Allan Schumacher wrote...
ElitePinecone wrote...
Is this the first time Bioware has used Agile?
I don't remember hearing about it during ME3's development, or DA2 - although admittedly I didn't follow DA2 that closely.
Just interested in its benefits compared to other methods, or why it seems to be something a lot of teams are raving about all of a sudden.
Agile has been used on each of the projects from what I know.
The counterpoint to agile is more predictive development, which attempts to plan everything out from the get go. In reality we use a hybrid, because we do have larger scale goals of the project, but the thing about agile is shorter development "sprints" so that you can achieve deliverables to the customer so that the customer can provide feedback. From there, iteration can occur to make sure the feature is as expected and delivers the appropriate end result.I'm confused as to how, while sitting in a room watching great
presentations, tweeting a sentence about them is a "waste of time".
Obviously there is more productive stuff you can do while one team leaves the theater and another comes in
We use agile, but it's a bit modified.
Allan, you know there isn't!





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