Frostbite 2? Really?
#276
Posté 21 septembre 2012 - 09:53
#277
Posté 21 septembre 2012 - 09:58
Lieber wrote...
I'm really sceptical about how they are going to use the Frostbite 2 engine. What's even scarier is that EA seems to be slapping it on every game possible. What are your thoughts of DA3 using Frostbite 2?
Off the top of my head;
WARDEN™ Kit & Necklace Bundle - ¤ 240 Microsoft Points
Dragon Age 3 Inquisition™: Co-op Potions Shortcut - ¤ 400 Microsoft Points
Dragon Age 3 Inquisition™: Salvation Shortcut Bundle - ¤ 2,000 Microsoft Points
That's what I'm scared is going to happened besides the usual pre-order, day one DLC shenanigans that are all too common now.
#278
Posté 04 mai 2013 - 12:15
alikilar wrote...
frostbite2 to comparing to unreal engine 3 both are the best out there currently but frostbite 2 i think has better textures but Unreal engine 3 has better facial textures so i think the visuals will end up alot like mass effect 3 where the facial textures are Ok. but the textures on ships tanks building etc. looks friggen great
Unreal Engine has better facial textures? Are you kidding? I've played Battlefield 3 on ultra settings, and the facial textures were so realistic, that they actually look like a real life person with all the wrinkles and pores and what-not.
Here:
imageshack.us/a/img41/9339/battlefield3facecloseup.jpg
Modifié par Darksiders2, 04 mai 2013 - 12:16 .
#279
Posté 04 mai 2013 - 12:21
#280
Posté 04 mai 2013 - 12:37
Lieber wrote...
That necro. That beautiful, beautiful necro. Also, the name of this topic is invalid as we know it's running on Frostbite 3, not 2.
I know it's invalid, but I just like to point it out.
This is the Frostbite 3, although keep in mind that the screenshots aren't as clear and kinda blurry:
http://bf4nation.com.../03/65Qw1bj.jpg
http://bf4nation.com.../03/JodbSrD.jpg
http://bf4nation.com.../03/jOmG4HD.jpg
http://bf4nation.com.../03/DdNOKX0.jpg
http://bf4nation.com.../03/5zuIQ5g.jpg
http://bf4nation.com.../03/BykvkdY.jpg
Modifié par Darksiders2, 04 mai 2013 - 12:39 .





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