BasilKarlo wrote...
The developers stalwart refusal to abide by the "show, don't tell" decree is actually just kind of pissing me off. If the game is looking so good and you're so excited to show us then ****ing show us. Why even keep reiterating the "show, don't tell" decree if you haven't been abiding by it at all?
My theory is that they're overcompensating for previous mistakes. Let's review, shall we?
Here's the CGI trailer for DA2 (in an earlier post, one of the devs considered CGI trailers to be more "tell" than "show"). Notice how epic and awesome it is? And yet, it wasn't exactly representative of actual gameplay to say the least. Not to mention that the disparity between the quality of the trailer vs that of the game itself was just rediculously huge (the game, to me, felt relatively rushed and unpolished). This (in addition to the high bar set by the first game) consequently resulted in the overhyping of the game and the fans' general disappointment . DA2 wasn't awful - it just failed to meet a lot people's expectations.
Now, I'm not saying CGI trailers in and of themselves are a bad marketing ploy. In fact, they can be done really well.
Here's an example (Note that Warframe is only in open beta). The trailer is epic and awesome
and an almost exact portrayal of how the game is actually played (the only significant difference being that online PUGs are generally not that coordinated).
Point being that the devs are keeping quiet for a good reason. They'll show us something if/when they think it's worth showing. I can get behind that. Until then, they (and everyone else for that matter) will continue to say a lot about nothing.
Modifié par javajedi217, 10 avril 2013 - 05:19 .