DaringMoosejaw wrote...
Christ, I upgraded to 16 Gigs (That's actually the most my motherboard can handle) and figured that was incredible overkill. 64 seems absolutely friggin' insane to me. Seems like I have to buy ANOTHER PC to keep up in a couple years...which is another reason that, despite the online options and the better graphics, I prefer to just play these games on my console that I know will work out of the box with no worry to optimize.
As for the 8 gigs not being anything to the current PC base, it is tremendously better than 512. These specs are a gigantic leap in my opinion.
Yeah, 64 is super overkill, even if his primary use for it is video editing. Even then, 16 should fix him.
MAYBE 24, if he's doing particularly gigantic videos.
But really, video editing is a lot more CPU/GPU intensive than RAM intensive. RAM helps if you're going to be buffering a lot of content at once, but that stuff is just murder on processing. So much so, that AMD has a line of graphics cards specifically built for video editing. The Fire-something series, I'll have to look it up.
8 Gigs is still pretty great for gaming rigs, that's probably the standard right now. If your RAM can store over 50% of the game you're playing, you're good. Most games now don't go very high over 10 (unless we're talking MMO's, but you're never going to need to store more than a small chunk of them in memory at any given time).
Yeah, the PS4 is looking to be a tad underpowered in RAM, but that shouldn't stop Sony from being able to do specatcular things with it. Even if the 720 has twice the RAM, in two or three years, it's going to be behind again anyway.
EDIT: FirePro series, how did I forget that??
Modifié par ShadowDragoonFTW, 31 janvier 2013 - 10:11 .