Hi Together
First Sorry for my Bad English
I Played both Dragon Age Games A lot and both are very very good but...
What the Game needs is not more Story, it is importent i know and the interaction betwenn the Character´s lovley but after you Played the Story over and over Again you get borded and only scip it to get to the next Fight. Character is on Maxlevel and Full Equiped and now, hmm looking at it and be Happy.
What now? Next Character, no, i love my Warrior or Rouge, but what can i do, waiting for Addon? Bah, Addons good for the Story but same as the Maingame, played through, get bored.
This Game needs a Chalange after the Gamestory is through, a Arena or a Survival mode where you can Play with your Coop Partner or online with Others, i mean no PvP. I mean every Roleplayer has a Story for his Character in his Mind and want to play as it is, but the most who play this Game want Fights, with his Character Backround in his Mind.
Simple Mods are possible.
- Hold Ground aginst a lot of Wave´s, best Example "Warhammer Spacemarine".
- Conquer a Castle or Hold it. after Win you can loot a Chest with some Randoom Loot, potions, Ink for your Armor, new Faces and so on.
- Fighting an other Kingdom on Battflield ure are in the Fight, lot of Soldiers around you and you have to Conquer special Points to win the Fight.
Much things possible.
So the Graphic, hmm ok its a Roleplaygame bu why so colourful? it needs more Dirt. Like Gears of War.
But the most i hated on the last Game was the totaly destruction of the Enemys! Crumbles in totaly little Peaces

?
Why not only an Arm, Leg or Head, Finished with a slash over the Chest or an other critical part of the Body?
I know its a lot of Programming but you wanna make a Mature Game so let as Fight as Matures.
For thous who dont like this take a button in the Menu to put it on or off.
Bind it on Criticals and the Players dont get Bored of it. On Roughs with high Critical Chance you can drop it to Half of there Critical Chance.
And dont forget the Mages they need Finishers to ^^
And the most important thing this next Game needs is !VARIATION!,
The same Enemy on the same Place, bored.
Same Item on the same Enemy, bored.
Same Item with the Same stats, bored.
If you Played the Game the Third time you play like a Robot, you know where a Enemy apears and what Adds he Spawn you know what i mean. No Surprise.
Not so Important but not less, make the enemys hard, give it some more hit points but not more Damage, its not realy addicting killing all in seconds and on the other Hand its totaly boring to be killed in seconds. Long Fights are makes the Player Happy, with some low enemys who die quikly, but not with one Hit ^^
I know all Roleplayers say now, i need more Story and so on but every Story has an End but the most Players want Fights and Play there Character a little more after the Storys. I love Storys and a good Backround realy much but i hate to be through the Game all seen, all touched and my Character i loved so much dusts on a savegame.
After all, at the End there is only the Fightsystem and the Enemy, with the Backround and the Story in your Mind.
And my last Words, Graphic dont make a good Game. The most Players didnt have so Potent Pc´s so pull your Money and Time in more Content, Graphic and Story holds the Player 60-120 Houers, a good and adicting Fightsystem with a lot of Variation, hold them 200-300 Houers and more and then they want more.
greatings :innocent:
Ps.: Only Thoughts dont Flame me ^^