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The Dragon Age Twitter Thread


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#5501
zeypher

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I hope we get a big info dump like the one witcher 3 got. At least that will give us quite a bit of info to go over and talk about it

#5502
Lobos1988

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*bows* I'm really sorry I ever complained :(... man stuff gets unreal in here...

and as for BrasilKarlo: Dude, u said what u wanted to say and in a way that brought us to the edge of getting no further information... don't go on!

#5503
Slaying101

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I'm only hoping for a bigger more immersive world too get lost in.

#5504
Guest_Puddi III_*

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ElitePinecone wrote...

Allan Schumacher wrote...

In conclusion, we don't sit on DA3 information simply to torment our fans for our own amusement.


... well, there goes that theory.

He cannot speak for Gaider. I refuse to believe Mr. Gaider does not delight in our suffering. That's just not right.

#5505
CrazyRah

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Filament wrote...

ElitePinecone wrote...

Allan Schumacher wrote...

In conclusion, we don't sit on DA3 information simply to torment our fans for our own amusement.


... well, there goes that theory.

He cannot speak for Gaider. I refuse to believe Mr. Gaider does not delight in our suffering. That's just not right.


Indeed, if Gaider doesn't enjoy the knowledge of us suffering then a pillar of the universe has suddenly been removed. That can't be possible 

#5506
Great_Horn

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Allan Schumacher wrote...

[snip]


As a general post, if people are going to split hairs and attempt to coerce information out of us by any sort of, well, "aggressive" means (for lack of a better term) such as pointing out that we aren't really keeping true to our "show don't tell" philosophy, it is infinitely more likely that, at this time, it will result in even less information than is currently being shared now (which isn't much). And I use the term "infinitely" very specifically, because there is a zero percent chance of us suddenly deciding to be much more loose in terms of revealing DA3 information. The little tidbits of stuff that I personally have shared are things I *should not* have done, but did because in my judgment they are often small or stated in a way that is very non-committal. I am exceptionally worried about people grabbing on to something that I have said and treating it as gospel, and when I find my words being used in ways that I didn't anticipate or quoted, it serves as a reminder that "Maybe it might be safer for myself and my colleagues if I decided to just keep quiet in the short term."

In conclusion, we don't sit on DA3 information simply to torment our fans for our own amusement.


IMO, tidbits of loose and uncorrelated informations aren’t helping. You should provide substantial information
or none at all!

According to the PAX 2012 Q&A panel, the first fan question was:

So, how can we be sure that you guys are going to do the game we want to have?

Well, basically the answer from Mark Darrah was. Pay attention, to what we’re doing. In short: wait & see.

Now that’s the tricky part. Well, till now we haven’t seen a single screenshot so far. So nothing essential we can really discuss.

Actually there are some game facts, which we already can’t affect anymore:

  • Voiced PC
  • Set race (human)
  • No playable background stories
To me the question is not when we are going to see actual game play, hence will fan reaction still have an impact on the outcome?

Edit:

Modifié par Great_Horn, 01 mai 2013 - 10:37 .


#5507
LolaLei

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*Edit*

Ooops, didn't mean to post that in here, lol.

Modifié par LolaLei, 01 mai 2013 - 11:14 .


#5508
Scroll

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ElitePinecone wrote...

Snip

"Somewhere more French"

snip

There's no chance of that statement backfiring, or creating a mismatch of expectations, or leading people to take it as a promise. 

Snip


Are you sure?
I'm sure some people are expecting Orlais to be the only setting and then will go bonkers when it's not and we are given a big huge map with many more settings. I can hear them now. Waa, waa, waa I wanted to only be in Orlais and now you're giving me more countries.  
:lol:

#5509
ElitePinecone

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Great_Horn wrote...

To me the question is not when we are going to see actual game play, hence will fan reaction still have an impact on the outcome?


Interesting point, but is it going too far to expect that developers would use fan feedback to rapidly change the game as it's being made? I'm not even sure that's possible (or desirable!), given how long the lead times are for a lot of content. I'm sure the devs are constantly looking to see how systems or features that are in flux or unfinished can be improved (and there's been some good discussion of a couple on the forums), but I guess there's a limit on how much fan feedback can be incorporated without actually sacrificing the designs and vision of the team itself.

For what it's worth, they have showed off armour customisation ideas via a blog last year, some convention speeches and forum discussion, which did actually seem to result in an incorporation of some fan feedback as the feature evolved. Mike's already said they very carefully looked through the truckload of feedback they received after DA2 (and the response to Legacy/MotA), and given that it was over two years ago there's (presumably) been a lot of time to plan out the production of the third game.

One thing we've been hearing a lot about is the idea that we'll know a lot about DA3 before it launches so everyone can make a decision whether to buy it or not. To paraphrase one of Mike or Mark (?), they want to make sure we know what we're getting, before we make the purchase. Some people felt let down by DA2 when compared to their expectations (or, perhaps, what they felt had been promised), and I think the emphasis this time around is on making sure this doesn't happen again.

#5510
Sir George Parr

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fallen_fate wrote...

Can we go back to talking about geese now?

Your wish is my command. How would you feel about the dog being replaced by a Canada goose? or a Koala?.

Modifié par XM-417, 01 mai 2013 - 11:43 .


#5511
Degenerate Rakia Time

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XM-417 wrote...

fallen_fate wrote...

Can we go back to talking about geese now?

Your wish is my command. How would you feel about the dog being replaced by a Canada goose? or a Koala?.

or both? or maybe a shapeshifting koala goose

#5512
Sir George Parr

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Rakia Time wrote...

XM-417 wrote...

fallen_fate wrote...

Can we go back to talking about geese now?

Your wish is my command. How would you feel about the dog being replaced by a Canada goose? or a Koala?.

or both? or maybe a shapeshifting koala goose

There's word for that kind of thinking. Its Genius. Bioware make it happen! 

Modifié par XM-417, 01 mai 2013 - 12:04 .


#5513
LolaLei

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A Gooala?

#5514
azarhal

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/facepalm

The Examiner is totally becoming a fake news outlet now. They linked Dragon Age 3: Inquisition to a EA lawsuit on royalties for Madden NFL games. Me think someone is trying to get page views.

and May 10th can't get here soon enough.

#5515
Chipaway111

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I kinda hoped all these new pages meant some amazing DA3 news had come out and the world was good again with cookies and joy but nope I guess not, I'm just going to slink back into my corner then curl into a ball.

Also: c'moooooooon May 10

#5516
CrazyRah

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LolaLei wrote...

A Gooala?


I so want a Gooala now! Bioware please listen and implement this fantastic creature! 

#5517
Dio Demon

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azarhal wrote...

/facepalm

The Examiner is totally becoming a fake news outlet now. They linked Dragon Age 3: Inquisition to a EA lawsuit on royalties for Madden NFL games. Me think someone is trying to get page views.

and May 10th can't get here soon enough.


Could you supply a link I need a good laugh.

#5518
Fast Jimmy

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ElitePinecone wrote...

Great_Horn wrote...

To me the question is not when we are going to see actual game play, hence will fan reaction still have an impact on the outcome?


Interesting point, but is it going too far to expect that developers would use fan feedback to rapidly change the game as it's being made? I'm not even sure that's possible (or desirable!), given how long the lead times are for a lot of content. I'm sure the devs are constantly looking to see how systems or features that are in flux or unfinished can be improved (and there's been some good discussion of a couple on the forums), but I guess there's a limit on how much fan feedback can be incorporated without actually sacrificing the designs and vision of the team itself.

For what it's worth, they have showed off armour customisation ideas via a blog last year, some convention speeches and forum discussion, which did actually seem to result in an incorporation of some fan feedback as the feature evolved. Mike's already said they very carefully looked through the truckload of feedback they received after DA2 (and the response to Legacy/MotA), and given that it was over two years ago there's (presumably) been a lot of time to plan out the production of the third game.

One thing we've been hearing a lot about is the idea that we'll know a lot about DA3 before it launches so everyone can make a decision whether to buy it or not. To paraphrase one of Mike or Mark (?), they want to make sure we know what we're getting, before we make the purchase. Some people felt let down by DA2 when compared to their expectations (or, perhaps, what they felt had been promised), and I think the emphasis this time around is on making sure this doesn't happen again.


We do see this with other developers, especially with games through Kickstarter. Although argubaly a vastly different concept where developers would want to focus and even change course for the project based on a fan-funded game, the means to do this are there and possible.

They are gathering tons of fan feedback about DA2 to make DA3. That's good... but they said they collected tons of fan feedback about DA:O before making DA2.

Before DA2 came out, many of the devs were a little dismissive of Origins combat, saying there were many complaints about it being too difficult for non-RPG veterans on Normal, or that the shuffling animations were too slow. Valid complaints that were being made by a respectable size of the fan base, but the way they corrected it was the over-the-top combat animations for DA2 and changing the combat interface to be much easier on every difficulty, removing many of the strategic elements. This turned into one of the most vocally complained about aspects of DA2.

Hearing feedback is good. Acting on said feedback for the next game is also good. But if they way you are incorporating that feedback is terrible and the fans won't be able to see that until they actually buy the game, then that is bad. 

The fan's question at the 2012 PAX East panel is still valid - how do we know Bioware is making the game we want? Mind you, they aren't REQUIRED to make the game we want... but we have no idea right now exactly who's feedback they are listening to about DA2, nor how they are integrating it.


A good example in this forum is the "Top 5 Things You Want to See in DA3" thread. There are a lot of great suggesitons and ideas in there. As a whole, there is a lot of cool feedback. 

Many of these suggestions have to do with past characters (Shale, Sten, Morrigan, Hawke, the Warden, Leliana, Flemeth, etc.) returning. It would seem that fans want their favorite characters back for DA3. That sounds like a cool idea... but what if the way Bioware implements that is through a never-ending line of random, nonsensical cameos that are little more than fan service and degrade the characters down to simple caricatures of their former selves (for Allistatir to say, totally unprompted, "Swooping is bad" made me cringe a little) and add really nothing of value to the game, but just act as fulfilling a fan request?

Bioware would be taking fan feedback (bring back X character) but doing it in a way that may have sounded good on paper, but winds up being a detriment to the game and its story, something that many fans might complain about. So, in this, even with Bioware taking and listening to fan feedback, how do we know that they are making the game we would want to play? The answer is we don't. I think DA2 is a prime example of how a list of cool features does not turn out to be a cool game; that execution and implementation are as important (if not MORE important) than the concepts themselves. 



Anyway, let's all get back to geese Tweets or whatever.

Modifié par Fast Jimmy, 01 mai 2013 - 02:08 .


#5519
andar91

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I've always interpreted the "Show Don't Tell" policy as an approach where Bioware isn't going to start talking about specifics until the game is farther along. DA2 had this period where they were saying things, but couldn't show anything--heck, the first screenshots released in GameInformer for the game's announcement were pretty sketchy. So I think the idea is to get the game further along so when they say, "You can do X in DA3," they can show us a screenshot or video of it looking close to how it will in the final game.

The information given out so far seems very general to me. Fundamental, yes, but it doesn't actually tell us that much about what the game will be like--at least not me. Same thing with panels--they've said general directions they'd like to go, but they're always quick to point out that they aren't promising anything. Anyway, to reiterate, I think the Show Don't Tell stuff is more directed at showing what they are talking about WHEN they choose to talk about it.

#5520
Cutlasskiwi

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Crazy Eyed One wrote...

azarhal wrote...

/facepalm

The Examiner is totally becoming a fake news outlet now. They linked Dragon Age 3: Inquisition to a EA lawsuit on royalties for Madden NFL games. Me think someone is trying to get page views.

and May 10th can't get here soon enough.


Could you supply a link I need a good laugh.



http://www.examiner....ing-new-lawsuit

#5521
Brockololly

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andar91 wrote...

I've always interpreted the "Show Don't Tell" policy as an approach where Bioware isn't going to start talking about specifics until the game is farther along. DA2 had this period where they were saying things, but couldn't show anything--heck, the first screenshots released in GameInformer for the game's announcement were pretty sketchy. So I think the idea is to get the game further along so when they say, "You can do X in DA3," they can show us a screenshot or video of it looking close to how it will in the final game.


Yeah, that's how I have taken it. That once they do officially unveil Dragon Age 3 by having some person on a stage at E3 talking it up using focus tested buzz words like "VISCERAL" and all that, then they will presumably back up any claims and bullet points by showing off actual gameplay examples. And that would be great.

I think what they want to avoid is doing like what they did with Dragon Age 2, which was unveil the game in Game Informer with some vague screenshots and make a bunch of big claims. Then go silent for a month or 2. Then show a CG trailer that wasn't indicitive of the final game much at all. Then go silent for several more months. And only a couple months before the game is scheduled to launch, show any actual unadulterated gameplay.

My hope is that they show straight up gameplay right off the bat. Like they did when they showed off the Ostagar section of Origins before that released.

#5522
BioFan (Official)

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Cutlasskiwi wrote...

Crazy Eyed One wrote...

azarhal wrote...

/facepalm

The Examiner is totally becoming a fake news outlet now. They linked Dragon Age 3: Inquisition to a EA lawsuit on royalties for Madden NFL games. Me think someone is trying to get page views.

and May 10th can't get here soon enough.


Could you supply a link I need a good laugh.



http://www.examiner....ing-new-lawsuit




Good ol' EA <_<

#5523
azarhal

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Crazy Eyed One wrote...

azarhal wrote...

/facepalm

The Examiner is totally becoming a fake news outlet now. They linked Dragon Age 3: Inquisition to a EA lawsuit on royalties for Madden NFL games. Me think someone is trying to get page views.

and May 10th can't get here soon enough.


Could you supply a link I need a good laugh.

edited...someone beat me to it!!!!

Modifié par azarhal, 01 mai 2013 - 03:01 .


#5524
nightscrawl

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Allan Schumacher wrote...

The little tidbits of stuff that I personally have shared are things I *should not* have done, but did because in my judgment they are often small or stated in a way that is very non-committal. I am exceptionally worried about people grabbing on to something that I have said and treating it as gospel, and when I find my words being used in ways that I didn't anticipate or quoted, it serves as a reminder that "Maybe it might be safer for myself and my colleagues if I decided to just keep quiet in the short term."

So... does that mean we aren't getting sparkly dragons?! :crying:



Allan Schumacher wrote...

nightscrawl wrote...

brushyourteeth wrote...

hussey 92 wrote...

I saw a commercial for Dragon's Dogma and thought it was DA3 at first lolol


Dragons are becoming very fashionable lately. They're like the new vampires. Posted Image

Sparkly dragons for DA3!


/writes this down.

Thanks!




Uh just in case... that was a joke. >.>

Modifié par nightscrawl, 01 mai 2013 - 03:31 .


#5525
Allan Schumacher

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Filament wrote...

ElitePinecone wrote...

Allan Schumacher wrote...

In conclusion, we don't sit on DA3 information simply to torment our fans for our own amusement.


... well, there goes that theory.

He cannot speak for Gaider. I refuse to believe Mr. Gaider does not delight in our suffering. That's just not right.


Stating that our motivation for sitting on DA3 information is not to torment our fans, does not exclude us from still enjoying said torment!

It's more of a side benefit! :innocent: