I usually end up playing a rogue my first playthrough, just so I don't miss anything. That chest at the beginning of DA2 was the bane of my existence when I played any other class.
Well, that will be changed by DAI, since we know that each class now will have a unique ability required to access 'secret' stuff.
Rogues can unlock chests, warriors can smash gates or similar, and mages can 'energise' to do stuff like repair small bridges or light veilfire.
So unless you have at least one member of the two classes you aren't yourself you will miss small stuff now.





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