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The Dragon Age Twitter Thread


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#8776
rockits

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PatrickWeekes ‏@PatrickWeekes
@BioMaryKirby @genevrael Jacuzzi is a brand name for a company that doesn't exist in Thedas, so it's just the "heated whirlpool bath" plot.

#8777
serenai

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Mary Kirby:
And now, we are looking at the sexiest area in the history of areas. Also, my eloquent temp text. #SoMajestic #SprintReviewDay

Mark Darrah:
.@scyllacosta  I was promised Christmas in July! #SprintReviewDay

#8778
serenai

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Chris Priestly:
Next up, the unsexy but absolutely necessary QA tools, metrics & analytics team. Unsung heroes of game Dev. #SprintReviewDay

Chris Priestly:
GO APE! #nocontext #SprintReviewDay

#8779
Merkit91

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Chris Priestly:

Wow, that ability draws a lot of Agro. Good thing he has a big shield to hide behind. #SprintReviewDay


Vince Waldon:

Stances have been completely overhauled. #DAI #SprintReviewDay


Chris Priestly:

Stupid teleporting enchanters! Why U no sit still and die? #SprintReviewDay

Modifié par Merkit91, 05 juillet 2013 - 08:51 .


#8780
Daralii

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Chris Priestly

Twang twang. Twangtwangtwang. Leap dodge. Twang twang twang! #SprintReviewDay


Leap dodge?

#8781
HiroVoid

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Teleporting!? Retconned magic confirmed!

#8782
azarhal

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HiroVoid wrote...

Teleporting!? Retconned magic confirmed!


There was teleporting Enchanters and Saarebas in DA2.

#8783
DatOneFanboy

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those nug hints are somehow link with schmooples being Da:I Broodmother

#8784
Merkit91

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Chris Priestly:

Different locomotion speeds & animations for dry, dust storm, cliff, mud, water, etc. very cool. #SprintReviewDay

#8785
Daralii

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Merkit91 wrote...

Chris Priestly:

Different locomotion speeds & animations for dry, dust storm, cliff, mud, water, etc. very cool. #SprintReviewDay

Get hyped folks.

#8786
dragondreamer

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Merkit91 wrote...

Chris Priestly:

Different locomotion speeds & animations for dry, dust storm, cliff, mud, water, etc. very cool. #SprintReviewDay



Oooooh :o

#8787
serenai

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Chris Priestly:
Ok, enough necessary dry backstage work. Now, COMBAT!!! #SprintReviewDay

Adriana Lopez Forero:
#DAI #SprintReviewDay gotta love the word (Completed), all in green, on a big screen

Mark Darrah:
Sorry, got distracted by combat for a second there. #SprintReviewDay 

Mark Darrah:
Someone is hiding... #SprintReviewDay

Mark Darrah:
Game development everybody! Live demo! #SprintReviewDay

Vince Waldon:
Whoops, he teleported someplace bad again.... #DAI #SprintReviewDay 

Vince Waldon:
My what a big green axe you have...  #DAI #SprintReviewDay

Ryan Warden:
Entering hour 4 of sprint planning, and it's going surprisingly well

Vince Waldon:
"Don't applaud me...applaud the game and the work you all are doing."  #DAI #SprintReviewDay

Chris Priestly:
Next up, Art Fabrication. Or as I like to call it cool monster workshop! (They do much more, but... Monsters!) #SprintReviewDay

Mark Darrah:
Nug bones #SprintReviewDay

Mark Darrah:
Epic paintings #SprintReviewDay

Vince Waldon:
Have you got a close up of his toes???  Oh, ewwwwwww. #DAI #SprintReviewDay

Mark Darrah:
I think that guy used to be an adventurer... #SprintReviewDay

John Epler:
Let it never be said I won't admit when I'm wrong. TrackableFacing is indeed inferior to PreservePitchAndYaw #DAI #nocontext.

Mark Darrah:
A 2048 texture on a weapon? Madness!

Vince Waldon:
Good news everyone...the nug's spine has been completely re-rigged #DAI #SprintReviewDay

Mark Darrah:
Dipped in mud #SprintReviewDay

Mark Darrah:
Dust and mud and blood, oh my #SprintReviewDay

John Epler:
I'm biased, obviously, but I'm pretty blown away by how much fun DA:I is, this far out from ship.

John Epler:
@eplerjc Dragon Age : Inquisition.

Vince Waldon:
Cosplayers are gonna have a lot of fun with *that*  #DAI #SprintReviewDay

Mark Darrah:
@Vince_Waldon but there is also a place to put my cellphone.

Mark Darrah:
We may have a nug population control problem. #SprintReviewDay

John Epler:
Lots of work to do, obviously, but still... it's nice to see an actual game after a looong pre-production cycle.

Vince Waldon:
Visual target clips are STUNNING #DAI #SprintReviewDay

Vince Waldon:
@BioMarkDarrah perfect should we ever do a First Person Stabby POV DLC?

Chris Priestly:
And we're done. That was fun. I'm going to miss doing these, but I'll get to follow these from now on, so that'll be fun. #SprintReviewDay

Vince Waldon:
Sigh, #DAI  #SprintReviewDay over all too soon.  Can't wait till the world gets to see some of what I've seen...nugs and all.

#8788
Chanda

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I'll miss you, Evil Chris. Good luck to you.

#8789
Daralii

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Chanda wrote...

I'll miss you, Evil Chris. Good luck to you.

So when are we holding the wake?

#8790
Chanda

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So when will we get to see some of this awesome actual game footage? Also, am excited about website updates with actual stuff. Actual stuff is good!

#8791
LolaLei

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In a million years, probably.

#8792
keightdee

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Daralii wrote...

Chris Priestly

Twang twang. Twangtwangtwang. Leap dodge. Twang twang twang! #SprintReviewDay


Ah, the dulcet tones of roguery.

#8793
Angrywolves

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We didn't like DA2's teleporting.
rotfl.
Sometime, maybe by next May or June we should see something.
lol.

#8794
ElitePinecone

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Wiedzmin182009 wrote...

Chris Priestly

@Mike_Laidlaw turns heads in a resplendent floor length Vera Wang with matching bag & diamond tiara. #SprintReviewDay


Chris Priestly - fashion correspondent?

#8795
devSin

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Nope, just literal observer of what Mike happened to throw on this morning.

#8796
keightdee

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Angrywolves wrote...

We didn't like DA2's teleporting.


Says you! I was all about it. The rogue-ish phase-step was my favorite aspect of DW combat.

#8797
ARTHURIUSS

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Is it just me or is the official Dragon Age website down?
Impending info reveal or maintenance downtime? Throw us a bone, Bioware...

#8798
Ilidan_DA

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https://pbs.twimg.co...AQx8j.jpg:large

SprintReviewDay8 - Summary

#8799
Guest_simfamUP_*

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Wiedzim... you are glorious.

#8800
TheBlackAdder13

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ARTHURIUSS wrote...

Is it just me or is the official Dragon Age website down?
Impending info reveal or maintenance downtime? Throw us a bone, Bioware...


It's down but it's also a Saturday so I wouldn't be holding your breath.