I'd be okay if they just announced it till next Tuesday, since I get paid Friday. Would be better then. ![]()
The Dragon Age Twitter Thread
#79601
Posté 04 août 2015 - 07:41
#79602
Posté 04 août 2015 - 07:49
User
Buddy told me the Nugs are back on steriods (powered up)? Last I checked we finished the weekend challenge didnt we?
Yup, they're accidently beefy. When we turned off the Giants we turn on SUPERNUG again. They'll be back to normal in ~1hr
Should be fixed now. My bad ![]()
User
But beefy nugs make things interesting! ![]()
Which brings up a question: What do beefy nugs taste like?
#79603
Posté 04 août 2015 - 07:52
The whole Storm Coast is riddled with dwarven ruins, relics and openings to Deep Roads and Grey Warden journals found there note how close to surface darkspawn is (I assume more than just paltry few we have to eliminate for a side quest) ... I wouldn't be surprised if the whole map was overridden by darkspawn (...worse?) at some point ;P
The Red Templars also show up on the Storm Coast.
#79604
Posté 04 août 2015 - 07:53
Should be fixed now. My bad
User
But beefy nugs make things interesting!
Which brings up a question: What do beefy nugs taste like?
Chicken.
- AllThatJazz aime ceci
#79606
Posté 04 août 2015 - 07:55
Jeff Theriault @FieldFlux
Should be fixed now. My bad
User
But beefy nugs make things interesting!
Jeff Theriault @FieldFlux
Which brings up a question: What do beefy nugs taste like?
Gonna go with Roast Beast....
- AllThatJazz, -InsertNameHere- et Dancing_Dolphin aiment ceci
#79607
Posté 04 août 2015 - 07:55
The Red Templars also show up on the Storm Coast.
So they do in Emerald Graves or Emprise du Lion. But none of those zones had a prominent darkspawn or dwarven presence.
#79608
Posté 04 août 2015 - 08:01
So they do in Emerald Graves or Emprise du Lion. But none of those zones had a prominent darkspawn or dwarven presence.
There is a Grey Warden stronghold infested with darkspawn in Emprise du Lion. It's called Valeska's Watch. It's where I learned that ghouls can jump like twenty feet.
- Ebony Dragon aime ceci
#79609
Posté 04 août 2015 - 08:01
I guess I'll play some Dragon Age tonight instead of Elder Scrolls...
#79610
Posté 04 août 2015 - 08:05
There is a Grey Warden stronghold infested with darkspawn in Emprise du Lion. It's called Valeska's Watch. It's where I learned that ghouls can jump like twenty feet.
I hate that place.
There's a small hole on the ground , a bit difficult to see .
I fell down that deathtrap a number of times ...
- Hrungr, Ebony Dragon et Dancing_Dolphin aiment ceci
#79611
Posté 04 août 2015 - 08:05
I love you for this reference.
Well the storm coast would be a good spot for a deep roads entrance seeing as how they already have one or two or whatever.
I've always thought the collapsed entrance to the deep roads to the south of the old dwarven port would be a good spot to open up in a DLC if we were to go underground. Basically you go to the dwarven port entrance (place you have to war table mission to unlock. the red templars are holed up there.) and, instead of going inside, go south, up the hill its alongside.
The storm coast has so much dwarven architecture, already, so its ideal for a deep roads entrance. And that entrance into the mountain is intact, just filled with debris. Its itching to be cleared by my forces. lol
- coldwetn0se aime ceci
#79612
Posté 04 août 2015 - 08:05
There is a Grey Warden stronghold infested with darkspawn in Emprise du Lion. It's called Valeska's Watch. It's where I learned that ghouls can jump like twenty feet.
Yes, but we're talking ONE occasional place (like Vallamar in Hinterlands too) and not entire zone.
#79613
Posté 04 août 2015 - 08:06
I hate that place.
There's a small hole on the ground , a bit difficult to see .
I fell down that deathtrap a number of times ...
Ditto. It's caused quite a few reloads.
#79614
Posté 04 août 2015 - 08:10
The Old Gods will call to you, from their ancient prisons will they sing - We never really got anything related to this in Dragon Age Inquisition in any detailed capacity, and I remember that picture very clearly from their promo art.
Wonder if this will apply to the DLC?
#79615
Posté 04 août 2015 - 08:12
It's where I learned that ghouls can jump like twenty feet.
That sounds like an unpleasant discovery.
If its the room I'm thinking of, I hated that room so much. It was a death trap of line of sight/pathing issues for me. XD
#79616
Posté 04 août 2015 - 08:13
This cave is full of respawning Darkspawn, giant spiders, a veilfire rune, one of Solas' veil sphere things, and the Lyrium Falls at the back.
I think maybe one of the places where you have to seal up Darkspawn with Blackwall?
So...either an earthquake is reopening Darkspawn tunnels or ...? I'm kinda concerned with what might be causing the earthquake too.
- AlleluiaElizabeth aime ceci
#79617
Posté 04 août 2015 - 08:15
So, thread should be retitled "EARTHQUAKE!" y/y?
![]()
- Eagle Pusuit et dragondreamer aiment ceci
#79618
Posté 04 août 2015 - 08:16
I hate that place.
There's a small hole on the ground , a bit difficult to see .
I fell down that deathtrap a number of times ...
Yes, but one of the easiest places to farm for Tier 3 Schematics.
Mmmmmm........farming.......
- wildannie aime ceci
#79619
Posté 04 août 2015 - 08:17
Just a thought, but what if an earthquake resulted in a massive fissure that opened up the Deep Roads? You know, like some kind of "breach" that the darkspawn could spill out of?
If only there were some kind of organization equipped to deal with this type of hypothetical "breach."
- AlleluiaElizabeth aime ceci
#79620
Posté 04 août 2015 - 08:17
Bets on DLC names?
Pillars of the Earth
IT'S AN EARTHQUAKE!!!
... Wolf Hunt...
Darkspawn Chronicles pt. 2, The Chronicling?
- AlleluiaElizabeth aime ceci
#79621
Posté 04 août 2015 - 08:18
#79622
Posté 04 août 2015 - 08:20
Just a thought, but what if an earthquake resulted in a massive fissure that opened up the Deep Roads? You know, like some kind of "breach" that the darkspawn could spill out of?
Basically like the Abyssal Rift in Western Approach? Its existence proves that it's possible.
#79623
Posté 04 août 2015 - 08:20
It's obviously hair, you guys. In fact, it looks like that ponytail thing that Duncan used to wear.
- Madmoe77 aime ceci
#79624
Posté 04 août 2015 - 08:21
Those scripted jump points are so silly. It's not the only place they used them (the dragonlings in the frostback fight do it too; I think there's somewhere else I'm forgetting).There is a Grey Warden stronghold infested with darkspawn in Emprise du Lion. It's called Valeska's Watch. It's where I learned that ghouls can jump like twenty feet.
On that note, the citizens in Val Royeaux can fly. Which is more disturbing, I wonder?
#79625
Posté 04 août 2015 - 08:23
^
Ser Pounce-a-lot joins the Inquisition. Scratch all the things.
- pdusen aime ceci





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