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The Dragon Age Twitter Thread


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#4651
sandalisthemaker

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BasilKarlo wrote...


Uhhhh, the CG trailer showed an army of Templars going to war with an army of witches that all looked conspicuously like Morrigan. Instead of rushing to insult people why don't you use your head and employ some thought?


That image flashed for 1/100th of a second.
And people call me nitpicky.

#4652
azarhal

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filetemo wrote...

John Spartan ‏@John_Sp4rtan 1h
@Mike_Laidlaw Describe the DA3 "The Fade" sections with one word: Surprising? Nonexistant? Familiar? Revamped? Essential? Poutine?

@John_Sp4rtan Vascilliatory.


So did Mike make a typo or did he just invent a new word?

#4653
Welsh Inferno

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 Typo.

So. Sounds to me like they are hesitant on whether they should include any fade sequence this time. Or just being cryptic as per usual.

Modifié par Welsh Inferno, 10 avril 2013 - 09:22 .


#4654
Sovano

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or they are just messing with us to see who will go crazy

#4655
hahagirl727

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Welsh Inferno wrote...

 Typo.

So. Sounds to me like they are hesitant on whether they should include any fade sequence this time. Or just being cryptic as per usual.


This is interesting. I had a love/hate thing for the fade in DAO, I found the whole idea really awesome, but the section just dragged forever. In DA2 the fade was cool, but it was just the templar hall with a trippy filter not to say I didn't like it, the only thing I wanted more of for the fade aspect of DA2 was to talk to Justice, I missed that guy :unsure:. Anyway I would love to see the fade make a return in DA3 as long as it doesn't drag for hours upon hours..

#4656
filetemo

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John Spartan ‏@John_Sp4rtan 1min
@Mike_Laidlaw Vacillatory as in... shapeshifting? Would Salvador Dalí approve of it?



waiting for an answer...

#4657
Steppenwolf

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Commander Kurt wrote...

BasilKarlo wrote...

Expect it all you want. ME3 showed that they don't feel the need to be honest about their games.


The comment about the ending was a bad call (which actually fits rather well with the rest of it), but I'm not a "one strike and you're out" kinda gal. Furthermore, the guys popping in here from time to time do a good job of earning my trust and I'm pretty sure they didn't work on ME3. 

I would buy a used car from either Blair or Allan any day of the week (Chris and David only on Fridays, but they aren't here as much).


They didn't just tell a lie about the ending though. They told the lie then sold the lie, claiming it wasn't a lie. They even retroactively denied it was a lie after the Extended Cut DLC came out, citing the "refuse" ending as proof that there were more than just the 3 endings.

sandalisthemaker wrote...

That image flashed for 1/100th of a second.
And people call me nitpicky.


So that means it never existed?

Modifié par BasilKarlo, 10 avril 2013 - 09:41 .


#4658
azarhal

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hahagirl727 wrote...

Welsh Inferno wrote...

 Typo.

So. Sounds to me like they are hesitant on whether they should include any fade sequence this time. Or just being cryptic as per usual.


This is interesting. I had a love/hate thing for the fade in DAO, I found the whole idea really awesome, but the section just dragged forever. In DA2 the fade was cool, but it was just the templar hall with a vacillatory filter not to say I didn't like it,


hehehehe.

I personally liked the Fade sequences in both games.

#4659
hahagirl727

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azarhal wrote...

hahagirl727 wrote...

Welsh Inferno wrote...

 Typo.

So. Sounds to me like they are hesitant on whether they should include any fade sequence this time. Or just being cryptic as per usual.


This is interesting. I had a love/hate thing for the fade in DAO, I found the whole idea really awesome, but the section just dragged forever. In DA2 the fade was cool, but it was just the templar hall with a vacillatory filter not to say I didn't like it,


hehehehe.

I personally liked the Fade sequences in both games.



That made me laugh :lol:. I should have used vacillatory..

#4660
serenai

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BioWareBlair:
deploy the koala #DA3 #nocontext pic.twitter.com/TLbl48UFbV

https://pbs.twimg.co...Irg-x.jpg:large

Modifié par serenai, 10 avril 2013 - 11:02 .


#4661
serenai

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Billy Buskell:
@BioWareBlair I kept imagining a sequence like when the assets in Bourne get deployed. Internet, I'm looking at you. #DeployKoala

sebastianhanlon:
how I often feel, reading our forums: http://www.youtube.c...wToj3p3vM#t=63s

#4662
sandalisthemaker

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BasilKarlo wrote...

So that means it never existed?


No, but it's not like that scene was a huge part of the trailer. It was simply there, along with the myriad of other scenes that also flashed at nearly subliminal speed, for a dramatic action-y effect. I'm willing to bet pretty much no one even noticed it. Besides you.^_^

#4663
Steppenwolf

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sandalisthemaker wrote...

BasilKarlo wrote...

So that means it never existed?


No, but it's not like that scene was a huge part of the trailer. It was simply there, along with the myriad of other scenes that also flashed at nearly subliminal speed, for a dramatic action-y effect. I'm willing to bet pretty much no one even noticed it. Besides you.^_^


Well, you lost that bet. When the trailer came out and was dissected here many, many threads and discussions were made about it. Several devs even hinted that it was an important event.

#4664
LolaLei

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Oh sh!t:

Ryan Loe: "So, I found out today that Friday is my last day at BioWare. Nothing to do with performance. Just belt tightening. I'm not the only one. You don't realize how much of how you see and identify yourself is with your work until you no longer work there."

Modifié par LolaLei, 10 avril 2013 - 11:52 .


#4665
Fast Jimmy

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^

Sadness. Losing your job is always tough, but losing it when the project you are working on is in full swing is doubly so.

Best of luck, Ryan.

#4666
sandalisthemaker

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@Basil
Okay. Fine. So now I *really* understand why the devs have decided not to show us anything this time around.
Anyway, that scene just looks like mages vs templars to me, which is what we got, and what we will get in the next game.

Modifié par sandalisthemaker, 10 avril 2013 - 11:58 .


#4667
CrazyRah

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LolaLei wrote...

Oh sh!t:

Ryan Loe: "So, I found out today that Friday is my last day at BioWare. Nothing to do with performance. Just belt tightening. I'm not the only one. You don't realize how much of how you see and identify yourself is with your work until you no longer work there."


Oh chessus that suck!

Best of luck Ryan!

#4668
ElitePinecone

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LolaLei wrote...

Oh sh!t:

Ryan Loe: "So, I found out today that Friday is my last day at BioWare. Nothing to do with performance. Just belt tightening. I'm not the only one. You don't realize how much of how you see and identify yourself is with your work until you no longer work there."


:(

#4669
hahagirl727

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LolaLei wrote...

Oh sh!t:

Ryan Loe: "So, I found out today that Friday is my last day at BioWare. Nothing to do with performance. Just belt tightening. I'm not the only one. You don't realize how much of how you see and identify yourself is with your work until you no longer work there."


:crying::crying::crying:. Best of luck Ryan, we'll miss you

#4670
Enad

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I hope the layoffs aren't too significant.

Good luck Ryan, sucks. :/

#4671
Angrywolves

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bah layoffs. I wonder which genius at EA made that decision.

#4672
Reznore57

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Well no news and people getting fired.
How cheerful !

Anyway good luck to the Bioware staff losing their jobs , I feel really bad for them ...
I mean ...in the middle of a project and to learn about it like ...in 2 days you're out...

And i thought Bioware was looking for some new blood...I don't get it.

#4673
Angrywolves

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Schumacher just made me laugh. Can't have thing get out of control. rotfl. Competition in other places aka sultan of swing. How are they aka Bioware going to make sales ? Supposedly no toolkit which if true discourages the pc players. Reduced preorders due to fans feeling they were burned in the past. They need a big splash of an announcement reveal so they had better have something that will really motivate the fans.

#4674
Guest_BarbarianBarbie_*

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LolaLei wrote...

Oh sh!t:

Ryan Loe: "So, I found out today that Friday is my last day at BioWare. Nothing to do with performance. Just belt tightening. I'm not the only one. You don't realize how much of how you see and identify yourself is with your work until you no longer work there."


Oh, crap. That really sucks. Good luck to you Ryan and others who were let go.

#4675
Sister Goldring

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^
That's the crappiest thing I've read today - poor guy(s).   Posted Image

Modifié par Sister Goldring, 11 avril 2013 - 03:34 .