mounts ever considered as a possibility? I'm assuming you guys didn't do it because of AI and pathfinding issues.