Even though I played #DAI a zillion times during development, I'm still finding things I have never seen before.
Also I'm getting to romance decision time. Dorian or Josephine? #DAI
Why are people still going on and on about the hof when it's only been addressed seven million times already by basically every single dev. Why.
Hmm...not sure about those numbers...seven million PER dev? Or seven million total? Because if it's seven million total then no way is that enough for it to sink in...
Oh...
, in case it was needed....
I mentioned the character-whiplash in the twitter conversation that started this discussion, but so far, Mike hasn't replied.
What would he respond with though? 'Oh, thank you for opening my eyes, we will now change the policy that we set down for this game series?' It's what they decided to do for DA, I doubt that changes any time soon, especially due to the sheer amount they've said the same thing.
Maybe they're hoping a different dev will give a different answer? or try to wear them down.Why are people still going on and on about the hof when it's only been addressed seven million times already by basically every single dev. Why.
What would he respond with though? 'Oh, thank you for opening my eyes, we will now change the policy that we set down for this game series?' It's what they decided to do for DA, I doubt that changes any time soon, especially due to the sheer amount they've said the same thing.
It ran through my head that I'm not sure what he would say, but I'd like a response anyway. Look, Bioware changes their mind all the time. I will either facilitate change (unlikely) or simply voice my concerns about the disadvantages of their system, which is called feedback, and that's good. Especially considering in some ways, it's harder for them to have a new protagonist to deal with.
Maybe they're hoping a different dev will give a different answer? or try to wear them down.
I just hope they have a planned epilogue for our Inquistor(s) or they're going to be facing the same barrage again. Especially as Mike has now confirmed new character/ game. Although he did leave some wiggle room I suppose.
Well, technically he wouldn't confirm that it meant every game, although that's what we should guess for the future.
I agree, it's hard to connect to your avatar properly. I have a feeling they wanted to have Hawke be the Shepard-like protagonist through at least 2 games, but scrapped the idea after DA2 didn't do as well as they'd hoped. There are a lot of similarities and apparently a lot of the Exalted March expansion ended up being in DA:I. I would have loved that.
I hope that they use the Inquisitor again to be honest. Maybe it's unlikely, but I feel like the fact that you have to have a fully operational Inquisition and not retire after DA:I would be wasted otherwise, as well as the idea the Inquisitor being pushed to the sidelines would be very strange and unrealistic. And I don't want a third super-influential person to "mysteriously go missing". I actually prefer the Warden and Hawke to Quizzy, but I'd rather continue her arc and development (as well as use the Inquisition) than start again... again.
I'd also be for a single protagonist for the north if we can't have the Inquisitor. I've just had enough swapping and want something to build on, whoever it is.
I mentioned the character-whiplash in the twitter conversation that started this discussion, but so far, Mike hasn't replied.
I would have loved Hawke as the inquisitor, especially if I was able to have Bethany back by my side. Hawke had more personal ties to everything that was done in Inquisition. David was sad about not doing the Exalted March expansion for DA:2. In my opinion/speculation, I believed he moved away from Dragon Age because a lot of the things he wanted to do was not being done. Ugh, I'm still sad about that. ![]()
Only reason why I think that the Inquisitor would be the worse one to continue with is because he/she is way to powerful and "god-like." I would rather someone who raise from nothing to power, kind of like Hawke, but in a different way. With the mark on the Inquisitor's hand, they pretty can wipe out anyone and anything. The inquisitor wouldn't have to go missing, but stays at Skyhold to run the inquisition from there.
Same here, my friend.
Sorry. I need to remember this is the Twitter thread.
I would have loved Hawke as the inquisitor, especially if I was able to have Bethany back by my side. Hawke had more personal ties to everything that was done in Inquisition. David was sad about not doing the Exalted March expansion for DA:2. In my opinion/speculation, I believed he moved away from Dragon Age because a lot of the things he wanted to do was not being done. Ugh, I'm still sad about that.
Only reason why I think that the Inquisitor would be the worse one to continue with is because he/she is way to powerful and "god-like." I would rather someone who raise from nothing to power, kind of like Hawke, but in a different way. With the mark on the Inquisitor's hand, they pretty can wipe out anyone and anything. The inquisitor wouldn't have to go missing, but stays at Skyhold to run the inquisition from there.
Same here, my friend.
Sorry. I need to remember this is the Twitter thread.
When you've worked 10 years on the same project it kinda drives you up the wall. Not getting things you want in game development happens all the time, it's nothing new.
Only reason why I think that the Inquisitor would be the worse one to continue with is because he/she is way to powerful and "god-like." I would rather someone who raise from nothing to power, kind of like Hawke, but in a different way. With the mark on the Inquisitor's hand, they pretty can wipe out anyone and anything. The inquisitor wouldn't have to go missing, but stays at Skyhold to run the inquisition from there.
Same here, my friend.
Sorry. I need to remember this is the Twitter thread.
The mark is very powerful, but in-game it's not overly good. They could continue it that way, possibly. Sort of like how biotics/magic are somewhat toned down for gameplay compared to what they could actually do, and not used appropriately in cutscenes. By "appropriately" I mean it would be practical to, say, raise a wall of fire in front of a fleeing enemy in a cutscene or freeze someone solid, etc, but this is denied to us because of class variation. Anyway, I'm babbling.
Having the Inquisitor stay at Skyhold is a fair idea, although it raises potential questions like why the Inquisition isn't helping the new protagonist out, or if they do help, how? (Different personalities and all.) If the next game is smaller in scale, it could work.
I suppose I'm in the minority, at least on these forums, in that I really like the new protagonist each game approach to Dragon Age.
I really liked my HoF, but the ending that made sense to her was the Ultimate Sacrifice. I liked my Hawke, and though I was disappointed he wasn't as customizable, they were able to tell an interesting, smaller scale yet detailed story (and given the short development time, they did pretty well). My Inquisitor is by far my favorite of the three - I'm just way more attached than I have been to any of the others. And as much as I would want to play another game with my Inquisitor, I'm not sad or angry that I won't. I can play whatever expansions that come out, and look forward to a brand new story next time. I like having new characters to learn about and watch grow from obscurity.
The thing is, I also really like Mass Effect's approach. As others have said, there's a longer period of character development, and you get to see characters you loved come back in another game. You get to see how they deal with the aftermath of the previous game. It's like one, very long, episodic story. This is also interesting!
And I get to have both, which is awesome! BioWare has a lot of core game experiences that they value and include in each game, but they also make a point to differentiate their franchises from each other. The gameplay is different, and a lot of the storytelling style is different (and a lot is the same). I'm not sure I would exactly appreciate the idea of them using the same formula again, with different genre paint on it. I would be wary of the stagnation that might cause.
TL;DR - I prefer having these two different approaches to the protagonist rather than reusing the same formula in both franchises. There are strengths and weaknesses to both, certainly. But since they have more than one franchise, they don't have to pick just one style of storytelling. They can take advantage of different strengths in different games, and give the developers the freedom to tell the story in the way they want to (rather than having a single, mandated approach).
My two cents, I suppose.
I suppose I'm in the minority, at least on these forums, in that I really like the new protagonist each game approach to Dragon Age.
I really liked my HoF, but the ending that made sense to her was the Ultimate Sacrifice. I liked my Hawke, and though I was disappointed he wasn't as customizable, they were able to tell an interesting, smaller scale yet detailed story (and given the short development time, they did pretty well). My Inquisitor is by far my favorite of the three - I'm just way more attached than I have been to any of the others. And as much as I would want to play another game with my Inquisitor, I'm not sad or angry that I won't. I can play whatever expansions that come out, and look forward to a brand new story next time. I like having new characters to learn about and watch grow from obscurity.
The thing is, I also really like Mass Effect's approach. As others have said, there's a longer period of character development, and you get to see characters you loved come back in another game. You get to see how they deal with the aftermath of the previous game. It's like one, very long, episodic story. This is also interesting!
And I get to have both, which is awesome! BioWare has a lot of core game experiences that they value and include in each game, but they also make a point to differentiate their franchises from each other. The gameplay is different, and a lot of the storytelling style is different (and a lot is the same). I'm not sure I would exactly appreciate the idea of them using the same formula again, with different genre paint on it. I would be wary of the stagnation that might cause.
TL;DR - I prefer having these two different approaches to the protagonist rather than reusing the same formula in both franchises. There are strengths and weaknesses to both, certainly. But since they have more than one franchise, they don't have to pick just one style of storytelling. They can take advantage of different strengths in different games, and give the developers the freedom to tell the story in the way they want to (rather than having a single, mandated approach).
My two cents, I suppose.
I'm with you. The protagonist choices re: the Mass Effect trilogy vs. Dragon Age seem to fit the respective stories they're telling, and I have no problem with either of them. Variety is the spice of life.
I also wonder if the "I can't connect to this character if they're not going to be in multiple installments of a series" thing carries over to other media for people. Must make just about any great work of film or literature a ****** to sit through. "Why should I care about Hamlet? He's not going to be in Shakespeare's next play."
We'll be landing at San Diego Comic-Con this year. Are you planning on visiting? Make sure you stop by.
#SDCC @Comic_Con
David K. Hulegaard @HulegaardBooks
Some folks have asked, so here's an update on the #DAI Great Thedas Landmark Search: Winners will be announced later today! Yay!
I suppose I'm in the minority, at least on these forums, in that I really like the new protagonist each game approach to Dragon Age.
I really liked my HoF, but the ending that made sense to her was the Ultimate Sacrifice. I liked my Hawke, and though I was disappointed he wasn't as customizable, they were able to tell an interesting, smaller scale yet detailed story (and given the short development time, they did pretty well). My Inquisitor is by far my favorite of the three - I'm just way more attached than I have been to any of the others. And as much as I would want to play another game with my Inquisitor, I'm not sad or angry that I won't. I can play whatever expansions that come out, and look forward to a brand new story next time. I like having new characters to learn about and watch grow from obscurity.
The thing is, I also really like Mass Effect's approach. As others have said, there's a longer period of character development, and you get to see characters you loved come back in another game. You get to see how they deal with the aftermath of the previous game. It's like one, very long, episodic story. This is also interesting!
And I get to have both, which is awesome! BioWare has a lot of core game experiences that they value and include in each game, but they also make a point to differentiate their franchises from each other. The gameplay is different, and a lot of the storytelling style is different (and a lot is the same). I'm not sure I would exactly appreciate the idea of them using the same formula again, with different genre paint on it. I would be wary of the stagnation that might cause.
TL;DR - I prefer having these two different approaches to the protagonist rather than reusing the same formula in both franchises. There are strengths and weaknesses to both, certainly. But since they have more than one franchise, they don't have to pick just one style of storytelling. They can take advantage of different strengths in different games, and give the developers the freedom to tell the story in the way they want to (rather than having a single, mandated approach).
My two cents, I suppose.
I agree with you for the most part, however the major issue with how characters are used in dragon age is that at the end of the game it doesn’t always feel as if that characters story is over, which leaves hope with some players that they’re going to see or play as those past characters again. Right now for instance I personally don’t feel as if the inquisitors story is over, whatever is coming next will most likely involve them in some manner either personally because of the people involved or because of how important the inquisition is within Thedas right now. That of course could change by the time they’re finished with DLC but right now it seems like a waste of a perfectly good character and a lot more work for the devs to move on to someone new.
I think what would be best is if they change their approach slightly so that they have a hybrid of both ME and current DA approaches to main characters, basically unless there is a very very good reason to create a new protagonist stick with one you already have. Or I suppose they could have multiple protagonists, allow players to play as a past character if they choose while also having a new protag for those new to the series or who want to play as someone else.
I agree with you for the most part, however the major issue with how characters are used in dragon age is that at the end of the game it doesn’t always feel as if that characters story is over, which leaves hope with some players that they’re going to see or play as those past characters again. Right now for instance I personally don’t feel as if the inquisitors story is over, whatever is coming next will most likely involve them in some manner either personally because of the people involved or because of how important the inquisition is within Thedas right now. That of course could change by the time they’re finished with DLC but right now it seems like a waste of a perfectly good character and a lot more work for the devs to move on to someone new.
I think what would be best is if they change their approach slightly so that they have a hybrid of both ME and current DA approaches to main characters, basically unless there is a very very good reason to create a new protagonist stick with one you already have. Or I suppose they could have multiple protagonists, allow players to play as a past character if they choose while also having a new protag for those new to the series or who want to play as someone else.
That's totally understandable, I get that. I really do.
To me, I feel like each game has a satisfying conclusion in its own right - it doesn't feel so much like a cliffhanger (I would hate that) - but it is left open ended. To me, it feels hopeful. I like to be able to imagine that my character's story will continue. But I'm perfectly happy to shift perspective to another chapter, and another character's story. I don't feel like it's a waste. Instead, I feel like it really expands the world and reminds us that there are many heroes and many conflicts and many lands in this setting, and while each hero's story might have a different scope and effect on the world, each one is interesting.
So, I feel like this. While each game might end in a way that you feel like the story there could continue, there are also lots of other stories going on all over Thedas. So the dev team has to make a choice about which story to follow. They're each interesting, perhaps in different ways. Dragon Age has chosen to focus on the fish out of water story, and beginning with a new hero and her journey from nothing to prominence for each game. And I think that's a perfectly respectable decision to have made. You get a fresh start each time, and you get your hero's journey epic tale. The setting of Dragon Age really works for this.
In other words, I feel like you could also see it as a waste of potential to stay locked onto one character when there are so many different cultures and perspectives and stories in the Dragon Age setting waiting to be told.
Lack of moddability makes me sad.Game Informer: How Frostbite Has Changed EA For The Better
http://www.gameinfor...campaign=buffer
Lack of moddability makes me sad.
Indeed...
"Major chapter" is a *very* interesting term. I wonder if meatier, story dlc equals a minor chapter?
Mike never responds to me ![]()
I'm not a HoF person that posts a new thread every month, and i've accepted my HoF isn't coming back, but still, i'll miss them.
I hope this new DLC is very long, and not just for reasons like the area is HUGE! Less locations but big things are what we want! I liked Hakkon but Awakening was actually awesome because it had a lot of cool locations to visit. I just want like another 20-50 hours to play Dragon Age as I know this is likely the last bit of content we'll see until Dragon Age 4.
.@FieldFlux is teaching me how to debug, every time i think i find the problem, he just walks in, says no, and fixes it for me. ![]()
Sooooon. Soon you'll be a real programmer!
Good god
https://youtu.be/SqfhhUyFiQs?t=27 … - this is legitimately how development happens
Congratulations to all the winners from the Great Thedas Landmark Search! Fantastic job, everyone. #TravelThedas
Only 2 more days till Friday! Join us on @twitch for some weekend #DAIMP zaniness. http://bit.ly/1L0xJ4m