Blair is actually a producer
The Dragon Age Twitter Thread
#551
Posté 23 juillet 2014 - 10:37
- BloodlyR, AlleluiaElizabeth et BlueFlame527 aiment ceci
#552
Posté 24 juillet 2014 - 04:30
Generic epic trailer music #542, I hoped for something more.....unique and original.
Oh well.
You can watch the other trailer for something unique, if you'd like.
- Solas aime ceci
#555
Posté 28 juillet 2014 - 03:58
One can almost see the blood, sweat and tears of JEpler as he twitters each day.
I wonder if he tweeted back when he was in QA...
- Kalyppso et DragonRacer aiment ceci
#556
Posté 28 juillet 2014 - 08:32
Are the writers not at the BBQ? Also about the (newish) demo video that was loaded, I like how everyone in the crowd basically shut up when the dragon fight started.
The BBQ was the online team getting together. Smaller team get together (of which I raided an extra hamburger, while talking about some Keep issues I noticed with Brian Mills
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- Cat Lance, Cigne, Heimdall et 12 autres aiment ceci
#558
Posté 30 juillet 2014 - 05:26
You have been around a while, eh? It was that a kitten was punted through a plate glass window, actually. Think of the kittens!!
Nope. That was used for "every time a fan says something would be easy to do".
- Cat Lance, A Typewriter, Allan Schumacher et 28 autres aiment ceci
#559
Posté 31 juillet 2014 - 05:37
To make myself feel better about Allan being whatever the canadian version of a brat is, I like to think that a good portion of the Marketing team and/or other Devs are keeping an eye on his twitter sweating it out over him accidentally revealing something.
Good chance that I am sweating more than they are ![]()
- Voldecuri, Kalyppso, TheMightySamael et 12 autres aiment ceci
#563
Posté 31 juillet 2014 - 07:36
There was no need to warn him at all he was super cryptic about everything
I'm not too worried about it. Aaryn favourited it some of the tweets himself! ![]()
- DAYtheELF aime ceci
#566
Posté 07 août 2014 - 04:48
I know this, pretty sure she's working on ME4. It was just odd to start doing it now is all.
Jessie can't tell me what she is working on, and I'm 99.99999999% sure she's not working on the new Mass Effect (otherwise she'd be able to tell me...).
Jessie is awesomesauce, but I wanted to make sure that people didn't take tweets she was making as reflective of stuff that was going on in DAI (or even BioWare). By all means follower her, however, as she likes to share insights on game development on her Twitter.
- Ilidan_DA, ElitePinecone, Hrungr et 7 autres aiment ceci
#567
Posté 07 août 2014 - 05:58
Bugger..... I won't say I was wrong (Even though I am)..... I was just misinformed.......
No worries. She's a dev and talks with us a lot and is pretty talented and shares art. People often thought the same of _psdo as well ![]()
- Sugarjaye aime ceci
#568
Posté 07 août 2014 - 06:27
Been there...and an even MORE awesome feeling is the knowledge that your work is done once you open a ticket. SOMEONE ELSE gets to fix it!
QA work is never done, there is always another bug. Always. ALWAYS. Like tribbles, they are.
- Cigne, Calistrata, Allan Schumacher et 13 autres aiment ceci
#569
Posté 07 août 2014 - 06:29
Been there...and an even MORE awesome feeling is the knowledge that your work is done once you open a ticket. SOMEONE ELSE gets to fix it!
It's also QA's responsibility to confirm the fix once the programmer or designer returns the bug to us as Resolved. If it isn't, we send it back.
- Allan Schumacher, Hrungr, Dio Demon et 2 autres aiment ceci
#570
Posté 07 août 2014 - 06:37
I think a programmer actually tweeted that one time too haha
- BioFan (Official), DragonRacer et Sapphiriana aiment ceci
#572
Posté 09 août 2014 - 02:02
I hope that doesn't mean people will look at my archer-spec'd rogue and call her a dirty thief. That would irritate me more than a little bit seeing as you don't have much choice in the matter if you want to shoot pointy things and aren't necessarily pickpocketing everyone you come across.
The context of mine was referring to a choice *I* could make in response ![]()
- Ammonite, Ralloxsetz, TripleThreeTwo et 11 autres aiment ceci
#573
Posté 09 août 2014 - 03:23
People who find reliable repro steps before filing bugs are good people. Nay, great people. The engineer's job is much, much easier when repro steps exist.
1. The engineer can quickly determine if the bug still exists by the time they work on the ticket (bugs always come in faster than they can be fixed, so for lower priority bugs there's a time gap between "bug found" and "engineer begins looking at bug").
2. The engineer knows the code path that causes the bug, or can quickly find it, by working backwards from the actions in the repro steps. Even small production codebases contain more lines of text than even the longest novel. Being able to narrow down the location of the problem is vital.
3. Having narrowed down the problematic code, the engineer can try different things until the bug goes away. They'll know exactly when the bug goes away because they'll try the repro steps and the bug won't appear.
My favourites are rare frequency race condition/timing-specific crashes with garbage release mode callstacks which can't be reproduced in a debug mode environment.
#574
Posté 09 août 2014 - 05:40
Better yet when you print trace data to the console so you can track the code state in release mode while hunting down that bug, and that causes the bug to go away, only to return when you remove those trace calls. /FML
Quantum bugs are so next gen.
- Kreidian et DooomCookie aiment ceci
#575
Posté 09 août 2014 - 07:32
My favourites are rare frequency race condition/timing-specific crashes with garbage release mode callstacks which can't be reproduced in a debug mode environment.
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