@AllanSchumacher Now I'm craving donuts. Guess I could bring some in for the team tomorrow. #sorrynotsorry http://youtu.be/wUXfdWuqGog
Uh oh @AllanSchumacher I made good on my threat. Enjoy! pic.twitter.com/xjvtb4nbrk
@AllanSchumacher Now I'm craving donuts. Guess I could bring some in for the team tomorrow. #sorrynotsorry http://youtu.be/wUXfdWuqGog
Uh oh @AllanSchumacher I made good on my threat. Enjoy! pic.twitter.com/xjvtb4nbrk
Nugs, the tribbles of the BioWare offices, they are every where!
Part 1 of our closer look at #DAI's Skyhold. http://bit.ly/1qOA3ly pic.twitter.com/bRL6JWu5Wj
Skyhold Interview, Part 1: Introduction

Last week, Dragon Age fans were introduced to Skyhold—the Inquisition's base of operations—through an article from our friends at Game Informer. Following the article, we caught up with Dragon Age: Inquisition producer Cameron Lee to ask a few follow-up questions.
In part 1 of this interview series, Cameron discusses what Skyhold is used for, what players can do to customize it, who you can interact with there, and more!
[DRAGON AGE]: Can you give us a quick recap on what exactly Skyhold is?
[CAMERON LEE]: Skyhold is a huge fortress and the seat of your power as the leader of the Inquisition. From there, you decide the fate of nations, direct your agents throughout Thedas, pass judgment on your enemies, and decide how you will personally take action against the Elder One.
[DA]: Does Skyhold's appearance change over the course of the game?
[CL]: As you progress, you'll notice some parts of Skyhold expanding and becoming more detailed. Murals may be painted, and trophies collected and mysterious artifacts researched by your Inquisition followers. All of this and more has a physical impact on Skyhold.
[DA]: What areas of Skyhold can players customize?
[CL]: Skyhold can be customized to reflect what sort of Inquisition you're leading. You choose what to do with major parts of the castle such as towers and the courtyard as well as decorations like statues, windows, drapes, furniture, and even the heraldry your Inquisition forces will take into the world.
[DA]: Where can players find additional items to add to their Skyhold?
[CL]: There are many ways for you to obtain new items to personalize your Skyhold. Some are found as you explore the world, others require you to complete side quests, and you can buy some from merchants you'll meet in other towns and cities.

[DA]: Skyhold is enormous! How much time will players have to explore it?
[CL]: You are free to return to and explore Skyhold as often as you like, which means you can talk to all of your followers and major characters you've recruited into the Inquisition. Many of these major characters have their own rooms that reflect their role in the Inquisition.
There are also minor characters for you to engage with: merchants, stablemasters, barkeeps, researchers, blacksmiths, enchanters, and other interesting and diverse people who look to you for leadership.
[DA]: Are there lots of different areas to visit in Skyhold?
[CL]: Skyhold is filled with interesting places to visit! There's a tavern where Inquisition followers are having a drink. A dungeon with your defeated enemies rotting away. Your throne room, where you'll pass judgment on your enemies (but we'll get more into that later).
There's a large library with a research assistant, and a garden where you can choose which plants to grow for making potions. Other locations you can visit include a vault, kitchen, guard tower, rookery, training ground… and that's still not a complete list of all the places you can visit.
[DA]: Skyhold is also equipped to help you prepare for your next battle, right?
[CL]: Absolutely. When you're ready for another adventure or battle, you may want to visit the crafting rooms to forge, enchant, or upgrade armor and weapons. You also can brew potions and poisons at the crafting table. Next, walk over to the stables where you can pick which mount you'll ride on your adventure.
[DA]: Seems like there's still one other area of importance that you haven't mentioned yet…
[CL]: Indeed. Last but not least is the war table, where you can see what's happening throughout the world and whether your agents have reported any new leads on the Elder One.
Join us next week for part 2 of our Skyhold interview with producer Cameron Lee, who will talk to us about the war table in greater depth!
DISCUSSION THREAD: http://forum.bioware...1-introduction/
*dies*
Come say hi to @bioware Montreal devs at the #BWBaseMCC - Montreal Comic Con booth 4211 - pic.twitter.com/MRSS4hH8JY
'We use floats for player race?' 'Well, how else can you roll a .71 Dwarf?'
the .39 is on his mother’s side
This is a great way to introduce the voice actors. So much fun.
Can't wait for Blackwall
'We use floats for player race?' 'Well, how else can you roll a .71 Dwarf?'
the .39 is on his mother’s side
What are you doing with the extra 0.1?
It’s in Devtrack somewhere
Richard Pryor will write software to gather up all the 0.1 leftovers and build a monster that will kill us all!
Ok. I'm hyped. So damn much. Every time there's a new bit, I just go "WOW"
I think the last game that managed this was ArmA 3.
Don't get me wrong here, I love the ArmA series, but for the love of the Maker, I hope DA:I gets on a lot better than A3.
More Skyhold? Yes! Yes! Yes!
I love it:
"There are also minor characters for you to engage with: merchants, stablemasters, barkeeps, researchers, blacksmiths, enchanters, and other interesting and diverse people who look to you for leadership.
There's a large library with a research assistant, and a garden where you can choose which plants to grow for making potions. Other locations you can visit include a vault, kitchen, guard tower, rookery, training ground… and that's still not a complete list of all the places you can visit".
training ground ![]()
You choose what to do with major parts of the castle such as towers and the courtyard as well as decorations like statues, windows, drapes, furniture, and even the heraldry your Inquisition forces will take into the world.
YES! I was hoping for this, but I never thought we'd get it! ![]()
A rookery?
Can we raise birds or something? Let it be so!!
A rookery?
Can we raise birds or something? Let it be so!!
Bards, not birds
(Leliana will hang out in there)
I will be raising Griffinpterodactyls in my rookery.
I just tried to file a bug to Leliana. ****. #Imightbetired
User
Silly Liz! You do realize you also have Cullen there if you're having any issues. *tsk tsk*
And he's so worried about me too.
... (Why is he worried?)
Mmmppmh Mh Mmppm Mm
Somewhat surprised @JohnyHendricks wanted to get #damp. Not at all surprised he played tank. pic.twitter.com/WvKrO4F2tx
Somewhat surprised @JohnyHendricks wanted to get #damp. Not at all surprised he played tank. pic.twitter.com/WvKrO4F2tx
*Image snip*
He's actually a big video game fan. And he seems to favour the multiplayer games.
Wait, so...no random picture of rogue abilities?
We've been robbed!
'We use floats for player race?' 'Well, how else can you roll a .71 Dwarf?'
the .39 is on his mother’s side
0.71 + 0.39 = ?
So, dwarves come with 10% extra, but we all knew that anyway.
Was at our localization producer's office. After a few mins, I realized her door needed a rating. @mel_f_lem pic.twitter.com/YYYgdkPZFi
Thank you RiHouston Representing the #Cullenites Yuhime ShutterBones R2sMuse FuckyeahCullen CelticWolfmaker Galagrap… http://www.whosay.com/l/PUl9dx3
hilary h shapiro @hilaryheskett
Guys, Varric is badass! #DAI
#DAMP With the BioWare Leads in 15 minutes. These are always entertaining. @BioMarkDarrah and Archery...@Mike_Laidlaw as a Legionnaire ![]()
Oh SNAP!!!! On my way:)
It's Jessica Merizan's last day at Bioware! ![]()
http://jessicameriza...-for-everything
http://dgaider.tumbl...-for-everything
Jessica Marzipan @JessicaMerizan
Today is my last day leading @bioware's Community. It's been an honor serving such talented devs & passionate fans ![]()
From Destructiod: BioWare is working to specifically differentiate Dragon Age: Inquisition from Dragon Age II
http://www.destructo..._medium=twitter