Jaulen wrote...
Sebastian was a a DLC comapnion for the main storyline.
So yes it would be very redundant to have two ranged rogues as main storyline companions
Only considering main story companions, no DLC,
DAO
Warrior: Alistair Sword and Shield, Sten Two handed, Oghren Two Handed
Rogue: Zevran dual weild, Leliana archer
Mage: Morrigan damage, Wynne healer
DA2
Warrior: Aveline sword and shield, Fenris two handed
Rogue: Varric archer, Isabella dual weild
Mage: Merril damage, Anders damage/healer
I was not even disagreeing with that, just pointing out that they have done this before (even if he was a DLC companion).
As I said earlier, it would be reasonable to expect at least 6 companions to cover the basic roles, everything else would be extra. At the moment we have:
2 warriors: Cassandra and the kossith guy who keeps photobombing the screenshots of various locations. Cassandra might be sword and shield, "Iron Bull" - two handed.
1 rogue: Varric - archer
1 mage: Vivienne, who does not sound like a healer at this point, but that's up in the air.
Therefore, it would be reasonable to expect at least 2 more companions from the concept art to make it into the main game - a dual wielding rogue and a mage.
Then again, if the combat and class systems have been drastically reworked (addition of new weapon types, specialisations?), this all might not apply to DA:I.
Modifié par Personality Disorder, 08 août 2013 - 06:07 .