Oh look, it’s 2 a.m.
Gosh our game is fun.
Allan Schumacher @AllanSchumacher
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At Montreal Comic Con? Come see our devs talk about a "Day in the Life at BioWare" at 2:45 PM in room 511A! #BWBaseMCC
What I remember is that health regen still exists somewhat. So if you're playing on easiest you'll always regen back to something like 80 % of your health, if you've lost it. On harder difficulties enemies get harder and health regen threshhold lower. Someone please correct me if I'm misremembering.
Yeah, you will recover to a certain percentage of your health after battles (based on difficulty), but last I heard they were still working on the exact numbers.
Gareth David-Lloyd @Pancheers
Next GDL Q&A day is Friday! (19th Sep)
Calling all BioWarians: "A Day in the Life of BioWare" panel starts at 2:45 in room 511A at Montreal Comic Con! #BWBaseMCC
You could totally rock that in DA2.
Way too much fun switching back and forth between spirit healer and blood mage. My dual personality playthrough.
@Tarkov33 But that was always possible with potions before too. You never *had* to take a healer, it was just nice for people who wanted to, and I imagine really important on high difficulty. I'm a little concerned for people that like to play the hardest difficulty that they won't have a healer anymore. I mean, Dragon Age games have always had healers before (Wynne, Anders, and your player character) and I just can't wrap my head around them having changed such a big thing. What's done is done by now though, so it's just wait and see.
We will see. Did they confirm they've taken away all healing spells?
No, there is at least one healing spell, but it is focus-based.
I don't think it'll be too insanely far from ME3 now that we can revive teammates in the field without magic too.
We will see. Did they confirm they've taken away all healing spells?
No, from what I've last heard there are still healing spell(s), but they require Focus. They have mentioned a "group heal" spell.
No, there is at least one healing spell, but it is focus-based.
No, from what I've last heard there are still healing spell(s), but they require Focus. They have mentioned a "group heal" spell.
The panel is now underway @Mtlcomiccon! Thanks to all our panelists from BioWare Montreal & the fans for attending! pic.twitter.com/nL5qbZFAh9
gasp
That's my birthday!
It's my birthday too! ![]()
or maybe i dont give a damn about combat enough to make a non-crappy build
Then why waste your money buying the game? Watch someone else play it on YouTube. Save endless time and frustration.
Honestly, if you don't care about the combat then why would you ever complain about specific features of the combat. "Don't care" means "I have no preferences whatsoever" not "I have definite preferences because I *dislike* the combat".
Why is the inquisitor wielding two sets of overly-ornate needle-nose pliers?
I like how only about a third of the weapon actually consists of blade.
Can we talk how creepy and disturbing are those creatures? xd
True, they're much creepier and more distrubing than I plan to make them with those dual daggers.

That's actually a really cool shot.
gasp
That's my birthday!
I choose D.
BioWare can make good horror game lol.
I very much agree with these cats ![]()
Why is the inquisitor wielding two sets of overly-ornate needle-nose pliers?
Would be nice to see some actual good looking daggers...
Would be nice to see some actual good looking daggers...
I think they look fine. In any case you can create your own custom daggers.