DAIII:I MP/Online - Yes, no, how?
#51
Posté 17 septembre 2012 - 05:04
#52
Posté 17 septembre 2012 - 05:07
#53
Posté 17 septembre 2012 - 05:09
Some sort of co-op would be great for an RPG.
#54
Posté 17 septembre 2012 - 05:11
dreman9999 wrote...
But that always left up to you to use it that way. Even in ME3 MP.
Until the Extended Cut, it was impossible to get the best Destroy ending without MP.
I don't mind MP making SP easier. I mean, who wants their game easier anyway? That just shortens the game. What I hate is MP locking down SP content.
Which ME3 did at first. I will not accept that again.
#55
Posté 17 septembre 2012 - 05:17
LilyasAvalon wrote...
SP experience only. I want to return to the sheer story telling magic we had in DA:O.
Besides, how am I going to add all these cool mods in if we an non-cheating MP system?
This.
Even with no modding support for DA2, modders managed to greatly improve the SP experience. If that's taken away, well, it doesn't look good.
#56
Posté 17 septembre 2012 - 05:25
But mp didn't make the sp easier. It just gave you a different path. Mp is not a cake walk.Jamie9 wrote...
dreman9999 wrote...
But that always left up to you to use it that way. Even in ME3 MP.
Until the Extended Cut, it was impossible to get the best Destroy ending without MP.
I don't mind MP making SP easier. I mean, who wants their game easier anyway? That just shortens the game. What I hate is MP locking down SP content.
Which ME3 did at first. I will not accept that again.
#57
Posté 17 septembre 2012 - 05:26
You can mod he sp. ME3 sp has been moded from hell and back with no problems. It's just he mp you can't mod.jwalker wrote...
LilyasAvalon wrote...
SP experience only. I want to return to the sheer story telling magic we had in DA:O.
Besides, how am I going to add all these cool mods in if we an non-cheating MP system?
This.
Even with no modding support for DA2, modders managed to greatly improve the SP experience. If that's taken away, well, it doesn't look good.
#58
Posté 17 septembre 2012 - 05:30
They may have split the teams between Edmonton and Montreal, but the multiplayer still adversely affected my single player experience. If they want both studios working on the game, fine, but let them work on what matters most: the single player.
#59
Posté 17 septembre 2012 - 05:31
Nightmare137 wrote...
Also it is supposedly more then likely going to be Co-op and I had heard of the possibility of a 5 character party.
You're killing me here. God I hope that's not true.
No Co-op campaign, pretty please !
Modifié par UpirNoir, 17 septembre 2012 - 05:32 .
#60
Posté 17 septembre 2012 - 05:32
UpirNoir wrote...
Nightmare137 wrote...
Also it is supposedly more then likely going to be Co-op and I had heard of the possibility of a 5 character party.
You're killing me here. God I hope that's not true.
MY GOD IT'S ALMOST LIKE THAT CONTROVERSIAL FEATURE FROM MUCH-REVILED BALDUR'S GATE AND ITS HIDEOUS SEQUEL, BALDUR'S GATE 2!
Modifié par Upsettingshorts, 17 septembre 2012 - 05:33 .
#61
Posté 17 septembre 2012 - 05:33
EpicGamerMonkey wrote...
Well when co-op MP was first announced for ME3, a lot of people turned their nose up to it right away but it actually turned out to be really fun and actually good.
Some sort of co-op would be great for an RPG.
Agreed, ME3 multiplay is simply fun and being totally coop makes the experience fun. ME3 multiplay did nothing to hurt the main game other than their one bad gaff with war resources.
#62
Posté 17 septembre 2012 - 05:34
#63
Posté 17 septembre 2012 - 05:39
#64
Posté 17 septembre 2012 - 05:40
#65
Posté 17 septembre 2012 - 05:45
#66
Posté 17 septembre 2012 - 05:45
Upsettingshorts wrote...
UpirNoir wrote...
Nightmare137 wrote...
Also it is supposedly more then likely going to be Co-op and I had heard of the possibility of a 5 character party.
You're killing me here. God I hope that's not true.
MY GOD IT'S ALMOST LIKE THAT CONTROVERSIAL FEATURE FROM MUCH-REVILED BALDUR'S GATE AND ITS HIDEOUS SEQUEL, BALDUR'S GATE 2!
For whatever ridiculous reason, people on the BSN seem to ignore evidence that contradicts their fears. Even when presented with evidence that supports a more desireable outcome, they'll believe it too good to be true or EA wouldn't allow it because it isn't "bankable." <_<
#67
Posté 17 septembre 2012 - 05:45
well, the Co-op was not what made those games good (my opinion). And recent developements in Co-op are not very promising.Upsettingshorts wrote...
UpirNoir wrote...
Nightmare137 wrote...
Also it is supposedly more then likely going to be Co-op and I had heard of the possibility of a 5 character party.
You're killing me here. God I hope that's not true.
MY GOD IT'S ALMOST LIKE THAT CONTROVERSIAL FEATURE FROM MUCH-REVILED BALDUR'S GATE AND ITS HIDEOUS SEQUEL, BALDUR'S GATE 2!
Honestly, I don't want to play a game like Dragon Age with other people. But ok, if they include Co-op in a way, that doesn't take away from the SP experience, so be it.
#68
Posté 17 septembre 2012 - 05:45
#69
Posté 17 septembre 2012 - 05:47
Just as a clarification, I am not a general EA basher, unlike a lot of other people.TelvanniWarlord wrote...
Upsettingshorts wrote...
[..]UpirNoir wrote...
[..]Nightmare137 wrote...
[..]
For whatever ridiculous reason, people on the BSN seem to ignore evidence that contradicts their fears. Even when presented with evidence that supports a more desireable outcome, they'll believe it too good to be true or EA wouldn't allow it because it isn't "bankable." <_<
#70
Posté 17 septembre 2012 - 05:49
I would of thought EA would want all of their products to offer different services so as to promote a broad range of game styles/genres. You need your games for those who seek a solo experience and games for those who wish to partake with friends.
Especially if developmental resources are being removed from the SP development, which should be the main focus for Dragon Age.
#71
Posté 17 septembre 2012 - 05:54
Bathedor wrote...
It amazes me that Multiplayer is even being considered for a title such as a Dragon Age.
I would of thought EA would want all of their products to offer different services so as to promote a broad range of game styles/genres. You need your games for those who seek a solo experience and games for those who wish to partake with friends.
Especially if developmental resources are being removed from the SP development, which should be the main focus for Dragon Age.
That is the contencious issue. Something that we simply do not know. In ME3 you can get the solo expereince and never click on the multiplayer menu. I would say their feeling is that MP is a way to generate some income between major game titles and expansions. We have no numbers but I think it has been highly successful for ME3.
I actually think that adding an optional MP element can be a good thing for the main game. Perhaps less of a temptation to mess with the single player game to make it more appealing to the type of person that would play MP.
#72
Posté 17 septembre 2012 - 05:54
Now I would prefer DA3 be single player...however...if it has multiplayer that is similar to War in the North, then that is fine. If you haven't played WitN - basically you have a party of 3 characters. Whoever is hosting the game chooses first then the other two players choose someone from player 1's party. You then go through the game and player 1 makes any choices that need making - player 2 and 3 are just there for loot and killing really. So if I use DA2 as an example - player 1 would be Hawke, player 2 would be Isabela, player 3 would be Merrill and player 4 would be Fenris, Choices would be made by Hawke.
Now obviously DA2 and DAO's kind of gameplay don't suit multiplayer. You have to meet characters before you can play as them, a lot of choices to be made etc...
However if there is a seperate campaign for multiplayer, like Two Worlds 2....that is what I am against. Unless it has it's own disc. I wouldn't want it taking time away from the single player. So if it's on it's own disc, I don't mind what it's like.
As long as it is optional and doesn't have any multiplayer achievements.
But - if I had a choice I would say SP only please.
#73
Posté 17 septembre 2012 - 05:56
Upsettingshorts wrote...
Sure, as long as it's fun and doesn't compromise single player then I don't see any reasonable downside.
As long as it doesn't have any silly requirement added to single player to force unwillingly single player only players to grind multiplayer for their single player story.
And yes, ME3 multiplayer is a blast, but the requirement to do it added to the main story was a horrible idea.
#74
Posté 17 septembre 2012 - 05:56
Neofelis Nebulosa wrote...
The question is, how would you see MP/online elements for DAIII:I?
As long as MP is completely separate from the single-player aspect of the game and does not impact the story in any way, I'm fine with it.
#75
Posté 17 septembre 2012 - 05:58
I'd rather not bash or praise DA3 MP idea just yet, not until I see something.





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