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The Dragon Age Twitter Thread


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#15201
Lady Sif

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edit hrungr already posted it :ph34r:

Modifié par Rachel73, 01 février 2014 - 06:47 .


#15202
Parmida

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Hrungr wrote...

Chris Pickford ‏@TheBoyChris:
The mud build-up shader is suddenly, inexplicably, and indiscriminately being applied to my character. I have a dirty Inquisitor.


SEXY MUD FIGHTS CONFIRMED! 

O
M
G!

Dirty dirty Quizzy.... :wub:

Modifié par Parmida, 01 février 2014 - 07:32 .


#15203
keightdee

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Hrungr wrote...

Hrungr wrote...

Chris Pickford ‏@TheBoyChris:
Today's level design problem: the dragon is refusing to land and keeps flying circles in the sky. I love this job.

User:
Code fix.

Chris Pickford ‏@TheBoyChris:
Probably. We tried adding lots of wildlife to coax it down, but it burned them all and carried on. Grumpy dragon is grumpy.

Emergent AI sentience O_O;

#15204
lynroy

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Hrungr wrote...

Hrungr wrote...

Chris Pickford ‏@TheBoyChris:
Today's level design problem: the dragon is refusing to land and keeps flying circles in the sky. I love this job.

User:
Code fix.

Chris Pickford ‏@TheBoyChris:
Probably. We tried adding lots of wildlife to coax it down, but it burned them all and carried on. Grumpy dragon is grumpy.

Smart dragon.:lol:

#15205
thats1evildude

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Try coaxing the dragon down by mentioning you came from Laketown.

#15206
Banxey

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Or ring a gong.

#15207
Face of Evil

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Damn, where is Riordan when you need him?

...

Oh, that's right. He's dead. :?

Modifié par Face of Evil, 01 février 2014 - 08:43 .


#15208
Enad

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Man I can't wait till we get all these things they claim are coming soon.

As much as I'd love to keep the companions a secret, I know I won't be able to miss them. Just using the internet these days spoils just about anything.

Just looking forward for more info to keep me excited!

#15209
Face of Evil

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Actually, this dragon business raises something interesting: does this mean the dragons in the game will pick off wildlife? Will we be strolling through an area and BAM! a dragon comes flying down and start chomping on a halla?

Modifié par Face of Evil, 01 février 2014 - 09:08 .


#15210
Guest_BarbarianBarbie_*

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Face of Evil wrote...

Actually, this dragon business raises something interesting: does this mean the dragons in the game will pick off wildlife? Will we be strolling through an area and BAM! a dragon comes flying down and start chomping on a halla?

 
Only if your Quizzy is riding the halla. ^_^

Modifié par discosuperfly, 01 février 2014 - 09:15 .


#15211
Hrungr

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lynroy wrote...

Hrungr wrote...

Hrungr wrote...

Chris Pickford ‏@TheBoyChris:
Today's level design problem: the dragon is refusing to land and keeps flying circles in the sky. I love this job.

User:
Code fix.

Chris Pickford ‏@TheBoyChris:
Probably. We tried adding lots of wildlife to coax it down, but it burned them all and carried on. Grumpy dragon is grumpy.

Smart dragon.:lol:

No sacrifical virgins? No garishly-coloured and overly verbose ponies? It's like he wasn't even trying!  :lol:

#15212
Hrungr

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User:
Would you say the DA:I gameplay is more DA:O or DA2 speed? I always felt somewhere in between would be the sweet spot.

Mike Laidlaw ‏@Mike_Laidlaw:
Pretty much dead in the middle.

#15213
Hrungr

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Mike Laidlaw ‏@Mike_Laidlaw:
It's nothing untoward. Frostbite has had little need for, say, dragon flight pathing code. UNTIL NOW, that is.

#15214
Hrungr

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Łukasz Krawczyk ‏@IlidanDA:
Mike, have you designed the DAI box covers yet?

Mike Laidlaw ‏@Mike_Laidlaw:
Generally, if it is not revealed, assume it is not finished, possibly not even started. As to what state it's in? MYSTERY.

Modifié par Hrungr, 01 février 2014 - 10:17 .


#15215
Ilidan_DA

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Hrungr wrote...

User:
Mike, have you designed the DAI box covers yet?

Mike Laidlaw ‏@Mike_Laidlaw:
Generally, if it is not revealed, assume it is not finished, possibly not even started. As to what state it's in? MYSTERY.


It's me. You can show my nick. It's not secret :D

Modifié par Wiedzmin182009, 01 février 2014 - 10:14 .


#15216
Hrungr

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Wiedzmin182009 wrote...

You can show my nick. It's not secret :D

Ahh... okay, I didn't realize it was you - fixed! :wizard:

#15217
Ilidan_DA

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No problem ;)

#15218
Lady Sif

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Alistair McNally ‏@Al_McNally
Spending Saturday afternoon playing @dragonage @bioware and talking quests and combat with some of the team who are also in and working hard

David Gaider ‏@davidgaider
Trying to write two catty characters while feeling ill. Failing. Should probably go watch some Fashion Police to get back in the groove.

#15219
HgBird

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David Gaider ‏@davidgaider
I feel the beginnings of another cold. The result of long hours at work, I suppose. Not good. Not good at all.

#15220
Hrungr

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David Gaider's added a couple of new blog posts to his Tumbler - what questions he'll answer and clarifying his position at Bioware.

He's also got some pics up of... some pretty awesome DAI cosplay.

Modifié par Hrungr, 02 février 2014 - 12:44 .


#15221
HiroVoid

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Like the second blog since I'm always curious how the industry works and I always raise an eyebrow when someone mentions how Dragon Age is Gaider's story. That does make me curious how the overall plot and other areas are established though, who (or who all) comes up with it, and how that all is decided.

#15222
Ilidan_DA

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Mike Laidlaw ‏@Mike_Laidlaw

Odds are higher I'll end up filing bugs on DAI levels instead.

#15223
Enad

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Random but..they're not doing sprint review days anymore are they?

#15224
Hrungr

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HiroVoid wrote...

Like the second blog since I'm always curious how the industry works and I always raise an eyebrow when someone mentions how Dragon Age is Gaider's story. That does make me curious how the overall plot and other areas are established though, who (or who all) comes up with it, and how that all is decided.

While Aaryn Flynn is the GM of Bioware, Mike Laidlaw is the Creative Director, Mark Darrah is the Executive Producer and Matt Goldman is the Art Director..

#15225
Hrungr

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Enad wrote...

Random but..they're not doing sprint review days anymore are they?

They're still doing them, but they seem to be much quieter affairs these days than they were in the past.