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Top 5 things you would like to see in DA3 Inquisition ?


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#2726
Holy_Maker

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1. Invested amount of work,time,money in the game like it was with DAO, not like DA2.
2. Some kind of origins, where NPCs can recognize your origin in some quests. For example if hero is a templar then at least mages who is he hunting for will not offer him to save them and kill other templars.
Or when he make love with witch/blood mage girl it could be also noticed in some dialogues
3. normal combat animations, not like "anime", slower two handed weapons
4. I hope there also will be some blood mage / witch gril
5. After finishing game you can play a bit more with your "finished character build", run around the world and kill respawning enemies

after finishing DA2 I think its better to have all new companions and meet old in some quests..

#2727
ZMJ10

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 1. My warden from Da:0 and the choices I made in that game.
 2. My Hawke from Dragon age 2 and the choices fr that game to also be brought into this world.
 3. More specialization classes.
 4. 100 hours of gameplay. 
 5. More unique items.:devil:

#2728
golak

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1. Hawke as Companion whit same VA and look like our own unmodded Hawke. ( this is the nr. 1 for me)

2. More dialog between the companions in quest conversation.

3. The Origin factor has a big say in this game meaning that if you are a mage the world will see you like that in allmost evey quest and there is more cut scene actions depening on what class you are.

4. Romance: let this fell like it means something like your LI saves you from sudden doom someway and your character is playing out a cry scene that is awesome in every way or the character saves the LI more then ones. Even in the game it need to mean something like the character flirts whit an NPC and the LI gets angry (and may even kill the NPC that gets flirted)

5. A good ending some that ends the Dragon Age era whit a awesome bang where all the beloved characters from past games fights for their lives even more then what they did in the Suicide mission in ME2.
Speaking of that, we need to pick which companion does this and that like a Suicide mission 2.0 in the ending missions.

The ending needs to be better then the main game.

Modifié par golak, 14 mars 2013 - 08:23 .


#2729
Starshaker

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5. I would love to see you have your own castle kind of like awakening, but make you construction on it matter. short video everytime something you put money into something that really shows it spectacularness. :-) NWN 2? That was one of my favorite things ever in an Rpg.
4. If you don't romance a character or choose a different character to romance have your party members romance each other. NO homosexualty though please! (Or make it to where we can disable it)
3. Make more mature themes present. Consequences for stealing something. Seeing someone you stole from later on the street begging because you stole their life savings. Hostages and determined on your choices who lives and who dies. Make more missions like the final mission of ME2 Companions can die if you aren't careful... (Make resurrection possible if you have too, but make it expensive.) etc
2. Add mini-games: attacking a castle? Add a catapult mini-game. Picking a difficult lock add and lockpicking mini-game. Running into a buttload of enemies add a flame throwing machine (Created by the dwarves of course). Side missions like a date with a romanceable character going to the circus and the ask you to volunteer and it turns out to be an assasination attempt. So, you have to win the trapese mini-game in order to survive.
1. Something that was missing from the story in DA:2 was really cool dragon fights? This is Dragon Age right? Make some more deity battles as well. Make it to where you can date npc's (Like a half godess?) Deities should be added more because of how much magic is being used and the more the fade grows and possessions grow the deities need to get more involved as well. I am just saying some more themes to the story that make it feel like you aren't just a man trying to make a town better. If you don't succeed eh... Everyone will be ok... NO!!! If you fail the world will come to an end! I NEED MOTIVATION!!!

#2730
Minotaur55

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This is going to be difficult for me, cause what I want in DA:III is a lot more then five things. But these five things will definitely make me like the game right of the bat.

1): The Warden as a companion. It feels a bit weird (for me at least) to have all the Dragon Age games have different plots. It would be nice to have all the plots from the previous games all come together so the games doesn't feel like separate games with the same title.

2): Hawke as a companion. For the same reasons as listed above.

3): Unique Specializations. It would be nice to have new and unique skills from a new specialization class; often I find myself reusing a specialization class like Reaver or Arcane Warrior. It would be nice to have a mix of old and new specializations to make things interesting.

4): More places to explore. I heard rumors (well not really rumors but more like the Dragon Age Wikipedia...) that the character you will play as will be able to go to Tevinter and such to encourage or delay fighting, and this is a cool feature, but what would make it even more interesting would be able to travel to a continent other then Thedas, maybe have the final battle at the end of the game take place in a new continent.

5): (This one is going to sound pretty weird) I was thinking maybe having a Qunari origin, that would mix things up a lot! I know the Qunari didn't really give themselves a good look in DA2 but maybe if you could be a Tal-Vashoth Qunari you could get away with it.

Modifié par Minotaur55, 14 mars 2013 - 07:39 .


#2731
Holy_Maker

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Minotaur55 wrote...

1): The Warden as a companion. It feels a bit weird (for me at least) to have all the Dragon Age games have different plots. 

Or even the Warden as a leader who recruit your new hero for some mission ( like Duncan maybe ?) and you just follow him as a companion

#2732
PillarBiter

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 I only have one thing I want to see in DA:I.

My party existing of 4 people.
The warden and morrigan (they had a romance) And Hawke and Isabella (also romanced).
The I want to set up the Ai so that:
Enemy: Attacking Morrigan -> whirlwind (I have a 2-sword warrior warden)
Enemy: Attacking Isabella -> scythe (I have a 2handed broadswoard hawke)

Do this... Do, this, bioware, and All, Everything and Anything shall be forgiven.

#2733
Duomaxwell43

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The 2 things I want to mainly see changed are already being changed as far as I understand.

1. More areas besides 1 city and small surrounding areas.

2. No more recycled environments. Example: Only that ONE cave with different areas blatantly cut off.

#2734
mahditaghvar

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volaticus wrote...

1. Really good and immerse plot line, I'm really interested in this third game especially cause there's going to be political involvement and stuff
2. Romance options that are fewer in number but more fleshed out and established like Alistair in DA:O or Garrus and Kaiden in mass effect.
3. Maintain a good re-playable status like every game they've done and continue to make the future games funny and overall enjoyable like the previous two dragon age games.
4. Please don't make the multiplayer affect the story in anyway, mass effect 3 multiplayer did still affect the ending plus it detracts from the story and gives less time to focus on the actual main plot of the single player part.
5. Lots of dialogue with companions

not too much "enjoyable" factor in DA2 . tumbs up for the "4" . and why no one mentions tactical camera ? it was the soul of DA:O ...

#2735
Mr.Brownstone

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 All i could really ask for in the next DA is to be able to play as a dwarf 

#2736
Mr.Brownstone

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 All i could really ask for in the next DA is to be able to play as a dwarf 

#2737
Smackdat72

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Starshaker wrote...


4. If you don't romance a character or choose a different character to romance have your party members romance each other. NO homosexualty though please! (Or make it to where we can disable it)
 


Any need man??? It is an OPTION for a reason. A lot of us here want Bisexual/Homosexual characters in video games, particularly BioWare games. 

#2738
mahditaghvar

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Smackdat72 wrote...

Starshaker wrote...


4. If you don't romance a character or choose a different character to romance have your party members romance each other. NO homosexualty though please! (Or make it to where we can disable it)
 


Any need man??? It is an OPTION for a reason. A lot of us here want Bisexual/Homosexual characters in video games, particularly BioWare games. 

not a lot of us . unless you are a bi or ****** yourself , which are not a lot . and I'm sorry but you can easily conclude that the people who want more sex in Bioware games are not true Bioware fans . they are not even true gamers .

#2739
mahditaghvar

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mahditaghvar wrote...

Smackdat72 wrote...

Starshaker wrote...


4. If you don't romance a character or choose a different character to romance have your party members romance each other. NO homosexualty though please! (Or make it to where we can disable it)
 


Any need man??? It is an OPTION for a reason. A lot of us here want Bisexual/Homosexual characters in video games, particularly BioWare games. 

not a lot of us . unless you are a bi or ****** yourself , which are not "a lot" . and I'm sorry but you can easily conclude that the people who want more sex in Bioware games are not true Bioware fans . they are not even true gamers .



#2740
BeatoSama

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I don't think you have any right to decide what a true bioware fan or a true gamer is, just saying.

Also its not about more sex its about getting the same amount of sex as everyone else.

Modifié par BeatoSama, 15 mars 2013 - 03:48 .


#2741
Starlot Harlot

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1) Returning characters (whose redesign does NOT make them look like they've been bashed in the face one too many times)

2) Romance choices that are decent. Please, no more guys that look/act like they should be wearing eyeliner and tight pants while reading Twilight or something. And give us a female romance that is strong and loyal. Not a floozy or someone that makes you feel like a pedophile.

3) A GREAT ending.

4)Better character customization. I want my character to have decent hair choices that actually make them stand out. Isabella stands out, Merrill stands out, why should the main character be stuck with generic in-game short hair? And it's not just the hair I want improved. The style choices/armor having an update would be nice. Along with some new facial attributes and tatoos. Scars would be nice too.

5) The option to customize my character in-game (Referring to the DLC emporium where you could change your character's look)

And just to add a few more despite the title stating 5:

6) Multi-player not affecting solo play in any way shape and/or form. That means no extra points given for playing it, no extra hidden things that "help" your character in the solo play. (Honestly, I don't think that there should be a multi-player aspect at all. It's doesn't go with Dragon Age at all. But, that's not going to happen)

7)More time to get to know your companions. Let's face it, in Dragon age 2, it was a quick flirt here, a quick kiss a few years later, then a full on romance afterward. I didn't get a chance to get to know the characters all that well.

8)The chance to explore different areas. We're always hearing about the different places in Dragon age, why shouldn't we be allowed to visit them? Like Rivain or Antiva.

9) I want to see a complete game. No more "here's most of the game and we'll hold out the rest for DLC". It's like buying the statue of David then realizing his head costs an additional $15 here, and his ear is another $20 after that.

10)Seeing things from the previous games come back. And while we're doing that, explain the things that left loose ends. That's always nice.


Anyway, those are my main things. Plus five. <3

#2742
Starlot Harlot

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I know I've already put some things on here (and went twice as much as I should have), but I thought of some more things.

11) Party Banter. While it was enjoyable in Dragon Age 2, it wasn't as memorable as the banter in DA:O. I'd like there to be more party banter between the characters

12) An option to turn off in-game companion to companion romances. If you've played Dragon Age 2, you can hear party banter on what is hinted at a side romance between your companions. Romances between companions threw me off and left me feeling like my character was just in the way when I did a romance run of them the next time around.

13) Keep the improved fighting style and add a little more. If I have to say one good thing about DA2, it's the fact that I acutally ENJOYED playing as a mage. in DA:O the fighting style was so blocky and took ages (especially if you were a mage) to land a decent hit. In DA2 it was much smoother, though it did tend to lean a little on the button mashing side.

14) I PERSONALLY WOULD LIKE TO HAVE A ROMANCEABLE MALE QUNARI IN THE GAME. But that's just me. This one can be ignored beacause this is just me being all in love with the qunari's muscles.

15) PLEASE KEEP THE LOVE HATE RELATIONSHIP BAR. In DA:O, it was rather annoying to see a favorite character leave because they didn't like the choices you make. I liked the whole friendship/rivalry thing in DA2. And those rivalmances really made me happy

16)TAKE THE TIME AND MAKE THIS GAME GREAT. No rushing, no throwing things together. Do it and do it right

17) Make it about all the classes. If we get the option to choose between mage, rogue, and warrior, then have the plot deal with ALL of these characters equally. In DA2, the full experience was really only achieved if you were a mage, that made me a bit sad considering I love being a rogue.

Modifié par Starlot Harlot, 15 mars 2013 - 10:25 .


#2743
Phnx

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I know it's not BW's style but I'd really like the game to be open-ended with repeatable quests as in Skyrim.

#2744
KeraWildmane

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1) More Qunari and Tal'vashoth
2) Kossith LI
3) More information about the Qun

#2745
XxDarkTimexX

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the top 5 things i would love to see in dragon age 3
1. The game is not rushed but loved
2. combat from dragon age 2
3. companions from dragon age 1 and 2 returns
3. select a race for the game's character
4. have a great story
5. plz more rpg 
 PLZ bioware Take your time making Dragon age 3 and not be a let down like Mass effect 3.
I love Dragon age 3 to have these features from oher games, Race selection (DAO) nonlinear gameplay (witcher 2) Combat (DA2) RPG elements (DAO) Sad moments (ME3) Great ending (ME2 or DAO)

Modifié par XxDarkTimexX, 16 mars 2013 - 03:40 .


#2746
mahditaghvar

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I'll sum everything up here : make it a decent Role Playing Game with strong elements of Dungeons & Dragons , like old Bioware games .

#2747
TEKEO ANDO

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1.Good story and dialogue (I enjoyed the dialogue wheel and I enjoyed the character having a voice more)
2.Good character customization(better than DA:O and DA2)
3.Weapon restirctions like DA:O (ex. Mage w/ dagger and armor)
4.Mini origin background stories like in DA:O
5.Character that always feels powerful to control but not overpowered like KoA

#2748
ElitesamuraI26

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1. Other Playable Races
2. Story
3. Companion Customization (Origins)
4. No Multiplayer
5. Orlesian Wardens (Awakening)

#2749
karushna5

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1) Choices that are hard, but not forced to choose by the NPCs but offered choices as we go. I would prefer if we have the option to go about our choices on our own power, other than forced. It is hard to explain, choices that as players we make, other than forced to make by NPCs. Do I choose as I fight the werewolves to hear them out, kill them, or kill the elves, it isn't the variety of choice that is important, just the fact of choosing is under our own power.

A made up example just to explain... Orlaisian and Fereldan Kings are fighting, a choice that would be fun is we can join sides maybe even an option to try to get them to get along. If you do pick sides you make an enemy with the other country.Something that wouldn't be fun is if they are fighting, both sides yelling at you to pick which one of you are right, and then when you do your allies with one country and enemy with the other.

The PC had no choice in the matter and is forced, any decision seems arbitrary because it wasn't one, we were forced to choose. That can be hard. You are forced and that can be much less fun.

2) Warriors with their own flair. Rogues can pick locks, Mages have a plot around them and who they are. I feel Warriors are nothing but the abilities and it would be nice if they had a bit of their own importance in some way.

3) I really love the Rivalry/friendship conversations and that it changes your relationship and cutscenes with them. That was a stroke of genius.

4) I heard it was being considered to have one specialization but it mean more to the plot, that sounds like a terrific idea and I always wanted it in Dragon Age.

5) Also an emotion wheel, I can't believe it is even being considered. I am amazed how far gaming has progressed. That would be fantastic. And proves Bioware is pushing the boundaries of good gaming. I am really excited for DAIII

#2750
BRPedersen

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I'd love to see some kind of base of operations for the player and companions. But with quite a lot of options on how to improve/change it. From a simple camp to a full castle. A place to which you can recruit merchants and artisans and even build your own smith or laboratory for creating new weapons and armours and potions. It's been done in many games before, even Dragon Age, but I like to have my resources gathered in one place.