Aller au contenu

Photo

The Dragon Age Twitter Thread


88394 réponses à ce sujet

#86726
Hrungr

Hrungr
  • Members
  • 18 253 messages

Dragon Age @dragonage

CdNkHe9UYAEOTod.jpg


#86727
AlleluiaElizabeth

AlleluiaElizabeth
  • Members
  • 2 069 messages

Can I just say I love their choice of background image? Favorite shop in the Hissing Wastes. lol


  • Hrungr, BioFan (Official), Willowsle et 3 autres aiment ceci

#86728
Hrungr

Hrungr
  • Members
  • 18 253 messages

Can I just say I love their choice of background image? Favorite shop in the Hissing Wastes. lol

 

I'd love to see an Easter Egg in DA4 with the Dog Vendor livin' large in Tevinter off the small mountain of gold we've dropped on him... ;)


  • alschemid, BioFan (Official), Karai9 et 9 autres aiment ceci

#86729
BioFan (Official)

BioFan (Official)
  • Members
  • 9 817 messages

I'd love to see an Easter Egg in DA4 with the Dog Vendor livin' large in Tevinter off the small mountain of gold we've dropped on him... ;)

 

Can we? Please? 


  • Hrungr aime ceci

#86730
Hrungr

Hrungr
  • Members
  • 18 253 messages

Sean.psd @strayner

Waiting for the next victim aka @bengelinas

 

CdOGIxXUMAAFFIR.jpg


#86731
Hrungr

Hrungr
  • Members
  • 18 253 messages

Patrick Weekes @PatrickWeekes

I used Legos to demonstrate a plot point to @Mike_Laidlaw and @eplerjc, so I think those are work-related expenses now.


  • Heimdall, ladyofpayne, Elhanan et 13 autres aiment ceci

#86732
Elhanan

Elhanan
  • Members
  • 18 405 messages

Patrick Weekes ‏@PatrickWeekes

I used Legos to demonstrate a plot point to @Mike_Laidlaw and @eplerjc, so I think those are work-related expenses now.


At the very least, could be identified as Constructive criticism.... :D
  • Andraste_Reborn, Heimdall, Gold Dragon et 11 autres aiment ceci

#86733
Hrungr

Hrungr
  • Members
  • 18 253 messages

Daniel Kading @Daniel_Kading

Today's game design rigor: Perceived meaning of the word "cut". E.g. What Jack Nicholson did to the door w/ an axe in "The Shining"=cutting?

 

Patrick Weekes @PatrickWeekes

Is CHOP or HACK available? Cut seems more... precise than that.

 

Daniel Kading @Daniel_Kading

Exactly this, and how the problem goes both ways- does an arrow or thrown dagger HACK/CHOP a hangman's rope?

 

Patrick Weekes @PatrickWeekes

Yeah, I'd go with HACK vs SLICE. Axe hacks through a door, arrow slices a rope?

 

Daniel Kading @Daniel_Kading

Agreed! Yet both via a device who's purpose is to "cut", because it is sharp. It's made for an interesting UX theory problem.

 

Daniel Kading @Daniel_Kading

Imma bug you about it tomorrow, in fact- we're hoping your Word Powers can help us to... something?... this Gordian knot.

 

Mike Laidlaw @Mike_Laidlaw

“Sultry”

 

Daniel Kading @Daniel_Kading

A snippet from the unauthorized Dragon Age 'making of' film, "Throw Laidlaw From The Train"!

 

Mike Laidlaw @Mike_Laidlaw

All I ask is that your inevitable coup be swift and bloody.

 

Daniel Kading @Daniel_Kading

I can probably get one of those. Scope commitments, you know how it is.

 

Mike Laidlaw @Mike_Laidlaw

Go with bloody, then. More on-brand and players keep hoping we’ll slow down our combat.

 

Patrick Weekes @PatrickWeekes

I intend to wear that dark green sweatshirt, complete with bloodstains, calling myself Laidlaw the Second.

 

Patrick Weekes @PatrickWeekes

Laidlaw the Second, True Kwisatz Haderach of the Space Wolves

 

Mike Laidlaw @Mike_Laidlaw

“Tell me of the Fenrir of your homeworld, Usul.”


  • Andraste_Reborn, Gold Dragon, rapscallioness et 7 autres aiment ceci

#86734
Elhanan

Elhanan
  • Members
  • 18 405 messages
Since Mike mentioned it, the only part of combat that seems to need slowed now is for staves and the twirling effect, IMO. Both bows and melee seem to be a decent middle ground form DAO and DA2.
  • Karai9 aime ceci

#86735
Hrungr

Hrungr
  • Members
  • 18 253 messages

Since Mike mentioned it, the only part of combat that seems to need slowed now is for staves and the twirling effect, IMO. Both bows and melee seem to be a decent middle ground form DAO and DA2.

 

Yeah, I'd say the staff twirl is the only thing I felt stood out as oddly out of place...


  • Elhanan et BioFan (Official) aiment ceci

#86736
BioFan (Official)

BioFan (Official)
  • Members
  • 9 817 messages

Yeah, I'd say the staff twirl is the only thing I felt stood out as oddly out of place...

 

I think it was ok.... I just wanted some cooler spells. That weren't focus-based. I felt pretty weak as a level 27 mage in comparison to my 27 archer who was basically strong enough to almost break the game a few times. Or i'd at least like some flashy spells so it looks like i'm super duper powerful near the end. Big, pretty, etc. 


  • Hrungr, Nefla, Karai9 et 1 autre aiment ceci

#86737
AlleluiaElizabeth

AlleluiaElizabeth
  • Members
  • 2 069 messages

I still want to be able to go back to smacking things with my stick when I run out of mana... Maybe that's only a Hawke Family Technique, though? 

 

Spoiler

 

Edit: Replaced with a more topic-appropriate image.


  • Hanako Ikezawa, Hrungr, Karai9 et 5 autres aiment ceci

#86738
Inkvisiittori

Inkvisiittori
  • Members
  • 465 messages

Not every fan wants slow combat. 2H warrior for example was just perfect in DA2. I was excited to play it again in DAI but was so disappointed with it that I quit after the first fight. So I hope they don't slow down anything else, not the mages nor anything else. Just my opinion and sorry if this is too

off-topic.  :P


  • Karai9, rapscallioness, coldwetn0se et 3 autres aiment ceci

#86739
QueenPurpleScrap

QueenPurpleScrap
  • Members
  • 706 messages

Yeah, I'd say the staff twirl is the only thing I felt stood out as oddly out of place...

 

 

I think it was ok.... I just wanted some cooler spells. That weren't focus-based. I felt pretty weak as a level 27 mage in comparison to my 27 archer who was basically strong enough to almost break the game a few times. Or i'd at least like some flashy spells so it looks like i'm super duper powerful near the end. Big, pretty, etc. 

 

They need wands that look like daggers, or that can serve as daggers,  :) . I gotta admit I'm loving the Encore staff schematic [from Trespasser]. You want color? Have all your mages with Encore-based staves. In addition to the special effects from some of their spells you get the colorful effects of the random associated buffs - sometimes all three at once! They are totally tripping the light fantastic, or maybe just some really good Fade dust,  :D .


  • Hrungr, coldwetn0se et AlleluiaElizabeth aiment ceci

#86740
Hrungr

Hrungr
  • Members
  • 18 253 messages

I think it was ok.... I just wanted some cooler spells. That weren't focus-based. I felt pretty weak as a level 27 mage in comparison to my 27 archer who was basically strong enough to almost break the game a few times. Or i'd at least like some flashy spells so it looks like i'm super duper powerful near the end. Big, pretty, etc. 

 

Agreed. I think Firestorm was the only spell in DAI where I felt like a "powerful" mage...

 

They need wands that look like daggers, or that can serve as daggers,  :) . I gotta admit I'm loving the Encore staff schematic [from Trespasser]. You want color? Have all your mages with Encore-based staves. In addition to the special effects from some of their spells you get the colorful effects of the random associated buffs - sometimes all three at once! They are totally tripping the light fantastic, or maybe just some really good Fade dust,  :D .

 

I like the dagger-wand idea and I loved the Tevinter staff-spears in DAI. In the next game, I'm hoping we'll get a chance to use something like this (and, well... stab things with it). ^_^

 

staff.png


  • Karai9, AlleluiaElizabeth et SomberXIII aiment ceci

#86741
Hrungr

Hrungr
  • Members
  • 18 253 messages

Dragon Age @dragonage

Couldn't you just hug that tiny Iron Bull? http://bit.ly/1U794AG  #FanQuisitionFriday

 

CdStsmCW4AAU4ML.jpg


#86742
BioFan (Official)

BioFan (Official)
  • Members
  • 9 817 messages

My interviews with Patrick Weekes, Liz Lehtonen, and Deanna Jones will be out Thursday March 17th at 1PM CST :D

 

tumblr_o3w7u7od7J1ubh1kvo3_540.png

 

tumblr_o3w7u7od7J1ubh1kvo2_540.png

 

tumblr_o3w7u7od7J1ubh1kvo1_540.png


  • stop_him, Hrungr, rapscallioness et 1 autre aiment ceci

#86743
Milan92

Milan92
  • Members
  • 11 999 messages

My interviews with Patrick Weekes, Liz Lehtonen, and Deanna Jones will be out Thursday March 17th at 1PM CST :D

 

Managed to squeeze some information about DA4 from Weekes? :P



#86744
BioFan (Official)

BioFan (Official)
  • Members
  • 9 817 messages

Managed to squeeze some information about DA4 from Weekes? :P

 

You'll just have to wait and see on Thursday  :whistle:


  • Gold Dragon, Elhanan et Milan92 aiment ceci

#86745
Elhanan

Elhanan
  • Members
  • 18 405 messages

You'll just have to wait and see on Thursday  :whistle:


Biofan uses BioTactics :D
  • alschemid, BioFan (Official), pdusen et 4 autres aiment ceci

#86746
Hrungr

Hrungr
  • Members
  • 18 253 messages

Mike Laidlaw @Mike_Laidlaw

Gave notes on @Official_GDC talks to be given by @eplerjc @PatrickWeekes and @hanlsp today. Really good stuff in both!

 

John Epler @eplerjc

Well, @Official_GDC talk with @PatrickWeekes ready for primetime, or as ready as it'll ever be.



#86747
Hrungr

Hrungr
  • Members
  • 18 253 messages

For those interested, here are the rest of the BioWare GDC Talks...

 

Getting Inquisitive About the AI of 'Dragon Age Inquisition'

http://schedule.gdco...age-inquisition

 

Sebastian Hanlon  |  Senior Programmer, BioWare
Location:  Room 134, North Hall
 
Date:  Tuesday, March 15
Time:  10:00am - 11:00am
Format: Session
Track:
AI Summit
Pass Type: All Access Pass, Summits, Tutorials & Bootcamps Pass - Get your pass now!

With multi-game franchises, AI is often iterated on from title to title providing a sense of continuity in development. By contrast, Dragon Age: Inquisition, the 3rd installment in the series, was the first Bioware game on the new Frostbite engine which meant the game systems and tools had to be completely rebuilt. This lecture will explain how they took this opportunity to address and improve the AI system and the challenges they faced in the process. The talk will cover the systems underlying the party AI system and how they leveraged the modular approach for constructing creature AI. Additionally, Sebastian will discuss issues surrounding working in a larger, more open, more ambient environment than existed in prior games. He will show how the end result of the new architecture is a more flexible, designer-friendly system that served the gameplay goals of the team and the title.

 

Takeaway

The attendee will understand how the various components of Dragon Age: Inquisition's AI architecture were designed, how they work together, and get concrete ideas for how the techniques can be applied in their own titles.

 

 

IGDA Romance and Sexuality SIG Roundtable

http://schedule.gdco...-sig-roundtable

 

Karin Weekes  |  Lead Editor, BioWare
Location:  Room 111, North Hall
 
Date:  Wednesday, March 16
Time:  5:00pm - 6:00pm
Format: Roundtable
Track:
Advocacy
Pass Type: Audio Track Pass, All Access Pass, Expo Pass, GDC Education Summit Pass, Independent Games Summit Pass, Main Conference Pass, Summits, Tutorials & Bootcamps Pass, VRDC Pass - Get your pass now!

The IGDA Romance and Sexuality SIG is a brand new group focused on discussion of love, sex, and sex appeal in games, from exploring current models and attitudes to encouraging healthy, diverse, and unique industry approaches to these themes. Its goal: to provide a safe, welcoming, and inclusive space to learn and talk about every aspect of relationships and sex in games, and to promote romance and sexuality in ways that are respectful and inclusive to all genders and sexualities. All interested developers, scholars, and critics are welcome!

 

 

Technical Artist Bootcamp: Shaders 101: Foundational Shader Concepts for Tech Artists

http://schedule.gdco...or-tech-artists

 

Ben Cloward  |  CG Supervisor, BioWare
Location:  Room 135, North Hall
 
Date:  Tuesday, March 15
Time:  1:20pm - 2:20pm
Format: Tutorials & Bootcamps
Track:

Visual Arts,

Programming
Pass Type: Summits, Tutorials & Bootcamps Pass, All Access Pass - Get your pass now!

This session will introduce new tech artists and students to the exciting world of shader creation and the art of creating beautiful pixels. No previous shader or programming experience is required. The session will start with basic concepts, introduce simple functions, and then combine them to create some cool looking results. By the end of the session, attendees with have a basic understanding of what shaders are, what they can do, and where to go to continue learning about them.

 

Takeaway

Tech artists will be introduced to basic shader creation concepts and functions, and how to put those parts together to form complex shaders that they can use in their current projects.

 

Intended Audience

This talk is intended for students and new tech artists that are interested in learning the art of creating shaders. No prior knowledge of the subject is required.


  • ladyofpayne et ElitePinecone aiment ceci

#86748
AlleluiaElizabeth

AlleluiaElizabeth
  • Members
  • 2 069 messages

 

Dragon Age ‏@dragonage

Couldn't you just hug that tiny Iron Bull? http://bit.ly/1U794AG  #FanQuisitionFriday

 

CdStsmCW4AAU4ML.jpg

 

They forgot Sebastian. lol I can't tell if it was purposeful or not. There seems to be a space btwn Aveline and Bethany for him?

 

 

My interviews with Patrick Weekes, Liz Lehtonen, and Deanna Jones will be out Thursday March 17th at 1PM CST  :D

Spoiler

Awesome thumbnails, man. Especially like the Solas one for Weekes.



#86749
Hrungr

Hrungr
  • Members
  • 18 253 messages

Venture Beat: How Dragon Age’s David Gaider joined the old-school role-playing game renaissance

http://venturebeat.c...me-renaissance/


  • ElitePinecone et Bondari the Reloader aiment ceci

#86750
Apollexander

Apollexander
  • Members
  • 451 messages

 

They forgot Sebastian. lol I can't tell if it was purposeful or not. There seems to be a space btwn Aveline and Bethany for him?

 

 

Awesome thumbnails, man. Especially like the Solas one for Weekes.

 

Sebastian is going to give a talk on GDC.