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The Dragon Age Twitter Thread


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#22701
Chewin

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It indeed sad news that we won't be visiting Nevarra or the Free Marches in DA:I. Was quite looking forward to it. But then again, one can view this from the bright side--namely this gives the game the opportunity to give the locations that will be in the game a larger focus point without making each area a mere "tourist attraction".

The charm of Origins for me was that we more or less explored the whole continent, seeing it from different locations with different kinds of people, races, ideas, lore, etc. I wasn't simply visiting Ferelden, I was exploring it. Everything from cities, towns, forests, mountains, caves, and more. I was part of the world and I felt my character (and partially I) was a native Ferelden. After I beat the game, it felt like I knew the whole continent and when I replayed the game it was kinda like a homecoming and sometimes it even managed to surprise me with something new that I missed.

While I was quite excited over visiting such a broad landscape that the OXM article described, a part of me was worried that each area in almost every location would only offer a layer of the bigger whole and not doing the continent justice since we only visited one city over a dozen, for example.

Having the story take place 'solely' in Orlais and Ferelden gives BW the chance to focus their attention fully on creating a seamless world that is both rich in explorability, lore, vistas, characters, etc, in these respective places. Having to concentrate on--what apparently the article described as five continents--is a a lot of work, and requires a lot of attention put into, trying to create each world believable. Having too much in your hands could easily make some places very rich in detail with much effort put into, while others could be very poorly done and simply exisiting simply as a another gameplay area that is there to expand the game to make it look bigger and better, which is sadly an element found in too many games.

Anyhow, this all comes down to execution. It's perfectly possible to create many explorable areas that all have deep 'characterization' put into them, while as well as creating one location that is very poorly done without adding anything to the story other than serving merely as a "game hub" where you stroll around and do quests in. It is entirely up to BW; what kind of story the want to tell, where they want to tell it and how they want to tell it and ultimately in which way they want the players to discover it. The only thing we can do is hope BW creates a believable world over these places we will be visiting, making us forget or at the very least ignore the fact that the game needed other locations to discover.

And hey, let's not exlude the idea of downloadable contents or future installments taking place in the areas we won't be visiting ;)
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#22702
TheLittleBird

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snip

 

Agreed.



#22703
hotdogbsg

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A pox on OXM.

 

Let's get some righteous BSN Post-ME3 fury going. Take Back Nevarra! Organizing a tray of flaming cookies to their head offices as we speak


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#22704
Suledin

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A pox on OXM.

 

Let's get some righteous BSN Post-ME3 fury going. Take Back Nevarra! Organizing a tray of flaming cookies to their head offices as we speak

Justice will be done! XDD



#22705
JeffZero

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No we just found the reason for the Fade Tears. Jeffzero you'll have to answer to ALL of our Inquisitors.


Oh crap...
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#22706
Suledin

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Oh crap...

and face justice.

It won't be as hard as this

Spoiler


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#22707
Kallimachus

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I wonder what this means in regards to their no-companion-dlc prediction



#22708
Ianamus

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I wonder what this means in regards to their no-companion-dlc prediction

 

That was a direct quote from a developer so I'd say it's more likely to actually be true. Of course at this point It could also just be a complete fabrication. 



#22709
mrpoultry

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After all this mistaken infomation, beeing patient and only accepting confirmation from the devs seems to be our safest bet.  April fools has gone so I think Beeoware will beehave themselves, after DA2 I doubt they'll want to kick that nest again.



#22710
Reznore57

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That was a direct quote from a developer so I'd say it's more likely to actually be true. Of course at this point It could also just be a complete fabrication. 

 

Allan Schumacher was talking about the no day 1 DLC companion in another thread, I doubt he'd get involved in a debate about this if the information wasn't true.



#22711
ElitePinecone

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That was a direct quote from a developer so I'd say it's more likely to actually be true. Of course at this point It could also just be a complete fabrication. 

 

Yeah, and I believe Allan already confirmed that in another thread.

 

It seemed to be at least partially about generating goodwill (given that the usual reaction to Day One DLC is for the internet to scream loudly for no apparent reason). The "companions are integrated deeply into the story" thing was more an admission that any DLC companions would inevitably have some content on the disc at launch, just because of the way companions need to be built into so many parts of the game beforehand. 



#22712
ManOfSteel

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In the UK we can pre-order without a deposit, stores only take the money once the goods despatch, so no worries there.

 

Now all I have to do is wait for GAME to have a collector, PC version available.

This. UK retailers don't require a deposit when it comes to pre-orders.

 

Also, the product name on the website is correct. They're simply using a placeholder image that retains the III.


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#22713
Lobos1988

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Does "surprise genitals" mean genitals are confirmed for DA:I?? ^^



#22714
katerinafm

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Does "surprise genitals" mean genitals are confirmed for DA:I?? ^^

 

Yeah, they even have a 12% chance to appear during combat or during conversations with Orlesians. Don't ask me why it'll only happen during Orlesian conversations, I don't make the rules.


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#22715
Sugarjaye

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John Epler ‏@eplerjc
Crunching would be a lot more tolerable if I had easy access to cat hugs.

John Epler ‏@eplerjc
I know we can't do office cats, but I propose - office cat pit. A room with no fewer than three cats.


Awwwww...I want a cat pit at work.
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#22716
Hrungr

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User

Can you tell us which parts of the OXM are incorrect?

 

Mike Laidlaw @Mike_Laidlaw 

You won't be physically adventuring in Nevarra or the Freemarches.

 

 

...

...

... Fade travel to Nevarra and the Free Marches (semi-) confirmed!  ;)


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#22717
Naesaki

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User

Can you tell us which parts of the OXM are incorrect?

 

Mike Laidlaw ‏@Mike_Laidlaw 

You won't be physically adventuring in Nevarra or the Freemarches.

 

 

...

...

... Fade travel to Nevarra and the Free Marches (semi-) confirmed!  ;)

Sounds like you're plucking some thin hairs there Mr.Hrungar :(



#22718
Suledin

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Nevarra, Free Marches? What's that? 



#22719
Hrungr

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Sounds like you're plucking some thin hairs there Mr.Hrungar :(

 

This is the BSN - we live for thin pickin's!  :lol:


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#22720
Naesaki

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This is the BSN - we live for thin pickin's!  :lol:

Very True, would just hate to see it lead to more disappointment  :crying:



#22721
ElitePinecone

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Maybe there are missions to send agents to Nevarra or the Free Marches, though? We wouldn't physically go there, but they'd still be part of the story in some small part.

 

It's been hinted that there's a system to resolve missions via diplomacy/military force/espionage/trading/etc - something sort of like Assassin's Creed assassination missions all over Europe, perhaps?


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#22722
Ozzy

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I consider fade travel to those locations now confirmed. If it turns out that that's not the case then I shall post a very cross topic on the forums that is all in caps and contains an appropriate amount of exclamation points to demonstrate my outrage. 

 

I'll also cancel my preorder, even though I had already bought the game. 

 

That'll show them.


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#22723
Baka-no-Neko

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:ph34r:  Ninja-d!



#22724
Kallimachus

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Well, duh! Nevera and the Free Marches are just 0s and 1s, how can I travel there physically?!



#22725
Suledin

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Agents will send you photos from Nevarra and Free Marches! xD. 


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