spirosz wrote...
It'll probably be the norm of a unique horde mode based off the universe of the game itself, so like ME3's repetitive MP, which isn't bad, but could of used more story focused elements as well.
I cannot see a PVP based MP, but who knows.
Well, there is meant to be some kind of war going on - so, assuming that the storyline allows us to choose sides etc, perhaps they might make a seperate mp (kinda like me3) where you somehow have pro-mage or pro-templar pvp? and maybe some additional darkspawn horde mode?
Dunno how pvp/mp is going to work for a tactical rpg though - even if they limit you to one character, not been able to pause/choose more than a few abilities would be inconvenient.





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