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The Dragon Age Twitter Thread


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#72176
Hrungr

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Dragon Age Keep @DragonAgeKeep

Looks like this rage demon was watching the Superbowl... Wait, Thedas doesn't have television! (Art by @jerzxu)

 

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  • lynroy aime ceci

#72177
Hrungr

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New Fan Spotlight over on Dragon Age's site:

http://www.dragonage...potlight-feb-03

 

Dragon Age @dragonage

This week: Possibly the most adorable Morrigan and Kieran fan art ever! http://bit.ly/16ergBD  #DAI

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  • Ilidan_DA et Cecilia L aiment ceci

#72178
Hrungr

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Aidan Scanlan @aidanscanlan

Lunch with a DAI writer: just learned the origin of tequila and skittles. CC @shyviolet71



#72179
Captain Wiseass

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Skittlebrau!



#72180
Jawzzus

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Jason Barlow @JasonTBarlow

Enchantment? Enchantment.

 

Amelia Von Haden @meliavir

I dare say, my good man. I think you're on to so- ENCHANTMENT

 

wait is that a hint that he's coming back for DLC?  Please!  And that we can do quests to get Sandal and Dagna to fall in love, and have goofy awesome enchantment stuff together?


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#72181
Suledin

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wait is that a hint that he's coming back for DLC?  Please!  And that we can do quests to get Sandal and Dagna to fall in love, and have goofy awesome enchantment stuff together?

Do you want to blow up Skyhold? Are you mad? 


  • Cigne, Gold Dragon, Stelae et 9 autres aiment ceci

#72182
Jawzzus

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It would be the most cute goofy explosion EVAR!!!



#72183
Suledin

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It would be the most cute goofy explosion EVAR!!!

<disgusted_noise>...



#72184
Hrungr

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John Sylvester @Jayonhavok

HERE WE GO LADIES. "@TreehouseStores: A sneak peek for our lady Inquisitors... #DragonAgeInquisition

 

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#72185
prosthetic soul

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I think we also know that there won't be a racial schematic image.

What do you mean?



#72186
Al Foley

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Do you want to blow up Skyhold? Are you mad? 

BOOM!



#72187
Avejajed

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The funniest thing to me is everyone goes on and on about not having enough large and varied environments and now everyone's going on and on about having too many varied large environments.

Trying to please you guys must be exhausting.
  • pdusen, ev76 et Trincove aiment ceci

#72188
Allan Schumacher

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The funniest thing to me is everyone goes on and on about not having enough large and varied environments and now everyone's going on and on about having too many varied large environments.

Trying to please you guys must be exhausting.

 

The challenge of frankly having a large and diverse group of fans.

 

Some may love our games for only a small subset of game features, and depending on how we do with those features and which directions we move in will either be supported and derided by any individual.  Easiest example is the dialogue wheel, where those that prefer it talked about other things after DA2, while those that preferred DAO are upset that we moved away from it and are now focusing on that.  In both cases I get feedback "why is there (no) dialogue wheel?"  Good chance they probably aren't coming from the same particularly individuals.


  • frankf43, Kriztofer, Hrungr et 6 autres aiment ceci

#72189
Hrungr

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Dragon Age Keep ‏@DragonAgeKeep
Goodnight! We're off for the evening. If you have an emergency, use the tag #keephelp & we'll respond when we can. http://gph.is/162Ri6u

 

Spoiler


#72190
Al Foley

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The funniest thing to me is everyone goes on and on about not having enough large and varied environments and now everyone's going on and on about having too many varied large environments.

Trying to please you guys must be exhausting.

Well pleasing some of us is exhausting.  

 

On the flip side though I liked both Kirkwall and Inquisition's multi region world.  So does this mean I am easy to please?


  • Kallimachus, drummerchick, SomberXIII et 2 autres aiment ceci

#72191
Nefla

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The funniest thing to me is everyone goes on and on about not having enough large and varied environments and now everyone's going on and on about having too many varied large environments.

Trying to please you guys must be exhausting.

I had a problem with DA2's tiny, undetailed, and infinitely reused maps but at least there were some decent quests included alongside torn pantaloons fetch quests. Now there are huge beautiful and detailed maps, but my problem isn't that they are huge, detailed, and beautiful, my problem is that they're empty and lifeless with nothing fun to do. I don't consider fetching bear claws, killing 5 bandits, picking up rocks, etc...as fun and those things shouldn't have been the sole reason to be in a zone.



#72192
Avejajed

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The challenge of frankly having a large and diverse group of fans.

Some may love our games for only a small subset of game features, and depending on how we do with those features and which directions we move in will either be supported and derided by any individual. Easiest example is the dialogue wheel, where those that prefer it talked about other things after DA2, while those that preferred DAO are upset that we moved away from it and are now focusing on that. In both cases I get feedback "why is there (no) dialogue wheel?" Good chance they probably aren't coming from the same particularly individuals.

True.

The balance then, is that the devs must create a game that pleases, challenges and inspires THEM and hope most people like most of the things about it, because you're never going to please everyone anyway. At the end of the day they just have to be happy they created something they love.

I think the team clearly has made such a product and that's why I hope they don't pay too much attention to the unproductive negativity.
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#72193
Allan Schumacher

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True.

The balance then, is that the devs must create a game that pleases, challenges and inspires THEM and hope most people like most of the things about it, because you're never going to please everyone anyway. At the end of the day they just have to be happy they created something they love.

I think the team clearly has made such a product and that's why I hope they don't pay too much attention to the unproductive negativity.

 

I'm proud of the game. Is it my perfect game? Probably not. But it's the first Dragon Age game I played after release.  There's a mix because I still have to recognize that "the perfect game for Allan" may not be a viable product, but I think there's a wide range of audiences and interest out there.

 

I really enjoyed the fascinating post mortem Polygon had with Jake Solomon (and Sid Meier) after XCOM was released :)

http://www.polygon.c...raxis-sid-meier


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#72194
Avejajed

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I'm proud of the game. Is it my perfect game? Probably not. But it's the first Dragon Age game I played after release. There's a mix because I still have to recognize that "the perfect game for Allan" may not be a viable product, but I think there's a wide range of audiences and interest out there.

I really enjoyed the fascinating post mortem Polygon had with Jake Solomon (and Sid Meier) after XCOM was released :)
http://www.polygon.c...raxis-sid-meier

That's a very enlightening article. This was my favorite quote:

"You start a project with very high hopes and expectations and visions of what the game is going to be and how awesome it's going to be. Some of those are realized and some of those are not. In the middle of the game, not everything works, not everything looks as good as it should and you're a little burnt out. You've seen it a hundred times. You're maybe wondering whether you're the only one that's having fun, the only one that likes this game, the only one that believes in it. You have to push through that with a little bit of faith. ... That's the Valley of Despair." — Sid Meier

I don't think sometimes we understand what the team must go through making games like this, or any game really. And I can't imagine how hard it must be to put your blood swear and tears into something and have people tear it apart for no better reasons than they do.

It's no wonder you guys took a vacation. Dragon Age isn't perfect but it was never going to be. But as long as Bioware is proud of the game, you can't really listen to the haters.

Its the best game I've ever played. (To be fair I only play like six games. )

And if anywhere is the Valley of Despair it's gotta be the BSN. ;)
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#72195
Al Foley

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Inquisition is like a phoenix, or the Dragon on its front cover, rising out of the ashes of its flaws to create a really awesome experience.  


  • pdusen, ev76, Avejajed et 1 autre aiment ceci

#72196
Hrungr

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I still have trouble wrapping my head around the idea of working on a *single* project... for years. Then having to put it out there to be scrutinized by millions. :huh:


  • Cigne, drake2511, Kali073 et 5 autres aiment ceci

#72197
Elhanan

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I still have trouble wrapping my head around the idea of working on a *single* project... for years. Then having to put it out there to be scrutinized by millions. :huh:


Harper Lee is my hero.... :)
  • Bondari the Reloader, Banxey et Avejajed aiment ceci

#72198
Dio Demon

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I still have trouble wrapping my head around the idea of working on a *single* project... for years. Then having to put it out there to be scrutinized by millions. :huh:

I imagine launch involves a lot of alcohol for the devs so they can calm the nerves.

 

Then the drunk calls to EA asking for them to fund a large jumping castles start.


  • Gold Dragon, Hrungr, Banxey et 3 autres aiment ceci

#72199
Al Foley

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I still have trouble wrapping my head around the idea of working on a *single* project... for years. Then having to put it out there to be scrutinized by millions. :huh:

And then have millions of people claim you rushed it or intentionally sabatoaged it.  


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#72200
Avejajed

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And then have millions of people claim you rushed it or intentionally sabatoaged it.


That never makes any sense to me. Why would hundreds of people sabotage their own game? Why would all those people want to be out of a job? Dont they need money and insurance and things just like everybody else? People are so silly sometimes with the things they come up with.
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