Modifié par Rachel73, 01 février 2014 - 06:47 .
The Dragon Age Twitter Thread
#15201
Posté 01 février 2014 - 06:46
#15202
Posté 01 février 2014 - 07:31
Hrungr wrote...
Chris Pickford @TheBoyChris:
The mud build-up shader is suddenly, inexplicably, and indiscriminately being applied to my character. I have a dirty Inquisitor.
SEXY MUD FIGHTS CONFIRMED!
O
M
G!
Dirty dirty Quizzy....
Modifié par Parmida, 01 février 2014 - 07:32 .
#15203
Posté 01 février 2014 - 07:53
Emergent AI sentience O_O;Hrungr wrote...
User:Hrungr wrote...
Chris Pickford @TheBoyChris:
Today's level design problem: the dragon is refusing to land and keeps flying circles in the sky. I love this job.
Code fix.
Chris Pickford @TheBoyChris:
Probably. We tried adding lots of wildlife to coax it down, but it burned them all and carried on. Grumpy dragon is grumpy.
#15204
Posté 01 février 2014 - 07:54
Smart dragon.Hrungr wrote...
User:Hrungr wrote...
Chris Pickford @TheBoyChris:
Today's level design problem: the dragon is refusing to land and keeps flying circles in the sky. I love this job.
Code fix.
Chris Pickford @TheBoyChris:
Probably. We tried adding lots of wildlife to coax it down, but it burned them all and carried on. Grumpy dragon is grumpy.
#15205
Posté 01 février 2014 - 08:17
#15206
Posté 01 février 2014 - 08:30
#15207
Posté 01 février 2014 - 08:40
...
Oh, that's right. He's dead.
Modifié par Face of Evil, 01 février 2014 - 08:43 .
#15208
Posté 01 février 2014 - 08:43
As much as I'd love to keep the companions a secret, I know I won't be able to miss them. Just using the internet these days spoils just about anything.
Just looking forward for more info to keep me excited!
#15209
Posté 01 février 2014 - 09:05
Modifié par Face of Evil, 01 février 2014 - 09:08 .
#15210
Guest_BarbarianBarbie_*
Posté 01 février 2014 - 09:15
Guest_BarbarianBarbie_*
Face of Evil wrote...
Actually, this dragon business raises something interesting: does this mean the dragons in the game will pick off wildlife? Will we be strolling through an area and BAM! a dragon comes flying down and start chomping on a halla?
Only if your Quizzy is riding the halla.
Modifié par discosuperfly, 01 février 2014 - 09:15 .
#15211
Posté 01 février 2014 - 09:32
No sacrifical virgins? No garishly-coloured and overly verbose ponies? It's like he wasn't even trying!lynroy wrote...
Smart dragon.Hrungr wrote...
User:Hrungr wrote...
Chris Pickford @TheBoyChris:
Today's level design problem: the dragon is refusing to land and keeps flying circles in the sky. I love this job.
Code fix.
Chris Pickford @TheBoyChris:
Probably. We tried adding lots of wildlife to coax it down, but it burned them all and carried on. Grumpy dragon is grumpy.
#15212
Posté 01 février 2014 - 09:53
Would you say the DA:I gameplay is more DA:O or DA2 speed? I always felt somewhere in between would be the sweet spot.
Mike Laidlaw @Mike_Laidlaw:
Pretty much dead in the middle.
#15213
Posté 01 février 2014 - 10:03
It's nothing untoward. Frostbite has had little need for, say, dragon flight pathing code. UNTIL NOW, that is.
#15214
Posté 01 février 2014 - 10:09
Mike, have you designed the DAI box covers yet?
Mike Laidlaw @Mike_Laidlaw:
Generally, if it is not revealed, assume it is not finished, possibly not even started. As to what state it's in? MYSTERY.
Modifié par Hrungr, 01 février 2014 - 10:17 .
#15215
Posté 01 février 2014 - 10:13
Hrungr wrote...
User:
Mike, have you designed the DAI box covers yet?
Mike Laidlaw @Mike_Laidlaw:
Generally, if it is not revealed, assume it is not finished, possibly not even started. As to what state it's in? MYSTERY.
It's me. You can show my nick. It's not secret
Modifié par Wiedzmin182009, 01 février 2014 - 10:14 .
#15216
Posté 01 février 2014 - 10:19
Ahh... okay, I didn't realize it was you - fixed!Wiedzmin182009 wrote...
You can show my nick. It's not secret
#15217
Posté 01 février 2014 - 10:22
#15218
Posté 01 février 2014 - 11:22
Spending Saturday afternoon playing @dragonage @bioware and talking quests and combat with some of the team who are also in and working hard
David Gaider @davidgaider
Trying to write two catty characters while feeling ill. Failing. Should probably go watch some Fashion Police to get back in the groove.
#15219
Posté 01 février 2014 - 11:43
I feel the beginnings of another cold. The result of long hours at work, I suppose. Not good. Not good at all.
#15220
Posté 02 février 2014 - 12:41
He's also got some pics up of... some pretty awesome DAI cosplay.
Modifié par Hrungr, 02 février 2014 - 12:44 .
#15221
Posté 02 février 2014 - 12:45
#15222
Posté 02 février 2014 - 01:13
Odds are higher I'll end up filing bugs on DAI levels instead.
#15223
Posté 02 février 2014 - 01:28
#15224
Posté 02 février 2014 - 01:39
While Aaryn Flynn is the GM of Bioware, Mike Laidlaw is the Creative Director, Mark Darrah is the Executive Producer and Matt Goldman is the Art Director..HiroVoid wrote...
Like the second blog since I'm always curious how the industry works and I always raise an eyebrow when someone mentions how Dragon Age is Gaider's story. That does make me curious how the overall plot and other areas are established though, who (or who all) comes up with it, and how that all is decided.
#15225
Posté 02 février 2014 - 01:40
They're still doing them, but they seem to be much quieter affairs these days than they were in the past.Enad wrote...
Random but..they're not doing sprint review days anymore are they?





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