"The Inquisitor can open rifts into the fade to summon demons during the fight."
Well, that doesn't sound dangerous at all.
"The Inquisitor can open rifts into the fade to summon demons during the fight."
Well, that doesn't sound dangerous at all.
Hmm it seems the Inquisitor has got some strange powers related to Fade. Or I misunderstood something. Still, that much i suspected.
Well looking at those fat dragons legs...I'm just wondering if I can have some dragon steaks.
I kinda like the new design , they're massive.
Well looking at those fat dragons legs...I'm just wondering if I can have some dragon steaks.
I kinda like the new design , they're massive.
Mmm steeeeeeeak!
edit; translation ninja'd.
Hmm it seemz the Inquisitor has got some strange powers related to Fade. Or I misunderstood something. Still, that much i suspected.
Might be a Mage ability, could be as a result of being a Blood Mage.

"The Inquisitor can open rifts into the fade to summon demons during the fight."
Interesting. Doesn't seem like the best thing to do in the situation though!
Might be a Mage ability, could be as a result of being a Blood Mage.
Yes, I know it might be just a class-related ability. But I'm trying to find a reason why the Inquisitor is so special. He/she is supposed to survive a massive tear in the veil while everyone around dies (?). It must be something more to it than just luck.
Hmm it seems the Inquisitor has got some strange powers related to Fade. Or I misunderstood something. Still, that much i suspected.
Could be a mage specialization or the caption is wrong, wouldn't be the first time that happen. Even interviews are not safe anymore with what happened last November. The oxm magazine had an interview with Cameron Lee that claimed Vivienne had a lisp, but no BioWare dev said that, it was added by the "journalist". Mary had to correct us on the forum a few weeks ago because she did not understood where that "rumor" was coming from.
In other word, take everything with an heavy grain of salt and wait for the dev to "fix" the errors.
The first thing that comes to mind when I'm thinking about opening rifts to the fade and summoning demons is warden's keep - that doesn't make me feel any better...
And speaking of the dragon redesign, the wyverns have the same tail as the new dragon, so I'm just assuming they look like that so that we'll see that the two creatures are related to each other. It also looks more like a t-rex than the old dragon, with a more muscular and thick structure instead of the thin and sleek look the old dragons had, which I assume is to make them look and feel stronger and "scarier" than their older counterparts. The horns on the dragons have also by bioware been compared to those of the qunari, so I'm thinking they want us to see some kind of connection there aswell. But all of this is just made up by after having over-analyzed the new dragon design wayy too much. ![]()
Interesting. Doesn't seem like the best thing to do in the situation though!
. I have a couple of ideas, but we will see how it goes.
Dat dragon looks amazing.
It will be a shame to kill such a magnificent beast but it must be done. Bring it on!
Does anyone else see that blue figure huddled next to the rocks by the dragon?
Does anyone else see that blue figure huddled next to the rocks by the dragon?
Could it be a companion?
One of the images said that was the dragon guarding its hoard, so that could just be a dead body with armour on it.
OMG! BALD ELF MAGEY AGAIN! ![]()
I love you BioWare! ![]()
Spoiler
"The active group member will be controlled via an over-the-shoulder perspective."
"Areas are detailed with beautiful lighting, even in this early version."
"Varric made his debut in DA2."
"Apparently there won't be big cities like Denerim in Inquisition."
"If you killed all animals in an area, you have to wait for respawn."
Denerim is considered big
?
Strange though, expecially comsidering the shot in the video with the party.
Denerim was huge. It had one, count them, one market. ![]()
Denerim is considered big
?
Strange though, expecially comsidering the shot in the video with the party.
Yeah, that's a weird caption. Denerim had one big open place: the market. The rest were small copy-pasted alley with nothing in them and you needed quest to get to them and a few buildings.
Hightown in Kirkwall was larger.
The "No big Cities"-Thing is probably just an assumption based on the lack of ingame-footage that shows these cities. Hence the word "voraussichtlich" (= presumably).