Top 5 things you would like to see in DA3 Inquisition ?
#2501
Posté 30 janvier 2013 - 06:03
Now how deep they go with this and how any of this fits in to the game and whether the new people are just another empire that is neutral and friendly or a hostile/invasive kind of empire or just new to the game depends on the story of dragon age inquisition and so how Bioware would fit any of this into the story of the game is up to them to decide,
#2502
Posté 30 janvier 2013 - 08:18
2. Tie in content from the rest of the series.
3. Bring back old elves not these stupid tall avatar looking idiots who have an irish accent, the only good change to the characters was the qunari.
4. No reusing maps like its going out of style, DA 2 a bit repetitive?
5. Deeper story line than some pointless plot regarding such a small debate like templar and mage. Even though this game is going to be focused around that expand on it don't dumb it down and keep lots of side content or other things tieing into it.
Please don't ruin this game!!!
#2503
Posté 30 janvier 2013 - 08:55
2) Color customization of clothing and items.
3) Ability for archers to climb to high ground (ie. trees, building tops, walls)
4) Multi or Dual classing
5) Animal companions (that don't count as party members)
6) I like to play and not know exactly who the big bad guy is 20 min into the game, would like to be able to peel it back layer by layer and perhaps even be shocked by what I find.
7) More variety/styles of weapons (katanas, scimitars, cutlass and so on)
8) For the love of god better mage outfits and hats
9) Tattoos and scars and not only on the face
10) Better hair and beard options
11) A "I'm tired of your crap shut up or get the hell out" option when dealing with party members who are annoying
12) I'd like to see a good ol tavern brawl! No killing just a night on the town that turned into a fight:)
13) More class specific side quests and ones that make you really use your skills, not go pick her pocket, ok now his and so on.
14) Some true gritty drama (party member kidnapped, raped, murdered, torn apart and put on display, public execution) something dark and devious
15) Decent NPC reactions to your character and his/her party.
#2504
Posté 30 janvier 2013 - 01:45
2) Return to the origins system of character creation with race options
3) more armor and weapon options (ie. being able to equip party members)
4) tactical combat (DA2 felt too much like squad based God of War)
5) choices that actually matter and aren't simply overwritten by the plot device
#2505
Posté 30 janvier 2013 - 03:02
2) alot more exploration and open world free roaming, its to much of a straight path to the next city, there needs to be open plains and caves to explore.
3)more customisation with the caracters your main and the party members.
4) re-introducing old charicters, have them get mentioned or even have to do stuff for them and see whats happened from the previous games.
5) harder boss fights to make it more challenging? i went through it with ease and didnt find i had to try to hard, i want a game that puts me to the test...
#2506
Posté 30 janvier 2013 - 03:35
Not sure how to say this but staleness of plot and game play seems to be another industry standard. Once you have played the first chapter, you've played the entire game. After the first chapter, it's all a mater of finality. And, there is no sense of progression if you are doing the same basic activities throughout the game. As a matter of fact, may as well get rid of the three act structure and just make it all one act as the three act structure just serves to reinforce the notion that you're doing whatever again and again.
The industry standard is to start the character off poor then have him end the game over flowing in riches. Reverse that. Have the character start off rich, get even richer then spend it all towards a goal. Then, have him wander around making due with his high level bad self.
Just do something truly fantastic and generous instead of stale and stingy and lame.
Modifié par nicethugbert, 30 janvier 2013 - 03:35 .
#2507
Posté 30 janvier 2013 - 07:29
2. No more Skeletons!
3. No more Desire Demons!
4.No more Abominations!
5 No more Rage Demons!
I'm going to cheat and add one more...
6. No more ugly Mage robes!
Modifié par schalafi, 30 janvier 2013 - 07:34 .
#2508
Posté 31 janvier 2013 - 10:07
KyleOrdrum wrote...
1) Silent Protagonist
2) Return to the origins system of character creation with race options
3) more armor and weapon options (ie. being able to equip party members)
4) tactical combat (DA2 felt too much like squad based God of War)
5) choices that actually matter and aren't simply overwritten by the plot device
That would bring me back.
#2509
Posté 31 janvier 2013 - 04:27
Five things I’d like to see in DA3:
1. A way to access all characters at the same time in order to sort out gear and such. Similar to the camp setting of DAO, perhaps something like a pub or tavern. Plus it would be awesome to see all the characters interact in one place.
2. I would definitely want to see my choices in the past 2 DA games have an effect on the third game, and yes some recurring characters too.
3. It would be nice to interact with your love interest aside from quests and such, like in DAO being able to kiss them or whatnot whenever you wanted. It’s just more realistic, and, well entertaining.
4. Love interests across ALL races. Varric is totally hot. Dwarves need love too. Or do they not date humans? If so, why not?
5. Color options. I’d love to be able to tweak the companions clothing and armor colors.
#2510
Posté 31 janvier 2013 - 04:32
1) I'd like to see leather armor for females that consisted of tight leather pants and halter top. Sort of like the Dalish just not the skirt.
Sounds like a hot outfit, but I must say, I have always been impressed with the 'realistic' vibe the female armor has in the DA games. Hot pants and a crop top, regardless if they are made from leather or steel, will not protect vital organs in combat.
#2511
Posté 31 janvier 2013 - 05:17
2. Also, I would love to see more funny communications between my companions during my travels. Really made walking around much more fun!
3. bigger cities and more choices of where to go (DA:O's map was alright, but an even bigger world wouldn't really hurt, would it? As long as it's bigger than in DA2 I probably won't complain, though)
4. having seasons and a change of day and night time. But nothing you can choose yourself like it was possible in DA 2 (switching between day and night)
5.and for I wasn't very fond of the romance options in DA 2: better romance options for (at least) girls like me lol (something funny and good-looking like Alistair or Cullen
#2512
Posté 31 janvier 2013 - 06:21
- A story I care about
- Meaningful relationships
- Choices matter regardless of canon
- Party banter that recognizes story and relationship choices made
- No multiplayer that affects single-player game
#2513
Posté 31 janvier 2013 - 08:29
Morgora wrote...
- A story I care about
- Meaningful relationships
- Choices matter regardless of canon
- Party banter that recognizes story and relationship choices made
- No multiplayer that affects single-player game
This
#2514
Posté 31 janvier 2013 - 09:34
2. Being able to talk to my companions whenever I want.
3. Open ended - I want to play game after main story is done.
4. Open world/freedom to roam.
5. DA4
#2515
Posté 01 février 2013 - 12:29
- Plot
- Plot
- DWARVES
- Dwarf LI
#2516
Posté 01 février 2013 - 12:42
kelsjet wrote...
EPIC LIST OF WHAT WILL MAKE DRAGON AGE 3 PURE AWESOME!
1. Add a "skip combat" button. Sometimes I just want to give my fingers a rest from button mashing, so a "skip combat" button would help a LOT.
2. Add a "do sex" option. I don't like to have to speak through all these dialog trees just to get to the sexy parts. Just add a default action to the NPCs called something like "Do sex" which will play the a sex scene with that NPC.
3. Add "auto combat". Sometimes I like watching the awesome! part of combat but I don't want to do anything. Add a button that I can push that will make combat go into auto mode so I can just sit back and watch how awesome and bad**** I am.
4. Remove the inventory and the equipment stuff. Seriously, I don't have time to go through all this stuff, just remove it, thanks. So totally not needed.
5. Make the story simple. Just tell me who the bad guy is in the beginning of the story and say something like "Bad gai keeled ur wife!" (so I can have something to point to when trying to convince my friends how awesome the story is). Fill the rest of the game with NPCs and companions making hackneyed one liners with their 1-dimensional personalities. See how awesome! that would be?
6. Remove stats. I mean seriously, why are these even still here? Just get rid of the stats and attributes. They are totally superfluous and just add confusion.
7. Cut 99% of all abilities/spells. I really don't know whythfha there are so many abilities, just get rid of them all and just have our basic attacks do combos with repeated button mashes. See? Easy. Only keep like 1 or 2 abilities which when you press basically turn the screen into a giant fetish of ultraviolance which should cause the endorphins in my brain to explode and all my friends to respond with "Oh dude that is so bad****, you are such a bad**** at this game".
8. Remove conversations/dialog wheel. I mean this is just stupid. I don't even know why there is conversation/dialog wheel in the game right now? I don't want to have to think about choices and stuff, I just want to pwnsumnub. Just remove this whole system please..ehm, I mean "streamline" it, thanks.
9. Remove the different types of monsters and immunities and all that. This really p!sses me off. Why should I have to keep track of what monsters are immune to what stuff?? Just have every monster be the same and take full damage from my attacks. In fact, just remove the whole 'numbers' part from combat. I don't want to have to worry about this sh!t when I am being so pro.
10. Remove the leveling up. I am shocked this is still in game right now, how is this even needed? Just remove the "leveling up" stuff altogether. Yea sure, you can maybe unlock a few new swords or something when you get to a certain part in the story, but just remove the rest of this crud (why do we need it anyway? its just so useless).
Do those 10 things and your game will be PERFECT! You can thank me later bioware.
and that wasTHE MOST EPIC LIST OF AWESOME STUFF THAT WILL MAKE DRAGON AGE 3 PURE AWESOME!
Thanks foR yOur LoveLy input
#2517
Posté 01 février 2013 - 02:31
kelsjet wrote...
EPIC LIST OF WHAT WILL MAKE DRAGON AGE 3 PURE AWESOME!
1. Add a "skip combat" button. Sometimes I just want to give my fingers a rest from button mashing, so a "skip combat" button would help a LOT.
2. Add a "do sex" option. I don't like to have to speak through all these dialog trees just to get to the sexy parts. Just add a default action to the NPCs called something like "Do sex" which will play the a sex scene with that NPC.
3. Add "auto combat". Sometimes I like watching the awesome! part of combat but I don't want to do anything. Add a button that I can push that will make combat go into auto mode so I can just sit back and watch how awesome and bad**** I am.
4. Remove the inventory and the equipment stuff. Seriously, I don't have time to go through all this stuff, just remove it, thanks. So totally not needed.
5. Make the story simple. Just tell me who the bad guy is in the beginning of the story and say something like "Bad gai keeled ur wife!" (so I can have something to point to when trying to convince my friends how awesome the story is). Fill the rest of the game with NPCs and companions making hackneyed one liners with their 1-dimensional personalities. See how awesome! that would be?
6. Remove stats. I mean seriously, why are these even still here? Just get rid of the stats and attributes. They are totally superfluous and just add confusion.
7. Cut 99% of all abilities/spells. I really don't know whythfha there are so many abilities, just get rid of them all and just have our basic attacks do combos with repeated button mashes. See? Easy. Only keep like 1 or 2 abilities which when you press basically turn the screen into a giant fetish of ultraviolance which should cause the endorphins in my brain to explode and all my friends to respond with "Oh dude that is so bad****, you are such a bad**** at this game".
8. Remove conversations/dialog wheel. I mean this is just stupid. I don't even know why there is conversation/dialog wheel in the game right now? I don't want to have to think about choices and stuff, I just want to pwnsumnub. Just remove this whole system please..ehm, I mean "streamline" it, thanks.
9. Remove the different types of monsters and immunities and all that. This really p!sses me off. Why should I have to keep track of what monsters are immune to what stuff?? Just have every monster be the same and take full damage from my attacks. In fact, just remove the whole 'numbers' part from combat. I don't want to have to worry about this sh!t when I am being so pro.
10. Remove the leveling up. I am shocked this is still in game right now, how is this even needed? Just remove the "leveling up" stuff altogether. Yea sure, you can maybe unlock a few new swords or something when you get to a certain part in the story, but just remove the rest of this crud (why do we need it anyway? its just so useless).
Do those 10 things and your game will be PERFECT! You can thank me later bioware.
and that wasTHE MOST EPIC LIST OF AWESOME STUFF THAT WILL MAKE DRAGON AGE 3 PURE AWESOME!
Modifié par ghostz82, 01 février 2013 - 02:35 .
#2518
Posté 01 février 2013 - 03:52
Below is a list of some other parts and empires I would like to see in the game if possible,
1.Kal Sharok the only other thaig left of the Orzammar empire.
2. Par Vollen an island and homeland to the Qunari
3. Antiva home of the Crows
4. Orlais the Orlesian empire
5. Anderfels another empire
6. Basically any land or empire that I haven't mentioned that could be good for the story or game, I'm sure i might have forgotten some.
7. Also if it benefits the story or any plots in it there's always far away kingdoms, empires, lands, or countries that haven't been discovered or explored yet and if need be could be introduced to the series, whether as a new threat/invading empire or a newly risen empire that is neutral or an ally depends on the story of the game and if its needed.
I just hope some of these make it into the next or a future dragon age game since some of them I thought would have and should have been in DAO or DA2! It would be great to finally see and explore some of those lands and empires. I remember just reading and learning about them made you curious and hopeful that you would have quests that would require you to traveling to those parts.
#2519
Posté 01 février 2013 - 04:20
CZ19 wrote...
1. Bring back old customizations/rpg way of equiping. (No only choosing 1 or 2 types of weapons and no armour for characters).
2. Tie in content from the rest of the series.
3. Bring back old elves not these stupid tall avatar looking idiots who have an irish accent, the only good change to the characters was the qunari.
4. No reusing maps like its going out of style, DA 2 a bit repetitive?
5. Deeper story line than some pointless plot regarding such a small debate like templar and mage. Even though this game is going to be focused around that expand on it don't dumb it down and keep lots of side content or other things tieing into it.
With the exception of 3 it sums up most of my point, as to 5 I wish there was more of a reason as to why it was connected to DA:O.
My third will be replaced with, better dialoge wheel explantion.
#2520
Posté 01 février 2013 - 07:07
2. Main Character in Dragon Age1&2 in one party + returning characters (like morrigan with or w/o her child).
3. Flemeth in Main Character's Party(depends on Dragon Age 1)(Skills like transforming into a dragon).
4. Equipment can Change like in Dragon Age 1 (example: Warriors can use Bow or Rouges can use 2-HS).
5. Good Story + Better "S" scenes(HAREM - if you don't know look it up in google) + Multiplayer!!!!
Modifié par EnigmA099, 01 février 2013 - 07:15 .
#2521
Posté 01 février 2013 - 07:11
Modifié par EnigmA099, 01 février 2013 - 07:15 .
#2522
Posté 01 février 2013 - 04:13
2) Warden & Hawke tor return
3) varied and interesting companions (too many of DA2's companions were just frustrating/depressing)
4) Flemeth & Morrigan to return
5) A better variety of demons and other enemies (Not every demon or shade etc should look like a blob)
#2523
Posté 01 février 2013 - 06:42
1. Great story telling
2. Story
3. Story
4. Story
5. Story
#2524
Posté 01 février 2013 - 07:58
2. Some answers about the Black City, Red Lyrium, the taint and the song that people infected by taint hear.
3. No race in Thedas appears to know of their origins (elves lost their lore; dwarves have been different long time ago as Primeval Thaig indicates + Corypheus cryptic comment about "slaves to the dwarves"; the presence of ogres preceedes qunari arrival to Par Vollen + they don't seem to know where they originally come from; elves claim that humans came to Thedas through Par Vollen as well, which is suspicious, if true), so I would like to learn at least a little more about it.
4. Another reveal connected to Thedas races' mythologies/religion. We've got one in Legacy and I crave for more.
5. Interesting, psychologically realistic companions, with good visual design, preferably somewhat connected to their backstory or role in the game's actual storyline. I appreciate symbolism.
Modifié par FodoSatoru, 01 février 2013 - 08:20 .
#2525
Posté 02 février 2013 - 01:55
Morgora wrote...
- A story I care about
- Meaningful relationships
- Choices matter regardless of canon
- Party banter that recognizes story and relationship choices made
- No multiplayer that affects single-player game
Here, here! I do so want to play my Warden again. . . not Hawke. Please, no Hawke.
I'll also add:
1. Playable races that are not human.
2. Driving, interesting story with real consequences.
3. A diverse set of challenging combat scenarios.
4. Bring back RPG elements.





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