The Dragon Age Twitter Thread
#51951
Posté 27 août 2014 - 08:31
#51952
Posté 27 août 2014 - 08:37
My phone isn't loading any articles, wouldn't suppose could get cliffs
Try this? It's the second article, "Five Incorrect Assumptions about Multiplayer"
http://www.gameinfor...te/preview.aspx
#51953
Posté 27 août 2014 - 08:44
Helped w/ some bugs, got this IM "Thanks Derek. Let me check those bug comments. It seems you are on a coffee high and they might be funny."
#51954
Posté 27 août 2014 - 08:44
Grr n/m
- ElitePinecone aime ceci
#51955
Posté 27 août 2014 - 08:44
Game Informer @gameinformer 43s
Five Incorrect Assumptions About Multiplayer - Dragon Age: Inquisition - PlayStation 4 http://bit.ly/1tDV1nV
My phone isn't loading any articles, wouldn't suppose could get cliffs
“No one wants multiplayer in an RPG.”
The popularity of ME3's MP has shown this isn't necessarily true. DAI's MP is separate from the SP, but you might see characters from MP wandering around captured keeps.
“Multiplayer doesn’t make sense in the Dragon Age universe.”
If you think of your co-op exploits as a small front in a much larger war, the idea of multiplayer in Dragon Age doesn’t seem far-fetched at all.
“It’s stealing valuable resources from the single-player campaign.”
DAI's single player campaign is huge - if anything is being shortchanged by the inclusion of a multiplayer mode, I sure couldn’t tell during my hands-on time.
“It’s Mass Effect 3 multiplayer, but with swords.”
DAI MP builds on ME3's multiplayer, but they've tried to make a deeper and more customisable experience. The maps are randomised (to a degree), and with crafting, for example, you don't have to keep items from other characters, but craft the junk into useful stuff for your preferred character.
“It’s just a way to nickel-and-dime players.”
You can pay for instant access to upgrades in-game, but it's all accessible just by playing the game.
Bioware plans to support DAI MP longterm, longer than ME3, with free DLC.
#51956
Posté 27 août 2014 - 08:49
That Game Informer article implies that the only way to get certain NPCs in you camps is to play the multiplayer.
I would very much like to know what these NPCs are for. Are they eye candy? Do they have Dialog? Will my camps get wiped out during story points if i dont have them?
#51957
Posté 27 août 2014 - 08:51
That Game Informer article implies that the only way to get certain NPCs in you camps is to play the multiplayer.
I would very much like to know what these NPCs are for. Are they eye candy? Do they have Dialog? Will my camps get wiped out during story points if i dont have them?
I think what they mean is that if you play MP you will recognise those specific NPCs as the characters from the MP, not that they won't be there if you don't play MP.
- Zzzleepy83, dutch_gamer, The Night Haunter et 2 autres aiment ceci
#51958
Posté 27 août 2014 - 08:51
That Game Informer article implies that the only way to get certain NPCs in you camps is to play the multiplayer.
I would very much like to know what these NPCs are for. Are they eye candy? Do they have Dialog? Will my camps get wiped out during story points if i dont have them?
MP won't affect SP, so I highly doubt the camps would get wiped out if you don't have them, they are probably just there to be like ohh I know that person. Or they are wrong.
#51959
Posté 27 août 2014 - 08:53
MP won't affect SP, so I highly doubt the camps would get wiped out if you don't have them, they are probably just there to be like ohh I know that person. Or they are wrong.
Those are certainly words they have said yesterday, but they have said a lot of things in the past.
I would still like an explanation.
I think what they mean is that, if you play MP you will recognise those specific NPCs as the characters from the MP, not that they won't be there if you don't play MP.
Thats would be acceptable.
Provided thats what the statement actually means.
#51960
Posté 27 août 2014 - 08:56
Those are certainly words they have said yesterday, but they have said a lot of things in the past.
I would still like an explanation.
Thats would be acceptable.
Provided thats what the statement actually means.
Fire a tweet off to one of the Devs and see
#51961
Posté 27 août 2014 - 08:58
Fire a tweet off to one of the Devs and see
Which one would actually give an answer?
#51962
Posté 27 août 2014 - 09:00
Try this? It's the second article, "Five Incorrect Assumptions about Multiplayer"
Sheesh, that's a propaganda-y article.
- Razored1313 et TheodoricFriede aiment ceci
#51963
Posté 27 août 2014 - 09:00
Which one would actually give an answer?
Mike Laidlaw answers quite a bit so he's probably a good go to choice for it. Might try one of the MP devs but I don't know for sure which one of them actually works on it solely
#51965
Posté 27 août 2014 - 09:11
Other acceptable adjectives: "reassuring", "informative", "educational".
It's largely devoid of information, it's arguments are idiotic, and it's more reassuring if you don't sound like you Bioware's marketing department is using blood magic on you
Hey, let's try to disprove our strawman argument that people don't like multiplayer RPGs by pointing to something that's as much a shooter as an RPG! Rather than any of the gazillion other RPGs with multiplayer! Seriously, if you're going to set up strawmen like that, you really should lose.
The second is an even dumber strawman
The third is a fair enough argument, even if it mostly amounts to "DA:I is really awesome, trust me!"
The fourth doesn't really refute the assumption given to any significant degree. It's ME3 MP with crafting and some forward movement and swords, woohoo!
The fifth doesn't really answer the point because it's substantially correct. MP is intended to get that microtransaction money. That Bioware have hopefully realised that the best way to do that is to be reasonably generous with the "free" offering doesn't change that.
- Chari aime ceci
#51966
Posté 27 août 2014 - 09:17
There is the earth-shattering possibility that maybe the author of the piece actually liked DAMP, and wanted to clear up misconceptions that - as we've seen - are all too common.
Normally I don't encourage reading the comments, but in this case they don't seem too fazed by the apparent propaganda.
- Avaflame, Leanansidhe, The Night Haunter et 5 autres aiment ceci
#51967
Posté 27 août 2014 - 09:18
Well, that certainly isn´t very comforting, tbh. After watching the progress of DA:I for over a year it seems to me that they need more time than till November to get it truly done. I´m still looking forward to that game quite a lot. There wasn´t a Bioware Game I didn´t like.
You can delay a project, anything, be it an album or game or book or whatever, in order to make it 'perfect' and it will never, ever be done. It will never come out. Nothing is ever 'truly done.'
#51968
Posté 27 août 2014 - 09:19
Well, that certainly isn´t very comforting, tbh. After watching the progress of DA:I for over a year it seems to me that they need more time than till November to get it truly done. I´m still looking forward to that game quite a lot. There wasn´t a Bioware Game I didn´t like.
4 days before we submitted to cert for DAO I figured "there's no way the game can possibly ship like this."
2 days before we submitted for cert for DAO I was "holy crap how is everything so much better???"
- TanithAeyrs, Johnny Shepard, SofaJockey et 30 autres aiment ceci
#51969
Posté 27 août 2014 - 09:24
There is the earth-shattering possibility that maybe the author of the piece actually liked DAMP, and wanted to clear up misconceptions that - as we've seen - are all too common.
That was probably the intent, but the awfulness of the writing made it seem propaganda-y.
Well, except that writers of propaganda would probably write an article with more appearance of balance, because they're often quite smart that way.
#51970
Posté 27 août 2014 - 09:25
Started new game today. Still have a few habits from my last one. "I'll just stand on this ledge & hit them with... my sword? Coming guys!"
- Avaflame aime ceci
#51972
Posté 27 août 2014 - 09:37
I'm sure they actually liked the multiplayer component.There is the earth-shattering possibility that maybe the author of the piece actually liked DAMP, and wanted to clear up misconceptions that - as we've seen - are all too common.
That doesn't change the fact that this is a useless puff piece, however.
- TheodoricFriede, Chari et randomcheeses aiment ceci
#51973
Posté 27 août 2014 - 09:38
Sheesh, that's a propaganda-y article.
It's in response to a ton of blather, false assumptions and rhetoric being spouted off all over the place. Which parts of it are incorrect?
- Aimi et Freedheart aiment ceci
#51974
Posté 27 août 2014 - 09:44
Mutliplayer is coming to @dragonage: Inquisition! 5 details you need to know: http://bit.ly/1zGuExf pic.twitter.com/M82JFuNac9
#51975
Posté 27 août 2014 - 09:47
I'm sure they actually liked the multiplayer component.
That doesn't change the fact that this is a useless puff piece, however.
That's about 70% of all game journalism. All those 'Best of / Worst of ...' lists are pure opinion and provide no real info about anything. Reviews are all opinions. Hands-on previews and interviews are all greatly influenced by the journalist's opinions.
I'd say this piece fits in well with game journalism. Plus it's intended audience isn't BSNers, it is gamers who follow DAI on journalist sites, who might not be as familiar with all that information as us. So in that sense it clarifies several issues a gamer might have, if that gamer weren't here to be reassured by the friendly and cuddly BSN.





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