Aller au contenu

Photo

The Dragon Age Twitter Thread


88390 réponses à ce sujet

#4776
Allan Schumacher

Allan Schumacher
  • BioWare Employees
  • 7 640 messages

No risk no profit ....better to reach high and fail than to never reach at all...
I fell sorry for the man or company who fears to chase there dreams because of the possiblty to never catch them


What profit is there to show ideas that ultimately don't make it into the game?

#4777
Enigmatick

Enigmatick
  • Members
  • 1 917 messages
How de we there's a game in pre-production at all? How do we know that  this isn't all some elaborate ruse conducted by Bioware to somehow generate interest in your new IP? :alien: 

Modifié par Enigmatick, 12 avril 2013 - 11:47 .


#4778
Sovano

Sovano
  • Members
  • 43 messages

Allan Schumacher wrote...

No risk no profit ....better to reach high and fail than to never reach at all...
I fell sorry for the man or company who fears to chase there dreams because of the possiblty to never catch them


What profit is there to show ideas that ultimately don't make it into the game?


To be honest i would like to hear the crazy ideas you have for the game beacuse in my humble opininon you did a great job so far on DA &ME epic story you made a great fanbase for your game and the  ideas at least  most of them if not all are amazing and I would rly like to see the ideas that don't meet the criteria you demand becuse you set the bar rly high and it would be interesting to see what could have been but wasn't 

The profit is to show of your creative side and the hard decision you hade to make to let someting go even though you loved it but it didn't fit in concept or it didn't rise to the ocession not sure how to put it any other way

just to be clear I didn't critize your work with  the past comment I just had one of those moments when you get carried away and have to say something even if it dosn't make sense

#4779
GithCheater

GithCheater
  • Members
  • 811 messages
Years of BSN backlash have demonstrated that it is better for Bioware to play it conservatively rather than mention ideas that do not make it into the game and have some on BSN judge that as a blood promise.

#4780
Brockololly

Brockololly
  • Members
  • 9 032 messages
Might be neat to see some of these DA Week ideas after Dragon Age 3 is out. Sort of like how Bethesda had the video showing off their Skyrim Game Jam ideas after Skyrim had shipped. And coincidentally a good amount of those ideas ended up in the DLC thus far.

#4781
The Antagonist

The Antagonist
  • Members
  • 529 messages
I'm curious. Was the DA2 expansion cancelled to allow more time to work on Frostbite 3 or due to poor sales?

#4782
ElitePinecone

ElitePinecone
  • Members
  • 12 936 messages

GithCheater wrote...

Years of BSN backlash have demonstrated that it is better for Bioware to play it conservatively rather than mention ideas that do not make it into the game and have some on BSN judge that as a blood promise.


I think this is true, unfortunately - but I'm actually glad that the dev team is being so cautious. It's way better than over-promising, and nobody can start assembling a list of vague dev promises with which to assault them with once the game is released. 

#4783
Fast Jimmy

Fast Jimmy
  • Members
  • 17 939 messages

codenamesource wrote...

I'm curious. Was the DA2 expansion cancelled to allow more time to work on Frostbite 3 or due to poor sales?


...the reason it was cancelled, more easily than anything, could be neither of those two options you laid out. 

Modifié par Fast Jimmy, 13 avril 2013 - 12:56 .


#4784
ElitePinecone

ElitePinecone
  • Members
  • 12 936 messages

codenamesource wrote...

I'm curious. Was the DA2 expansion cancelled to allow more time to work on Frostbite 3 or due to poor sales?


The reason given was something about having 'new opportunities' (which I guess might've been the change to Frostbite), and focusing the entire team on DA3 from an early stage. Certainly they were a fair way into making Exalted March, so the business case for it must've been enough to initially justify all that work put into it. 

(I'd love an in-depth explanation at some point, but I doubt we'll get one.)

#4785
Danny Boy 7

Danny Boy 7
  • Members
  • 3 762 messages
I wonder how they'll keep the Dragon Age hype up after the comics and encyclopedia are all launched? I just can't remember the last time we DIDN'T have something coming out Dragon Age related know what I mean? Since Origins some piece of DLC, web series, novel, etc has been waiting in the ranks, some two or three months between them. But I can't think of anything besides the last chapter of Until We Sleep and the World of Thedas (keeping in mind the Masked Empire is coming out next year) that is announced to be coming out any time soon.

Do you think we'll be getting any new DA3 promotional products?

#4786
Allan Schumacher

Allan Schumacher
  • BioWare Employees
  • 7 640 messages

ElitePinecone wrote...

The reason given was something about having 'new opportunities' (which I guess might've been the change to Frostbite), and focusing the entire team on DA3 from an early stage. Certainly they were a fair way into making Exalted March, so the business case for it must've been enough to initially justify all that work put into it. 

(I'd love an in-depth explanation at some point, but I doubt we'll get one.)


We actually weren't too far into the expansion pack to be honest.  I was doing work on automatic playthrough bots but had to use DA2 to test it as there wasn't a lot of in game level content.

I know writing had done a bit of work (they are usually the ones most able to get started without as much dependencies on the rest of the team), but I certainly wasn't on the project for very long.

#4787
Allan Schumacher

Allan Schumacher
  • BioWare Employees
  • 7 640 messages

Might be neat to see some of these DA Week ideas after Dragon Age 3 is out. Sort of like how Bethesda had the video showing off their Skyrim Game Jam ideas after Skyrim had shipped. And coincidentally a good amount of those ideas ended up in the DLC thus far.


I think that this would be neat. I didn't realize Bethesda did something similar. I remember Double Fine made an event out of it for fans to take part in as well.

I ended up changing mine up somewhat (we recently had an integration from Frostbite code, which always sees some latent issues, so I ended up providing more support than "doing my own thing."), and started looking at telemetry to see if I could draw up some game design hypotheses that could be applicable for future games.

#4788
ElitePinecone

ElitePinecone
  • Members
  • 12 936 messages

Allan Schumacher wrote...

ElitePinecone wrote...

The reason given was something about having 'new opportunities' (which I guess might've been the change to Frostbite), and focusing the entire team on DA3 from an early stage. Certainly they were a fair way into making Exalted March, so the business case for it must've been enough to initially justify all that work put into it. 

(I'd love an in-depth explanation at some point, but I doubt we'll get one.)


We actually weren't too far into the expansion pack to be honest.  I was doing work on automatic playthrough bots but had to use DA2 to test it as there wasn't a lot of in game level content.

I know writing had done a bit of work (they are usually the ones most able to get started without as much dependencies on the rest of the team), but I certainly wasn't on the project for very long.


Thanks for the info!

I think I took the writers' hints and tidbits as an indication the XP pack had a bit of work done, but obviously not. I know David Gaider already had things in mind in terms of character plots, and Mike/Mark were teasing the setting and stuff (those PAX t-shirts with random Free Marches cities on them). 

It sounds like the decision to stop work on Exalted March was made in late 2011, around the same time as the team apparently started working with Frostbite, were they connected at all? I'm just wondering if cancelling Exalted March coincided with a decision to increase the scope (or change the size of the project, not sure how to put it) of DA3, too.

Modifié par ElitePinecone, 13 avril 2013 - 06:09 .


#4789
Allan Schumacher

Allan Schumacher
  • BioWare Employees
  • 7 640 messages
Yeah, I wouldn't be surprised if a lot more of the writing work was done, but the team as a whole was just starting to get ramped up, and there was a good amount of work on prototyping some game ideas that were being worked on, and so forth. Although too be fair, I suffered a severe concussion playing ball hockey in late April which saw me miss 2 weeks and be on half-days 2 weeks, so perhaps the timeline isn't as condensed as I thought.

There had already been a group of people doing prototypes of games with Frostbite before DA2XP was stopped. A lot of spitballing of various things we could attempt with the engine, as well as the likelihood of it being used for DA3. But yeah, we were all pretty much pulled off of DA2XP and put onto DA3. It's kind of interesting, because the early work was demoed to some people and I guess it left enough of an impression that it was decided to focus on that. For myself, I didn't mind the transition because I had some "ooOOOOoOOo New Technology!!!!" Some of the writing aspects and game design ideas are being carried over, although some stuff was lost. I imagine writers must have iron wills because from what it seems, due to the timing (they often get the most stuff done the earliest), they are the ones most likely to have to cut/alter content based on the way projects go.

#4790
Commander Kurt

Commander Kurt
  • Members
  • 1 201 messages

Fast Jimmy wrote...

Sorry, I'm in a song mood recently.


I like that mood on you... ^_^

#4791
TheJediSaint

TheJediSaint
  • Members
  • 6 637 messages

Allan Schumacher wrote...
There had already been a group of people doing prototypes of games with Frostbite before DA2XP was stopped. A lot of spitballing of various things we could attempt with the engine, as well as the likelihood of it being used for DA3. But yeah, we were all pretty much pulled off of DA2XP and put onto DA3. It's kind of interesting, because the early work was demoed to some people and I guess it left enough of an impression that it was decided to focus on that. For myself, I didn't mind the transition because I had some "ooOOOOoOOo New Technology!!!!" Some of the writing aspects and game design ideas are being carried over, although some stuff was lost. I imagine writers must have iron wills because from what it seems, due to the timing (they often get the most stuff done the earliest), they are the ones most likely to have to cut/alter content based on the way projects go.


As I understand, David Gaider is something of a Kaiser Soze when it comes to word-darlings.

#4792
Commander Kurt

Commander Kurt
  • Members
  • 1 201 messages

Allan Schumacher wrote...

Might be neat to see some of these DA Week ideas after Dragon Age 3 is out. Sort of like how Bethesda had the video showing off their Skyrim Game Jam ideas after Skyrim had shipped. And coincidentally a good amount of those ideas ended up in the DLC thus far.


I think that this would be neat. I didn't realize Bethesda did something similar. I remember Double Fine made an event out of it for fans to take part in as well.


Seeing discarded ideas is great in so many ways. I can only speak for myself, but it makes me appreciate the stuff that stuck more to know about the stuff that didn't work out. I'm not sure how to put it, but... If I have a feature I'm not too fond of, knowing that the dev's explored other solutions makes me more at peace with what we got because that was obviously the best alternative out of many. It should be obvious without the showing, but... Yeah.

Modifié par Commander Kurt, 13 avril 2013 - 09:25 .


#4793
Commander Kurt

Commander Kurt
  • Members
  • 1 201 messages

legbamel wrote...
What, the Koala wasn't enough for one week?  :wub:


That was a good Koala... <3

#4794
Lobos1988

Lobos1988
  • Members
  • 308 messages
Well,... there has to be some content that is already confirmed to get into the game... showing us soms bits of that wouldn't hurt anyone... speaking some Frostbite models or sth... even if they're still beta it can only get BETTER nor worse ^^

#4795
ElitePinecone

ElitePinecone
  • Members
  • 12 936 messages

ARTHURIUSS wrote...

http://gamingeveryth...ent-for-monday/

Can I get my hopes up Bioware?


I suppose it's possible (nobody's in Sweden now, I think!).

Didn't Inon Zur also say something would be announced on April 15? That's Monday.

Though the consensus seemed to be that he was probably referring to a new Fallout, and others have said he isn't composing for DA3.

#4796
legbamel

legbamel
  • Members
  • 2 539 messages

Danny Boy 7 wrote...
I wonder how they'll keep the Dragon Age hype up after the comics and encyclopedia are all launched? I just can't remember the last time we DIDN'T have something coming out Dragon Age related know what I mean? Since Origins some piece of DLC, web series, novel, etc has been waiting in the ranks, some two or three months between them. But I can't think of anything besides the last chapter of Until We Sleep and the World of Thedas (keeping in mind the Masked Empire is coming out next year) that is announced to be coming out any time soon.

Do you think we'll be getting any new DA3 promotional products?

What, like Dragon Age LEGOs?  Do want!  [pictures blocky Alistair and Morrigan and litlte, cuboid Fenris]  Build-your-own-high-dragon sets?  :wizard:

#4797
MWMike2011

MWMike2011
  • Members
  • 486 messages
I really don't think any of us are expecting any sort of solid announcements about what will be in the game and whatnot this early on, but I would be happy to have some sort of solid confirmation that I will be able to play it on my Xbox 360. I know we are ASSUMING it will, but I'm not looking for assumptions, I'm wanting solid firm answers from BioWare...

#4798
Zyree

Zyree
  • Members
  • 120 messages

MWMike2011 wrote...

I really don't think any of us are expecting any sort of solid announcements about what will be in the game and whatnot this early on, but I would be happy to have some sort of solid confirmation that I will be able to play it on my Xbox 360. I know we are ASSUMING it will, but I'm not looking for assumptions, I'm wanting solid firm answers from BioWare...


Agreed, I want to know whether I should buy DA2 for my computer because there's no way I'll be able to afford DA:I and a new console...

#4799
serenai

serenai
  • Members
  • 968 messages
Ryan Loe:
My going away lunch. pic.twitter.com/8U9FBsUKDA

https://pbs.twimg.co...Ecvll.jpg:large

PatrickWeekes:
Mimicking cinematic gestures while talking to my computer screen quietly in elven: Just another Friday in the #DA3 writing pit.

Ryan Loe:
So far today has been awesome. "Lunch" with the team...movies...then beer in the Lion's Head pub downstairs at 4:00. Great send off guys.

Ryan Loe:
I wish the Aussies were on. I would like to know how my evening turns out and they are in the future.

Ryan Loe:
We are watching the good, the bad and the ugly as part of our #dragonageweek movie reviews.

Ryan Loe:
Spent the afternoon going office to office saying goodbye. It turned into trick or treating for scotch.

Modifié par serenai, 13 avril 2013 - 03:05 .


#4800
Silver77nz

Silver77nz
  • Members
  • 1 080 messages
 I'm also waiting for info because I need to know if I have to buy a new console or not. I'm hoping once microsoft announces it's new console more info will be available. Then I can start planning playthrus based on info. I have all the Dragon Age games on both PC and console so hopefully if I can't afford a console then I can go with PC. Here is hoping we will get some info soon.

Best of luck to you Ryan:innocent:

Modifié par Silverpearl1977, 13 avril 2013 - 03:22 .