Travie wrote...
Allan Schumacher wrote...
No hard promises as work always gets triaged and maybe something happens and this is deemed less important when push comes to shove, but it is tracked as an explicit feature request.
Cheers.
Allan
Anyone else get a little rise of panic coming up their throats whenever a developer uses a word like triage?
Not trying to bust your balls Allan, but its a little early to be talking like that...
The main criticism I heard back when DA2 was released is that it felt unpolished, probably because of the (unfortuantely necessary) triaging you're talking about.
I use the term simply to state "Nothing is confirmed."
Everything is prioritized. "Triage" is literally what we call a session where a group of people get together and look at the state of the project. In order to deliver on various milestones, we see where things are going. What's going well, what's the problem areas, and so forth. They happen whether the project is 2 years from ship or 2 months from ship. As QA, the "triage" group affects me because they look at bugs and assess ones that have a high bug weight as well as ones that have been open for a long time. They have a more holistic view of the project so they can see that Bug X is affecting teams 4, 2, and 5, so it should be taken care of before Bug Y. And so forth.
If people are going to take my words and panic about them though....
I could have used a different word. Prioritized maybe? The specific feature in question is deemed "low risk" as well as "low priority." Meaning that adding the functionality poses little risk in terms of complexity (ease of implementation) and potential for affecting other systems. It's low priority because right now we're busy working on other core features for cinematics. What's listed as a "core feature" also evolves through the scope of the project, as new requirements are put forth when people realize the system is either missing something, or just an outright new feature is requested.
tl;dr: Pausing in cinematics is a known feature request. Whether or not it makes it into the game is unknown at this time.