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The Dragon Age Twitter Thread


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#45776
Sugarjaye

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Mike Laidlaw @Mike_Laidlaw 

Squishy.

 

- Um... wha? :blink:

 

 

I shall call him Squishy and he shall be mine and he shall be my Squishy.

 

You read my mind.

 

7-Finding-Nemo-quotes.gif


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#45777
Allan Schumacher

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Just enough time to get attached to people before they die a terrible death!

 

Mua hah hah hah hah :whistle:


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#45778
Sugarjaye

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Aidan Scanlan ‏@aidanscanlan 

Visitor in the office today was offered to play #DAI. After character creation and 10 min he stopped, "This is too good, I need to wait"

 

:)

 

@aidanscanlan Was that the guy that quipped "This looks gorgeous" or something similar when I walked by? :P

 

@AllanSchumacher yep! That's the one.


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#45779
Sugarjaye

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Mua hah hah hah hah :whistle:

 

 

:o ,  I need a tsk, tsk, tsk smiley.


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#45780
Sugarjaye

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Take an in-depth look at the multi-faceted combat system of Dragon Age: Inquisition. http://l<span>.games... </span></span>

 

Spoiler



#45781
DAYtheELF

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I love and miss you all.  <3 <3 <3    :wub:

 

Do you remember the Sprint Review Day drinking games?  Ah, good times.


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#45782
Hrungr

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Nerd Appropriate @NerdAppropriate

Thank you much Selena! We still have all sorts of fun stuff #SDCC content coming your way.

 

User

#DAI perhaps? I'm dying for that game!

 

Nerd Appropriate @NerdAppropriate 

Yes! We have an exclusive interview with Dragon Age writer Patrick Weekes from Comic-Con releasing shortly.

 

Patrick Weekes @PatrickWeekes 

Pfft. If you can believe anything THAT guy says.


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#45783
Hrungr

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im curious. What does a lead editor do? I love learning bout the game industry.

 

Karin Weekes @KarinWeekes

:) I manage a team of 4 editors that edit all dialog and text for our games. We work a lot with the writing teams on dialog...

 

Karin Weekes @KarinWeekes 

and with other design team on all the rest of the text. We also liaise with our voice-over and localization teams, as well...

 

Karin Weekes @KarinWeekes 

as provide IP support for ancillary teams (novels, apps, etc) and in-house work on things like lore books & strategy guides.

 

Karin Weekes @KarinWeekes 

There are a few other things, but that's the gist. :)

 

User

You mean that dialog I *obsess* over for clues? That dialog? *bows down*

 

Karin Weekes @KarinWeekes

We obsess over it quite a bit, ourselves. ;D

 

User

I <3 the lore and codex entries. The dialogue is one of my favorite parts when im not back stabbing skeletons :)

 

Karin Weekes @KarinWeekes

Yay! Ideally, both are equally fun in different ways. :)


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#45784
Hrungr

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I love and miss you all.  <3 <3 <3    :wub:

 

Do you remember the Sprint Review Day drinking games?  Ah, good times.

 

Long time DAYtheELF! B)

 

Are you going to Pax Prime or are you sticking to your media blackout...?


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#45785
ElitePinecone

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Thinking about Gamescom... I've never paid too much attention to any of them til now for DAI, I'm a bit worried... Is anything in English or are we going to have to wait for translations?


I believe most of the press conferences and stuff are in English, actually. Certainly EA's usually is.

#45786
phunx

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I believe most of the press conferences and stuff are in English, actually. Certainly EA's usually is.

Everything in general seems to be in English from what I've seen. Gamescom gets people from all parts of Europe and beyond.



#45787
Hrungr

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Dragon Age Origins SacredAshes @Mike_Laidlaw @AarynFlynn can we have great commercials for DAI like these please http://youtu.be/j5St9phiHHE

 

Aaryn Flynn @AarynFlynn

Maybe, but we wouldn't do CG again


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#45788
Hrungr

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It's my dream to work in the gaming industry but I really don't think I have any applicable skills. :'(

 

Karin Weekes @KarinWeekes

Never say never. Esp at big studios, all kinds of skills are needed. This lists some: http://www.gamedegree.com/careers_WhatJobs.asp 

 

Allan Schumacher @AllanSchumacher 

Yup. Big studio, wide varieties of interests. e.g. I'm not cut out for editing, but Karin is!!


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#45789
Hrungr

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How exactly do the novels tie with a game that changes based on player choice?

 

Karin Weekes @KarinWeekes

Very carefully. ;) The novels generally expand on places/events that exist in the games, but aren't focal points. They're...

 

Karin Weekes @KarinWeekes 

kind of like really big, extensive, super-awesome codex entries. :D

 

User

After ME i always wished the DA codex entries had a va narrate them....maybe varric would be a good choice.

 

Karin Weekes @KarinWeekes 3m

Interesting idea! I could listen to Varric say ANYTHING. All day long. :D


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#45790
Hanako Ikezawa

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How exactly do the novels tie with a game that changes based on player choice?

 

Karin Weekes ‏@KarinWeekes

Very carefully. ;) The novels generally expand on places/events that exist in the games, but aren't focal points. They're...

 

Karin Weekes ‏@KarinWeekes 

kind of like really big, extensive, super-awesome codex entries. :D

 

User

After ME i always wished the DA codex entries had a va narrate them....maybe varric would be a good choice.

 

Karin Weekes ‏@KarinWeekes 3m

Interesting idea! I could listen to Varric say ANYTHING. All day long. :D

As much as I like Brian Bloom's voice, nobody will beat Mass Effect Codex Guy. 


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#45791
Spedfrom

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Please do NOT put VA in for codex entries. In Mass Effect it annoyed me to no end that I wanted to read faster than the rhythm of the voice narrator and his yapping would just interfere with my reading. 

 

I don't like having stuff read for me. Make it a *omg I'm going there* TOGGLE! At the very least.


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#45792
MissMagi

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I think having the codex entries narrated was more appropriate for Mass Effect, it being science fiction and all. It's easy to imagine sound files taking the place of textbooks, for example.

 

Dragon Age... I guess paper could be magically imbued with the voice of the author or something? But I don't feel it fits quite as well.


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#45793
Guest_john_sheparrd_*

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I think they should definitely go the ME way I mean I spent hours just listening to that dude in Mass Effect

the simple reading in DA became really boring and its a shame since the world is probably richer than Mass Effect

(maybe a on/off option for those who don't want them)


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#45794
Jazzpha

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My guess is they won't have a voiceover option for the codices, if only because paying for that much narration would be (I assume) heinously expensive, compared to just having the text there. And it would take a lot of time.



#45795
Sugarjaye

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I have allotted some time to "play the game proper" tomorrow. Mayhaps I'll import a state in from the @DragonAgeKeep? :P

 

@AllanSchumacher @DragonAgeKeep Make a male Dwarf called Johnny Cadash that looks exactly like his namesake!


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#45796
katerinafm

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I think they should definitely go the ME way I mean I spent hours just listening to that dude in Mass Effect

the simple reading in DA became really boring and its a shame since the world is probably richer than Mass Effect

(maybe a on/off option for those who don't want them)

 

I disagree. ME's voiced codex was a nice touch, but it's different than Dragon Age's codex. DA is filled with lore that's not just definitions of races and technology, but contain letters and entries that wouldn't make sense for a guy to voice them (eg. a panicked templar letter. Voiced by the same guy that tells the story of the Dales? Wouldn't sound right). Plus, not that many listened to it, and most that want to read the codex read quicker than the narration. 



#45797
Vapaa

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I thought the voiced codex was a waste of money.


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#45798
Ponendus

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I think they should definitely go the ME way I mean I spent hours just listening to that dude in Mass Effect

the simple reading in DA became really boring and its a shame since the world is probably richer than Mass Effect

(maybe a on/off option for those who don't want them)

 

I recall a dev (Mr Gaider maybe?) saying something like 'every time you request a toggle a developer explodes', or Andraste weeps, or something I don't know.

 

:D



#45799
Alan Rickman

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If DA were to have voiced codex entries, the only acceptable option is Bucket Dude reading them in a flat monotone manner, with just a hint of internal weeping and swallowing sadness.


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#45800
Dio Demon

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I recall a dev (Mr Gaider maybe?) saying something like 'every time you request a toggle a developer explodes', or Andraste weeps, or something I don't know.

 

:D

I think it was John Epler and he stated that an airplane crashes into an orphanage filled with puppies each time someone requests a toggle? I am not sure if that's exactly but it was something catastrophic.


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