Assuming the individual modder is someone with unlimited time and enthusiasm and nothing to do but attempting to backdoor features into DAI seems flawed. In modding in general, projects are more likely than not to be shelfed because the people involved don't have the time required or because they realise they're in over their heads - not to mention that they do it for free.
I'm well aware hiring more people or extending deadlines presents different sets of problems and I wasn't going to say that about DAO, but yet you seem to cut to the heart of the matter in your second paragraph, i.e. if an issue that a single modder manages to fix overnight by way of memory hacking isn't officially fixed, it's because the people making the calls don't feel it's profitable/important enough to do so. I can accept that, but then stand up and say it like it is. Saying "we're looking into this and take all your posts very seriously" and "we ran into problems when trying to implement this" when you really mean "this won't be addressed for a long time if at all, we predict it won't cost us" just gives an impression of incompetence.
By time I mean the time between now and the deadline. Modders don't have a deadline, they can put one in. But they have the ability to change.
It might be because it's true. I'm pretty sure the devs; after getting drunk come and read the feedback on the forums and they may have run into troubles such as two features cause another feature to not work.
Simply put. We mostly have little to no idea (unless if you're a dev) what goes on behind those doors aside from the near riots from broken coffee machines and the near sacrificing of John Epler to appease the other's coffee fix. ![]()





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