Corey Gaspur@CGaspur: The DA gameplay team is making wicked progress, keep it up guys!!
Mike Laidlaw@Mike_Laidlaw: Today featured @PatrickWeekes showing me a line of dialog designed to speak directly to the happy places in my soul.
Mike Laidlaw@Mike_Laidlaw: Additional progress: combat team playthroughs resulting in some sharper class focus. Very proud of those guys.
@user: @Mike_Laidlaw rogue players should be excited?!
Mike Laidlaw@Mike_Laidlaw: @user: I would think so!
@user: @Mike_Laidlaw Can’t wait to see the Rogue! Hoping for a good balance between the shuffling of Origins and the madcap speed of DAII.
Mike Laidlaw@Mike_Laidlaw: @user: That balance is exactly where we're aiming.
Mike Laidlaw@Mike_Laidlaw: Finally: stumbled across a level I hadn’t seen in a couple of months since it wasn’t the focus for my playthroughs. It was bloody gorgeous.
Chris Pickford@TheBoyChris: Hearing people unable to contain their voice when playing our game has to be one of the most satisfying things to date.
David Gaider@davidgaider: Okay. Time to pack it in for another night. Finished the series of big, critical scenes I needed to write. So exhausted.
Alistair McNally@Al_McNally: #BioWare Today I played Dragon Age Inquisition for hours. It is by far the biggest, the baddest, the best game we have ever made. Get ready
Modifié par Rachel73, 05 décembre 2013 - 05:04 .