Thanks for following along, and welcome Pala - The Silent Sister "..." to #DAIMP


That tac-cam one continually pops up on my screen throughout the game even after it's codex is unlocked. It's annoying!
The other bane to my existence..
I think I got it once. In one of my first pts. After that... well...
Coloured one looks amazing!
Gosh both those cards are amazing (I like the coloured one better!)
I love Pala's crazy-ass hair! ![]()
Seeing as the MP character isn't Sigrun and they tweeted about her she has to appear in The Descent right, right?
Don't go teasing Sigrun for nothing BioWare she is the best!
Seeing as the MP character isn't Sigrun and they tweeted about her she has to appear in The Descent right, right?
Don't go teasing Sigrun for nothing BioWare she is the best!
They've done that with characters like Fenris, sadly.
They've done that with characters like Fenris, sadly.
Fenris has an excuse to not appear as stated by err 'bird person' in game, but Sigrun
I've found in DAI meshes Grey Wardens porps. It seems developers planned Grey Wardens Skyhold syle but they desided not to give us that style. I hope they will add it in future DLC.
Most likely. That male dwarf looks like Legion of the Dead member.
The female switches between armor and the male has a tattoo that isn't castless or legion of the dead (unless they decided to try some new style)
Fenris has an excuse to not appear as stated by err 'bird person' in game, but Sigrun
Spoilercurrently doesn't have a excuse.
Is it just me, or has DAIMP been less supported than ME3's multiplayer?
By the one-year anniversary of launch ME3 had something like 49 separate character models (not counting human male/female variants) and 19 separate maps (counting Hazard variants), and they bundled DLC in actual packs that got revealed at big events with trailers and press interviews.
It seems like reveals like Pala or even the previous pack of three characters aren't really making as big of an impact as those free DLC packs did for ME3, but maybe I'm wrong. They aren't even really doing trailers. Maybe Frostbite is just harder to develop for, or more expensive, so they can't make as many new character kits.
Is it just me, or has DAIMP been less supported than ME3's multiplayer?
By the one-year anniversary of launch ME3 had something like 49 separate character models (not counting human male/female variants) and 19 separate maps (counting Hazard variants), and they bundled DLC in actual packs that got revealed at big events with trailers and press interviews.
It seems like reveals like Pala or even the previous pack of three characters aren't really making as big of an impact as those free DLC packs did for ME3, but maybe I'm wrong. They aren't even really doing trailers. Maybe Frostbite is just harder to develop for, or more expensive, so they can't make as many new character kits.
Or maybe DA I just prefers to concentrate on SP content.
Is it just me, or has DAIMP been less supported than ME3's multiplayer?
By the one-year anniversary of launch ME3 had something like 49 separate character models (not counting human male/female variants) and 19 separate maps (counting Hazard variants), and they bundled DLC in actual packs that got revealed at big events with trailers and press interviews.
It seems like reveals like Pala or even the previous pack of three characters aren't really making as big of an impact as those free DLC packs did for ME3, but maybe I'm wrong. They aren't even really doing trailers. Maybe Frostbite is just harder to develop for, or more expensive, so they can't make as many new character kits.
SP had more content too, 3 dlc's and the extended retcon what added more plot holes cut around the 1 year mark. Granted with The Descent being made by (mostly?) BioWare Austin DLC 3 could release sooner than later (I am going to predict November if only because ME3 Citadel released 1 day shy of a year after launch)
Is it just me, or has DAIMP been less supported than ME3's multiplayer?
By the one-year anniversary of launch ME3 had something like 49 separate character models (not counting human male/female variants) and 19 separate maps (counting Hazard variants), and they bundled DLC in actual packs that got revealed at big events with trailers and press interviews.
It seems like reveals like Pala or even the previous pack of three characters aren't really making as big of an impact as those free DLC packs did for ME3, but maybe I'm wrong. They aren't even really doing trailers. Maybe Frostbite is just harder to develop for, or more expensive, so they can't make as many new character kits.
I don’t think DAI’s MP has been as well received as ME3’s so that could be the reason behind a lack of support. It could also be that adding new stuff to MP this time round is a lot harder than it was on ME3. Despite them now having a few years under their belts using frostbite it’s still a relatively new engine to them, on ME3 they were using Unreal, an engine they had been using since the original ME.
SP had more content too, 3 dlc's and the extended
retcon what added more plot holescut around the 1 year mark. Granted with The Descent being made by BioWare Austin DLC 3 could release sooner than later (I am going to predict November if only because ME3 Citadel released 1 day shy of a year after launch)
Yeah, I think the SP DLC will end up being roughly equal, though unless they go nuts with the last one I can't really see it equalling Citadel in terms of sheer content and character interactions.
I don’t think DAI’s MP has been as well received as ME3’s so that could be the reason behind a lack of support. It could also be that adding new stuff to MP this time round is a lot harder than it was on ME3. Despite them now having a few years under their belts using frostbite it’s still a relatively new engine to them, on ME3 they were using Unreal, an engine they had been using since the original ME.
I think ME3 style MP will aways be more popular as its a 3rd person shooter with a few abilities (ME3 adept combos was a blast in both SP and MP).
I also wouldn't say DA:I's combat is all too exciting/fun but I also don't play BioWare games for combat so I get bored with it quickly.
adept combos was a blast
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I love Pala's crazy-ass hair!
She's the Bjork of the Underdark.
Well I really like her voice actor a LOT.
For about 5 seconds I took this post seriously.
and then it clicked.
Should probably put this alcohol away.
Agents!! Challenge and Server updates can be found HERE! Varrics Book is not gone, just missing for a couple days. http://forum.bioware.com/topic/559922-agents-of-the-inquisition-challenge-and-other-server-issues-please-read/ …