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The Dragon Age Twitter Thread


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#80676
Hrungr

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Blair Brown @blairkerrbrown

Thanks for following along, and welcome Pala - The Silent Sister "..." to #DAIMP

 

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#80677
Rascoth

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That tac-cam one continually pops up on my screen throughout the game even after it's codex is unlocked. It's annoying!

The other bane to my existence..

I think I got it once. In one of my first pts. After that... well...

 

 

Blair Brown ‏@blairkerrbrown

Thanks for following along, and welcome Pala - The Silent Sister "..." to #DAIMP

 

-snip-

Coloured one looks amazing!



#80678
Ashaantha

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Gosh both those cards are amazing (I like the coloured one better!)



#80679
Hrungr

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I love Pala's crazy-ass hair! :lol:



#80680
Dark Phoenix XI

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Seeing as the MP character isn't Sigrun and they tweeted about her she has to appear in The Descent right, right?

 

Don't go teasing Sigrun for nothing BioWare she is the best!

 

Spoiler


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#80681
Andrew Waples

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Seeing as the MP character isn't Sigrun and they tweeted about her she has to appear in The Descent right, right?  :o

 

Don't go teasing Sigrun for nothing BioWare she is the best!

They've done that with characters like Fenris, sadly.



#80682
Dark Phoenix XI

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They've done that with characters like Fenris, sadly.

Fenris has an excuse to not appear as stated by err 'bird person' in game, but Sigrun

Spoiler
currently doesn't have a excuse.



#80683
ladyofpayne

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I've found in DAI meshes Grey Wardens porps. It seems developers planned Grey Wardens Skyhold syle but they desided not to give us that style. I hope they will add it in future DLC.



#80684
BioFan (Official)

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Most likely. That male dwarf looks like Legion of the Dead member.

 

 

The female switches between armor and the male has a tattoo that isn't castless or legion of the dead (unless they decided to try some new style)

 

 

Spoiler

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#80685
ArtemisMoons

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Fenris has an excuse to not appear as stated by err 'bird person' in game, but Sigrun

Spoiler
currently doesn't have a excuse.


I wouldn't get your hopes up. It's fairly unlikely to bring in former characters.

#80686
ElitePinecone

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Is it just me, or has DAIMP been less supported than ME3's multiplayer? 

 

By the one-year anniversary of launch ME3 had something like 49 separate character models (not counting human male/female variants) and 19 separate maps (counting Hazard variants), and they bundled DLC in actual packs that got revealed at big events with trailers and press interviews. 

 

 

It seems like reveals like Pala or even the previous pack of three characters aren't really making as big of an impact as those free DLC packs did for ME3, but maybe I'm wrong. They aren't even really doing trailers. Maybe Frostbite is just harder to develop for, or more expensive, so they can't make as many new character kits. 



#80687
Al Foley

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Is it just me, or has DAIMP been less supported than ME3's multiplayer? 

 

By the one-year anniversary of launch ME3 had something like 49 separate character models (not counting human male/female variants) and 19 separate maps (counting Hazard variants), and they bundled DLC in actual packs that got revealed at big events with trailers and press interviews. 

 

 

It seems like reveals like Pala or even the previous pack of three characters aren't really making as big of an impact as those free DLC packs did for ME3, but maybe I'm wrong. They aren't even really doing trailers. Maybe Frostbite is just harder to develop for, or more expensive, so they can't make as many new character kits. 

Or maybe DA I just prefers to concentrate on SP content.  



#80688
Dark Phoenix XI

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Is it just me, or has DAIMP been less supported than ME3's multiplayer? 

 

By the one-year anniversary of launch ME3 had something like 49 separate character models (not counting human male/female variants) and 19 separate maps (counting Hazard variants), and they bundled DLC in actual packs that got revealed at big events with trailers and press interviews. 

 

 

It seems like reveals like Pala or even the previous pack of three characters aren't really making as big of an impact as those free DLC packs did for ME3, but maybe I'm wrong. They aren't even really doing trailers. Maybe Frostbite is just harder to develop for, or more expensive, so they can't make as many new character kits. 

SP had more content too, 3 dlc's and the extended retcon what added more plot holes cut around the 1 year mark. Granted with The Descent being made by (mostly?) BioWare Austin DLC 3 could release sooner than later (I am going to predict November if only because ME3 Citadel released 1 day shy of a year after launch)



#80689
FFZero

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Is it just me, or has DAIMP been less supported than ME3's multiplayer? 

 

By the one-year anniversary of launch ME3 had something like 49 separate character models (not counting human male/female variants) and 19 separate maps (counting Hazard variants), and they bundled DLC in actual packs that got revealed at big events with trailers and press interviews. 

 

 

It seems like reveals like Pala or even the previous pack of three characters aren't really making as big of an impact as those free DLC packs did for ME3, but maybe I'm wrong. They aren't even really doing trailers. Maybe Frostbite is just harder to develop for, or more expensive, so they can't make as many new character kits. 

 

 

I don’t think DAI’s MP has been as well received as ME3’s so that could be the reason behind a lack of support. It could also be that adding new stuff to MP this time round is a lot harder than it was on ME3. Despite them now having a few years under their belts using frostbite it’s still a relatively new engine to them, on ME3 they were using Unreal, an engine they had been using since the original ME. 



#80690
ElitePinecone

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SP had more content too, 3 dlc's and the extended retcon what added more plot holes cut around the 1 year mark. Granted with The Descent being made by BioWare Austin DLC 3 could release sooner than later (I am going to predict November if only because ME3 Citadel released 1 day shy of a year after launch)

 

Yeah, I think the SP DLC will end up being roughly equal, though unless they go nuts with the last one I can't really see it equalling Citadel in terms of sheer content and character interactions. 



#80691
Dark Phoenix XI

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I don’t think DAI’s MP has been as well received as ME3’s so that could be the reason behind a lack of support. It could also be that adding new stuff to MP this time round is a lot harder than it was on ME3. Despite them now having a few years under their belts using frostbite it’s still a relatively new engine to them, on ME3 they were using Unreal, an engine they had been using since the original ME. 

I think ME3 style MP will aways be more popular as its a 3rd person shooter with a few abilities (ME3 adept combos was a blast in both SP and MP).

 

I also wouldn't say DA:I's combat is all too exciting/fun but I also don't play BioWare games for combat so I get bored with it quickly. 



#80692
Hrungr

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Dragon Age @dragonage

A new recruit joins multiplayer mode: http://bit.ly/1MgsspN  #DAIMP

 

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#80693
Flog the Undying

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adept combos was a blast 

:angry:


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#80694
Dark Phoenix XI

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:ph34r:



#80695
Spankatola

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I love Pala's crazy-ass hair! :lol:

 

She's the Bjork of the Underdark.


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#80696
Avejajed

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Well I really like her voice actor a LOT.


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#80697
Call Me Jord

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Well I really like her voice actor a LOT.

 

For about 5 seconds I took this post seriously.

 

and then it clicked.

 

Spoiler

 

Should probably put this alcohol away.


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#80698
Hrungr

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Blair Brown @blairkerrbrown

Agents!! Challenge and Server updates can be found HERE! Varrics Book is not gone, just missing for a couple days. http://forum.bioware.com/topic/559922-agents-of-the-inquisition-challenge-and-other-server-issues-please-read/ 


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#80699
Hrungr

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Blair Brown @blairkerrbrown

@FieldFlux patch days, amirite

 

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#80700
Thibax

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Pala?
New abilities or just variations those existing?
It's cool to have new characters, but we need new abilities too.
 
I am waiting for new abilities on single player.