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The Dragon Age Twitter Thread


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#46951
BioFan (Official)

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2014_08_08_16_18_51_Twitter.jpg

 

Hmm... you can walk on some really steep surfaces.

 

DAI Parkour...? ;)

 

 

Anyone else see:
izwwqofyulabcyqimwdr.jpg

 

?


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#46952
Hrungr

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Allan Schumacher @AllanSchumacher

Uh oh. Found bug, commence investigation!

 

User

*plays awesome dramatic background music* Kill it dead! :D

 

Allan Schumacher @AllanSchumacher

I more find it >.> On the plus side, I found a reliable way TO find it, so it's easy to go "yup, this is a problem" and fix it!


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#46953
krogan warlord83

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Phase 1: Kill Woodland Creatures

 

Phase 2: ???

 

Phase 3: Legendary Sword

Phase 4: Profit?!?!?!


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#46954
TheJediSaint

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Have they locked in their achievements yet?  Because if not, they should totally have an achievement for killing a 1000 or so Fennecs.  



#46955
Akernis

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Have they locked in their achievements yet?  Because if not, they should totally have an achievement for killing a 1000 or so Fennecs.  

If they have an achievement for killing 100 / 1.000 / whatever fennecs called "the Schumacher" or something similar I would actually be tempted. I probably wouldn't be able to get myself to do it, but I just know that achievement would be sitting there, waiting, teasing me to no end... probably just like its name-sake intended <_<  


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#46956
Hanako Ikezawa

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Reminds of Fable 2's achievement that involved killing a rabbit.

The post-unlock description read: "So, proud of yourself? Big bad hunter killed a defenseless bunny rabbit. How do you sleep at night?"


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#46957
azarhal

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Reminds of Fable 2's achievement that involved killing a rabbit.

The post-unlock description read: "So, proud of yourself? Big bad hunter killed a defenseless bunny rabbit. How do you sleep at night?"

 

More game should have the Killer Bunny.


  • Hanako Ikezawa, llandwynwyn, Sugarjaye et 1 autre aiment ceci

#46958
Guest_Danielle100_*

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Reminds of Fable 2's achievement that involved killing a rabbit.
The post-unlock description read: "So, proud of yourself? Big bad hunter killed a defenseless bunny rabbit. How do you sleep at night?"



Hah, I never got that achievement, I couldn't kill the poor little pixel bunny.

Edit: my cheetah avatar is so disappointed in me. :)

#46959
DuckTheSecond

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Hmmm, living in Belgium it'd be a 3 hour drive to Cologne and that's not counting possible traffic jams. I'm way too lazy for that. Besides, out of the 4 languages I study, German is my worst one. I once was on exchange with a student from Dortmund, man it was hard to fluently speak German.

 

But the bright side is that I can watch the stream at 9am (I think)   :)

 

EDIT: Can this post be deleted, posted in wrong thread.



#46960
Exaltation

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Bunnies are cute,only someone not human would kill a bunny.

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#46961
llandwynwyn

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I'll never forget the moment when that abomination rabitt appeared out of nowhere.

 

I should replay Ego Draconis one of these days.


  • Ammonite et BunnyisCthulhu aiment ceci

#46962
Arvaarad

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Allan Schumacher ‏@AllanSchumacher
I more find it >.> On the plus side, I found a reliable way TO find it, so it's easy to go "yup, this is a problem" and fix it!


People who find reliable repro steps before filing bugs are good people. Nay, great people. The engineer's job is much, much easier when repro steps exist.

1. The engineer can quickly determine if the bug still exists by the time they work on the ticket (bugs always come in faster than they can be fixed, so for lower priority bugs there's a time gap between "bug found" and "engineer begins looking at bug").

2. The engineer knows the code path that causes the bug, or can quickly find it, by working backwards from the actions in the repro steps. Even small production codebases contain more lines of text than even the longest novel. Being able to narrow down the location of the problem is vital.

3. Having narrowed down the problematic code, the engineer can try different things until the bug goes away. They'll know exactly when the bug goes away because they'll try the repro steps and the bug won't appear.

#46963
BunnyisCthulhu

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I'll never forget the moment when that abomination rabitt appeared out of nowhere.

 

I should replay Ego Draconis one of these days.

I still feel traumatised by that damn rabbit  :lol:  I would love to see something similar in DA:I... though the bears might be as notorious as the ones in Skyrim


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#46964
ElitePinecone

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It's 100 days (again) until DA:I launches in some regions. 

 

(I'm pretty sure this is the third time I've written that sentence.)

 

(Please don't delay it again)


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#46965
Dio Demon

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It's 100 days (again) until DA:I launches in some regions. 

 

(I'm pretty sure this is the third time I've written that sentence.)

 

(Please don't delay it again)

Allan is watching...


  • lynroy, Akernis et Kaibe aiment ceci

#46966
ebevan91

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It's 100 days (again) until DA:I launches in some regions. 

 

(I'm pretty sure this is the third time I've written that sentence.)

 

(Please don't delay it again)

 

We'd be less than 2 months away from release if it wasn't delayed :(

 

Now we're 3 months and over 1 week away :/

 

The worst part is that I was hoping to play DA:I to hold me over until some of the November releases get here. Now DA:I IS a November release.


  • ElementalFury106 et UltimateGohanSS aiment ceci

#46967
azarhal

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I still feel traumatised by that damn rabbit  :lol:  I would love to see something similar in DA:I... though the bears might be as notorious as the ones in Skyrim

 

 Killer Bunny wasn't that traumatizing. Guild Wars 1 has a bunny trap... I will never think of fluffy bunnies the same way again.



#46968
Barrett Rodych

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People who find reliable repro steps before filing bugs are good people. Nay, great people. The engineer's job is much, much easier when repro steps exist.

1. The engineer can quickly determine if the bug still exists by the time they work on the ticket (bugs always come in faster than they can be fixed, so for lower priority bugs there's a time gap between "bug found" and "engineer begins looking at bug").

2. The engineer knows the code path that causes the bug, or can quickly find it, by working backwards from the actions in the repro steps. Even small production codebases contain more lines of text than even the longest novel. Being able to narrow down the location of the problem is vital.

3. Having narrowed down the problematic code, the engineer can try different things until the bug goes away. They'll know exactly when the bug goes away because they'll try the repro steps and the bug won't appear.

My favourites are rare frequency race condition/timing-specific crashes with garbage release mode callstacks which can't be reproduced in a debug mode environment.



#46969
Hrungr

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Chris Pickford @TheBoyChris 

Best defence for enemy rogues is Iron Bull. When you're swinging in 180° arcs, stealth is a coin toss.

 

Mike Laidlaw @Mike_Laidlaw 

Or any two-hander… Which is why they tend not to go for the warriors y’see!

 

Chris Pickford @TheBoyChris 

They are pretty sneaky like that...

 

Daniel Kading @Daniel_Kading 

Best defense vs Seb's Rogue AI is his Shield Warrior AI. We need a "NOPE" status effect.

 

 

 

hilary h shapiro @hilaryheskett

Getting excited about Gamescom! But first, laundry.

 

Ryan Warden @LesPaulDuJour 

So jelly. Rock that thang!


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#46970
Hrungr

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Pat LaBine @dethmuffin 

Of all the things I could do on an early Saturday morning... http://instagram.com/p/relm0zt2SX/

 

10607995_210079415805679_1450600333_n.jp

 

 

Chris Pickford @TheBoyChris 

Mornings are one of the best times to code apparently!

 

⚔ sebastianhanlon @hanlsp 

Said no programmer i’ve ever met

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#46971
Hrungr

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Allan Schumacher @AllanSchumacher 

So meeting some fresh new faces. #NoBigDeal

 

Allan Schumacher @AllanSchumacher 

I know I'm *supposed* to say this, but there was one thing I played in #DAI today that made me all

 

Spoiler


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#46972
malgg

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My favourites are rare frequency race condition/timing-specific crashes with garbage release mode callstacks which can't be reproduced in a debug mode environment.


Sir, are you TRYING to give me nightmares? <shiver> <findahappyplacefindahappyplace>
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#46973
Hrungr

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Allan Schumacher @AllanSchumacher

I may be sparing the Fennecs today.

 

User

Fennecs and rangers everywhere, rejoice!

 

Allan Schumacher @AllanSchumacher

Oh my goodness... if I could make the Fennecs go for the eyes....

 

 

Chris Pickford @TheBoyChris

Things Producers should never play with: the creature scaling value.



#46974
Hellion Rex

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@HulegaardBooks: So, Gamescom is next week. Very excited for you guys to see what #DAI is up to! http://t.co/Vze46UuC8o #EAGC

#46975
ElitePinecone

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@HulegaardBooks: So, Gamescom is next week. Very excited for you guys to see what #DAI is up to! http://t.co/Vze46UuC8o #EAGC

 

sdlsnasdsjdofahsdvsdoav

 

three and a half days