Modifié par Jonathan Seagull, 27 janvier 2014 - 12:52 .
The Dragon Age Twitter Thread
#15026
Posté 27 janvier 2014 - 12:50
#15027
Posté 27 janvier 2014 - 12:51
We are trying a thing where writers do a few actual bits working in the level in the toolset. Might go badly unsupervised.
#15028
Posté 27 janvier 2014 - 02:54
#15030
Posté 27 janvier 2014 - 03:19
It's not a DA image...SgtElias wrote...
Matt Rhodes just posted this work-in-progress on his tumblr page:
http://mattrhodesart...age/74670689469
So. . . eluvian!
I'm really hoping we get to walk through one in Inquisition!
Matt Rhodes:
Edit: for those asking, this is not an Eluvian. In fact it’s not a Dragon Age image.
#15031
Posté 27 janvier 2014 - 03:22
Hrungr wrote...
Matt Rhodes:
Edit: for those asking, this is not an Eluvian. In fact it’s not a Dragon Age image.
Ah, poo! And I was so excited!
Ah well.
#15032
Posté 27 janvier 2014 - 05:52
I'm fairly sure Jay is a writer on the next Mass Effect, but still interesting to hear what they're trying.Hrungr wrote...
Jay Watamaniuk @JayWatamaniuk:
We are trying a thing where writers do a few actual bits working in the level in the toolset. Might go badly unsupervised.
If I recall correctly, one of the advantages to using Frostbite was that it's fairly easy to make changes and see them reflected in the engine quickly - they don't have to wait ages for it to compile before seeing the results.
#15033
Posté 27 janvier 2014 - 06:06
followers will start soon. " I remember this. Is there any info, folks?
#15034
Posté 27 janvier 2014 - 06:33
ladyofpayne wrote...
"Mark Darrah @BioMarkDarrah
followers will start soon. " I remember this. Is there any info, folks?
Well I would hope you would remember it. It's from two days ago. Settle down.
#15035
Posté 27 janvier 2014 - 08:54
Edit: Okay, so it's past 10AM in Poland, now. Where's the big surprise?
Modifié par Chanda, 27 janvier 2014 - 09:12 .
#15036
Posté 27 janvier 2014 - 09:16
2 Maybe some problems with updating the site
3 Maybe he said 10 am meaning around that hour.
#15037
Posté 27 janvier 2014 - 09:30
#15038
Posté 27 janvier 2014 - 09:39
#15039
Posté 27 janvier 2014 - 11:20
#15040
Posté 27 janvier 2014 - 11:23
Thanks a lot Wiedzmin, you made my day!
#15041
Posté 27 janvier 2014 - 02:18
Yep. I don't know why but for some reason I had Jay confused with Chris PIckford who's a level designer in DAI...ElitePinecone wrote...
I'm fairly sure Jay is a writer on the next Mass Effect, but still interesting to hear what they're trying.Hrungr wrote...
Jay Watamaniuk @JayWatamaniuk:
We are trying a thing where writers do a few actual bits working in the level in the toolset. Might go badly unsupervised.
#15042
Posté 27 janvier 2014 - 03:16
#15043
Posté 27 janvier 2014 - 03:31
Modifié par pablodomi, 27 janvier 2014 - 03:36 .
#15044
Posté 27 janvier 2014 - 03:52
#15045
Posté 27 janvier 2014 - 03:57
Nothing new... They're in for editing over the next few weeks and it's possible they may not even roll them out right away after that.Gaiden96 wrote...
So... any word on those dev diaries?
#15046
Posté 27 janvier 2014 - 04:28
It's a great interview. I really hope they do bring Aubrey Ashburn back. Her voice is amazing!
#15047
Posté 27 janvier 2014 - 04:35
#15048
Posté 27 janvier 2014 - 04:36
Hrungr wrote...
Jay Watamaniuk @JayWatamaniuk:
We are trying a thing where writers do a few actual bits working in the level in the toolset. Might go badly unsupervised.
I especially like Sebastian picketing the band in the background with the sign "Rock is Muhrrrderrr!"
#15049
Posté 27 janvier 2014 - 04:58
#15050
Posté 27 janvier 2014 - 05:01





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